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process received messages one at a time without sleeping between messages
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parent
1d63195f3f
commit
9229434811
@ -3183,6 +3183,9 @@ void static ProcessGetData(CNode* pfrom)
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// Track requests for our stuff.
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Inventory(inv.hash);
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if (inv.type == MSG_BLOCK || inv.type == MSG_FILTERED_BLOCK)
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break;
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}
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}
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@ -3804,6 +3807,9 @@ bool ProcessMessages(CNode* pfrom)
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if (!pfrom->vRecvGetData.empty())
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ProcessGetData(pfrom);
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// this maintains the order of responses
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if (!pfrom->vRecvGetData.empty()) return fOk;
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std::deque<CNetMessage>::iterator it = pfrom->vRecvMsg.begin();
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while (!pfrom->fDisconnect && it != pfrom->vRecvMsg.end()) {
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// Don't bother if send buffer is too full to respond anyway
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@ -3894,6 +3900,8 @@ bool ProcessMessages(CNode* pfrom)
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if (!fRet)
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printf("ProcessMessage(%s, %u bytes) FAILED\n", strCommand.c_str(), nMessageSize);
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break;
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}
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// In case the connection got shut down, its receive buffer was wiped
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16
src/net.cpp
16
src/net.cpp
@ -1624,6 +1624,9 @@ void ThreadMessageHandler()
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CNode* pnodeTrickle = NULL;
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if (!vNodesCopy.empty())
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pnodeTrickle = vNodesCopy[GetRand(vNodesCopy.size())];
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bool fSleep = true;
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BOOST_FOREACH(CNode* pnode, vNodesCopy)
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{
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if (pnode->fDisconnect)
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@ -1633,8 +1636,18 @@ void ThreadMessageHandler()
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{
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TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
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if (lockRecv)
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{
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if (!ProcessMessages(pnode))
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pnode->CloseSocketDisconnect();
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if (pnode->nSendSize < SendBufferSize())
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{
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if (!pnode->vRecvGetData.empty() || (!pnode->vRecvMsg.empty() && pnode->vRecvMsg[0].complete()))
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{
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fSleep = false;
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}
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}
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}
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}
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boost::this_thread::interruption_point();
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@ -1653,7 +1666,8 @@ void ThreadMessageHandler()
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pnode->Release();
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}
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MilliSleep(100);
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if (fSleep)
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MilliSleep(100);
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}
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}
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