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Made CSuperblockManager::IsValidSuperblockHeight an inline function
This is for efficiency since this function is called often and is only 1 line of code.
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@ -218,18 +218,6 @@ std::vector<CSuperblock_sptr> CGovernanceTriggerManager::GetActiveTriggers()
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DBG( cout << "GetActiveTriggers: vecResults.size() = " << vecResults.size() << endl; );
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DBG( cout << "GetActiveTriggers: vecResults.size() = " << vecResults.size() << endl; );
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return vecResults;
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return vecResults;
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}
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/**
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* Is Valid Superblock Height
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*
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* - See if this block can be a superblock
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*/
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bool CSuperblockManager::IsValidSuperblockHeight(int nBlockHeight)
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{
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// SUPERBLOCKS CAN HAPPEN ONCE PER DAY
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return nBlockHeight % Params().GetConsensus().nSuperblockCycle;
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}
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}
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/**
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/**
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@ -98,7 +98,17 @@ public:
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return true;
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return true;
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}
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}
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static bool IsValidSuperblockHeight(int nBlockHeight);
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/**
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* Is Valid Superblock Height
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*
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* - See if this block can be a superblock
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*/
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static bool IsValidSuperblockHeight(int nBlockHeight)
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{
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// SUPERBLOCKS CAN HAPPEN ONCE PER DAY
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return nBlockHeight % Params().GetConsensus().nSuperblockCycle;
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}
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static bool IsSuperblockTriggered(int nBlockHeight);
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static bool IsSuperblockTriggered(int nBlockHeight);
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static void CreateSuperblock(CMutableTransaction& txNew, CAmount nFees, int nBlockHeight);
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static void CreateSuperblock(CMutableTransaction& txNew, CAmount nFees, int nBlockHeight);
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