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Fix mnp and mnv invs (#1775)
* Fix mnp inv Add an entry to mapSeenMasternodePing when sending invs in DSEG response, otherwise we won't be able to send data in ProcessGetData later and thus peer that asked us won't be able to clear setAskFor. * Fix mnv inv The issue is similar to the one for mnp
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@ -851,14 +851,15 @@ void CMasternodeMan::ProcessMessage(CNode* pfrom, std::string& strCommand, CData
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LogPrint("masternode", "DSEG -- Sending Masternode entry: masternode=%s addr=%s\n", mnpair.first.ToStringShort(), mnpair.second.addr.ToString());
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LogPrint("masternode", "DSEG -- Sending Masternode entry: masternode=%s addr=%s\n", mnpair.first.ToStringShort(), mnpair.second.addr.ToString());
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CMasternodeBroadcast mnb = CMasternodeBroadcast(mnpair.second);
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CMasternodeBroadcast mnb = CMasternodeBroadcast(mnpair.second);
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uint256 hash = mnb.GetHash();
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CMasternodePing mnp = mnpair.second.lastPing;
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pfrom->PushInventory(CInv(MSG_MASTERNODE_ANNOUNCE, hash));
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uint256 hashMNB = mnb.GetHash();
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pfrom->PushInventory(CInv(MSG_MASTERNODE_PING, mnpair.second.lastPing.GetHash()));
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uint256 hashMNP = mnp.GetHash();
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pfrom->PushInventory(CInv(MSG_MASTERNODE_ANNOUNCE, hashMNB));
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pfrom->PushInventory(CInv(MSG_MASTERNODE_PING, hashMNP));
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nInvCount++;
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nInvCount++;
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if (!mapSeenMasternodeBroadcast.count(hash)) {
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mapSeenMasternodeBroadcast.insert(std::make_pair(hashMNB, std::make_pair(GetTime(), mnb)));
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mapSeenMasternodeBroadcast.insert(std::make_pair(hash, std::make_pair(GetTime(), mnb)));
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mapSeenMasternodePing.insert(std::make_pair(hashMNP, mnp));
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}
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if (vin.prevout == mnpair.first) {
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if (vin.prevout == mnpair.first) {
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LogPrintf("DSEG -- Sent 1 Masternode inv to peer %d\n", pfrom->id);
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LogPrintf("DSEG -- Sent 1 Masternode inv to peer %d\n", pfrom->id);
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@ -1178,6 +1179,7 @@ void CMasternodeMan::ProcessVerifyReply(CNode* pnode, CMasternodeVerification& m
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}
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}
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mWeAskedForVerification[pnode->addr] = mnv;
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mWeAskedForVerification[pnode->addr] = mnv;
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mapSeenMasternodeVerification.insert(std::make_pair(mnv.GetHash(), mnv));
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mnv.Relay();
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mnv.Relay();
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} else {
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} else {
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