mirror of
https://github.com/dashpay/dash.git
synced 2024-12-25 03:52:49 +01:00
Merge #9070: Lockedpool fixes
b3ddc5e
LockedPool: avoid quadratic-time allocation (Kaz Wesley)0b59f80
LockedPool: fix explosion for illegal-sized alloc (Kaz Wesley)21b8f3d
LockedPool: test handling of invalid allocations (Kaz Wesley)
This commit is contained in:
parent
188a2d98f7
commit
921730d97a
@ -26,6 +26,8 @@
|
||||
#include <unistd.h> // for sysconf
|
||||
#endif
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
LockedPoolManager* LockedPoolManager::_instance = NULL;
|
||||
std::once_flag LockedPoolManager::init_flag;
|
||||
|
||||
@ -45,7 +47,7 @@ Arena::Arena(void *base_in, size_t size_in, size_t alignment_in):
|
||||
base(static_cast<char*>(base_in)), end(static_cast<char*>(base_in) + size_in), alignment(alignment_in)
|
||||
{
|
||||
// Start with one free chunk that covers the entire arena
|
||||
chunks.emplace(base, Chunk(size_in, false));
|
||||
chunks_free.emplace(base, size_in);
|
||||
}
|
||||
|
||||
Arena::~Arena()
|
||||
@ -57,24 +59,30 @@ void* Arena::alloc(size_t size)
|
||||
// Round to next multiple of alignment
|
||||
size = align_up(size, alignment);
|
||||
|
||||
// Don't handle zero-sized chunks, or those bigger than MAX_SIZE
|
||||
if (size == 0 || size >= Chunk::MAX_SIZE) {
|
||||
// Don't handle zero-sized chunks
|
||||
if (size == 0)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
for (auto& chunk: chunks) {
|
||||
if (!chunk.second.isInUse() && size <= chunk.second.getSize()) {
|
||||
char* _base = chunk.first;
|
||||
size_t leftover = chunk.second.getSize() - size;
|
||||
if (leftover > 0) { // Split chunk
|
||||
chunks.emplace(_base + size, Chunk(leftover, false));
|
||||
chunk.second.setSize(size);
|
||||
}
|
||||
chunk.second.setInUse(true);
|
||||
return reinterpret_cast<void*>(_base);
|
||||
}
|
||||
// Pick a large enough free-chunk
|
||||
auto it = std::find_if(chunks_free.begin(), chunks_free.end(),
|
||||
[=](const std::map<char*, size_t>::value_type& chunk){ return chunk.second >= size; });
|
||||
if (it == chunks_free.end())
|
||||
return nullptr;
|
||||
|
||||
// Create the used-chunk, taking its space from the end of the free-chunk
|
||||
auto alloced = chunks_used.emplace(it->first + it->second - size, size).first;
|
||||
if (!(it->second -= size))
|
||||
chunks_free.erase(it);
|
||||
return reinterpret_cast<void*>(alloced->first);
|
||||
}
|
||||
|
||||
/* extend the Iterator if other begins at its end */
|
||||
template <class Iterator, class Pair> bool extend(Iterator it, const Pair& other) {
|
||||
if (it->first + it->second == other.first) {
|
||||
it->second += other.second;
|
||||
return true;
|
||||
}
|
||||
return nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
void Arena::free(void *ptr)
|
||||
@ -83,65 +91,49 @@ void Arena::free(void *ptr)
|
||||
if (ptr == nullptr) {
|
||||
return;
|
||||
}
|
||||
auto i = chunks.find(static_cast<char*>(ptr));
|
||||
if (i == chunks.end() || !i->second.isInUse()) {
|
||||
|
||||
// Remove chunk from used map
|
||||
auto i = chunks_used.find(static_cast<char*>(ptr));
|
||||
if (i == chunks_used.end()) {
|
||||
throw std::runtime_error("Arena: invalid or double free");
|
||||
}
|
||||
auto freed = *i;
|
||||
chunks_used.erase(i);
|
||||
|
||||
i->second.setInUse(false);
|
||||
|
||||
if (i != chunks.begin()) { // Absorb into previous chunk if exists and free
|
||||
auto prev = i;
|
||||
--prev;
|
||||
if (!prev->second.isInUse()) {
|
||||
// Absorb current chunk size into previous chunk.
|
||||
prev->second.setSize(prev->second.getSize() + i->second.getSize());
|
||||
// Erase current chunk. Erasing does not invalidate current
|
||||
// iterators for a map, except for that pointing to the object
|
||||
// itself, which will be overwritten in the next statement.
|
||||
chunks.erase(i);
|
||||
// From here on, the previous chunk is our current chunk.
|
||||
i = prev;
|
||||
}
|
||||
}
|
||||
auto next = i;
|
||||
++next;
|
||||
if (next != chunks.end()) { // Absorb next chunk if exists and free
|
||||
if (!next->second.isInUse()) {
|
||||
// Absurb next chunk size into current chunk
|
||||
i->second.setSize(i->second.getSize() + next->second.getSize());
|
||||
// Erase next chunk.
|
||||
chunks.erase(next);
|
||||
}
|
||||
}
|
||||
// Add space to free map, coalescing contiguous chunks
|
||||
auto next = chunks_free.upper_bound(freed.first);
|
||||
auto prev = (next == chunks_free.begin()) ? chunks_free.end() : std::prev(next);
|
||||
if (prev == chunks_free.end() || !extend(prev, freed))
|
||||
prev = chunks_free.emplace_hint(next, freed);
|
||||
if (next != chunks_free.end() && extend(prev, *next))
|
||||
chunks_free.erase(next);
|
||||
}
|
||||
|
||||
Arena::Stats Arena::stats() const
|
||||
{
|
||||
Arena::Stats r;
|
||||
r.used = r.free = r.total = r.chunks_used = r.chunks_free = 0;
|
||||
for (const auto& chunk: chunks) {
|
||||
if (chunk.second.isInUse()) {
|
||||
r.used += chunk.second.getSize();
|
||||
r.chunks_used += 1;
|
||||
} else {
|
||||
r.free += chunk.second.getSize();
|
||||
r.chunks_free += 1;
|
||||
}
|
||||
r.total += chunk.second.getSize();
|
||||
}
|
||||
Arena::Stats r{ 0, 0, 0, chunks_used.size(), chunks_free.size() };
|
||||
for (const auto& chunk: chunks_used)
|
||||
r.used += chunk.second;
|
||||
for (const auto& chunk: chunks_free)
|
||||
r.free += chunk.second;
|
||||
r.total = r.used + r.free;
|
||||
return r;
|
||||
}
|
||||
|
||||
#ifdef ARENA_DEBUG
|
||||
void printchunk(char* base, size_t sz, bool used) {
|
||||
std::cout <<
|
||||
"0x" << std::hex << std::setw(16) << std::setfill('0') << base <<
|
||||
" 0x" << std::hex << std::setw(16) << std::setfill('0') << sz <<
|
||||
" 0x" << used << std::endl;
|
||||
}
|
||||
void Arena::walk() const
|
||||
{
|
||||
for (const auto& chunk: chunks) {
|
||||
std::cout <<
|
||||
"0x" << std::hex << std::setw(16) << std::setfill('0') << chunk.first <<
|
||||
" 0x" << std::hex << std::setw(16) << std::setfill('0') << chunk.second.getSize() <<
|
||||
" 0x" << chunk.second.isInUse() << std::endl;
|
||||
}
|
||||
for (const auto& chunk: chunks_used)
|
||||
printchunk(chunk.first, chunk.second, true);
|
||||
std::cout << std::endl;
|
||||
for (const auto& chunk: chunks_free)
|
||||
printchunk(chunk.first, chunk.second, false);
|
||||
std::cout << std::endl;
|
||||
}
|
||||
#endif
|
||||
@ -276,6 +268,11 @@ LockedPool::~LockedPool()
|
||||
void* LockedPool::alloc(size_t size)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
|
||||
// Don't handle impossible sizes
|
||||
if (size == 0 || size > ARENA_SIZE)
|
||||
return nullptr;
|
||||
|
||||
// Try allocating from each current arena
|
||||
for (auto &arena: arenas) {
|
||||
void *addr = arena.alloc(size);
|
||||
@ -307,9 +304,7 @@ void LockedPool::free(void *ptr)
|
||||
LockedPool::Stats LockedPool::stats() const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mutex);
|
||||
LockedPool::Stats r;
|
||||
r.used = r.free = r.total = r.chunks_used = r.chunks_free = 0;
|
||||
r.locked = cumulative_bytes_locked;
|
||||
LockedPool::Stats r{0, 0, 0, cumulative_bytes_locked, 0, 0};
|
||||
for (const auto &arena: arenas) {
|
||||
Arena::Stats i = arena.stats();
|
||||
r.used += i.used;
|
||||
|
@ -50,27 +50,6 @@ public:
|
||||
Arena(void *base, size_t size, size_t alignment);
|
||||
virtual ~Arena();
|
||||
|
||||
/** A chunk of memory.
|
||||
*/
|
||||
struct Chunk
|
||||
{
|
||||
/** Most significant bit of size_t. This is used to mark
|
||||
* in-usedness of chunk.
|
||||
*/
|
||||
const static size_t SIZE_MSB = 1LLU << ((sizeof(size_t)*8)-1);
|
||||
/** Maximum size of a chunk */
|
||||
const static size_t MAX_SIZE = SIZE_MSB - 1;
|
||||
|
||||
Chunk(size_t size_in, bool used_in):
|
||||
size(size_in | (used_in ? SIZE_MSB : 0)) {}
|
||||
|
||||
bool isInUse() const { return size & SIZE_MSB; }
|
||||
void setInUse(bool used_in) { size = (size & ~SIZE_MSB) | (used_in ? SIZE_MSB : 0); }
|
||||
size_t getSize() const { return size & ~SIZE_MSB; }
|
||||
void setSize(size_t size_in) { size = (size & SIZE_MSB) | size_in; }
|
||||
private:
|
||||
size_t size;
|
||||
};
|
||||
/** Memory statistics. */
|
||||
struct Stats
|
||||
{
|
||||
@ -112,7 +91,8 @@ private:
|
||||
/** Map of chunk address to chunk information. This class makes use of the
|
||||
* sorted order to merge previous and next chunks during deallocation.
|
||||
*/
|
||||
std::map<char*, Chunk> chunks;
|
||||
std::map<char*, size_t> chunks_free;
|
||||
std::map<char*, size_t> chunks_used;
|
||||
/** Base address of arena */
|
||||
char* base;
|
||||
/** End address of arena */
|
||||
|
@ -39,7 +39,6 @@ BOOST_AUTO_TEST_CASE(arena_tests)
|
||||
}
|
||||
|
||||
void *a0 = b.alloc(128);
|
||||
BOOST_CHECK(a0 == synth_base); // first allocation must start at beginning
|
||||
void *a1 = b.alloc(256);
|
||||
void *a2 = b.alloc(512);
|
||||
BOOST_CHECK(b.stats().used == 896);
|
||||
@ -63,8 +62,10 @@ BOOST_AUTO_TEST_CASE(arena_tests)
|
||||
BOOST_CHECK(b.stats().used == 128);
|
||||
b.free(a3);
|
||||
BOOST_CHECK(b.stats().used == 0);
|
||||
BOOST_CHECK_EQUAL(b.stats().chunks_used, 0);
|
||||
BOOST_CHECK(b.stats().total == synth_size);
|
||||
BOOST_CHECK(b.stats().free == synth_size);
|
||||
BOOST_CHECK_EQUAL(b.stats().chunks_free, 1);
|
||||
|
||||
std::vector<void*> addr;
|
||||
BOOST_CHECK(b.alloc(0) == nullptr); // allocating 0 always returns nullptr
|
||||
@ -74,7 +75,6 @@ BOOST_AUTO_TEST_CASE(arena_tests)
|
||||
// Sweeping allocate all memory
|
||||
for (int x=0; x<1024; ++x)
|
||||
addr.push_back(b.alloc(1024));
|
||||
BOOST_CHECK(addr[0] == synth_base); // first allocation must start at beginning
|
||||
BOOST_CHECK(b.stats().free == 0);
|
||||
BOOST_CHECK(b.alloc(1024) == nullptr); // memory is full, this must return nullptr
|
||||
BOOST_CHECK(b.alloc(0) == nullptr);
|
||||
@ -166,6 +166,16 @@ BOOST_AUTO_TEST_CASE(lockedpool_tests_mock)
|
||||
BOOST_CHECK(pool.stats().total == 0);
|
||||
BOOST_CHECK(pool.stats().locked == 0);
|
||||
|
||||
// Ensure unreasonable requests are refused without allocating anything
|
||||
void *invalid_toosmall = pool.alloc(0);
|
||||
BOOST_CHECK(invalid_toosmall == nullptr);
|
||||
BOOST_CHECK(pool.stats().used == 0);
|
||||
BOOST_CHECK(pool.stats().free == 0);
|
||||
void *invalid_toobig = pool.alloc(LockedPool::ARENA_SIZE+1);
|
||||
BOOST_CHECK(invalid_toobig == nullptr);
|
||||
BOOST_CHECK(pool.stats().used == 0);
|
||||
BOOST_CHECK(pool.stats().free == 0);
|
||||
|
||||
void *a0 = pool.alloc(LockedPool::ARENA_SIZE / 2);
|
||||
BOOST_CHECK(a0);
|
||||
BOOST_CHECK(pool.stats().locked == LockedPool::ARENA_SIZE);
|
||||
|
Loading…
Reference in New Issue
Block a user