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refactor: consolidate P2PK{H} types to P2PK_OR_P2PKH
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@ -29,10 +29,10 @@ bool AddressBytesFromScript(const CScript& script, AddressType& address_type, ui
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address_type = AddressType::P2SH;
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address_bytes = uint160(TrimScriptP2SH(script));
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} else if (script.IsPayToPublicKeyHash()) {
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address_type = AddressType::P2PKH;
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address_type = AddressType::P2PK_OR_P2PKH;
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address_bytes = uint160(TrimScriptP2PKH(script));
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} else if (script.IsPayToPublicKey()) {
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address_type = AddressType::P2PK;
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address_type = AddressType::P2PK_OR_P2PKH;
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address_bytes = Hash160(TrimScriptP2PK(script));
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} else {
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address_type = AddressType::UNKNOWN;
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@ -19,8 +19,7 @@
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class CScript;
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enum class AddressType : uint8_t {
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P2PK = 1,
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P2PKH = 1,
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P2PK_OR_P2PKH = 1,
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P2SH = 2,
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UNKNOWN = 0
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@ -216,7 +216,7 @@ void TxToUniv(const CTransaction& tx, const uint256& hashBlock, UniValue& entry,
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auto spentInfo = it->second;
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in.pushKV("value", ValueFromAmount(spentInfo.m_amount));
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in.pushKV("valueSat", spentInfo.m_amount);
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if (spentInfo.m_address_type == AddressType::P2PK) {
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if (spentInfo.m_address_type == AddressType::P2PK_OR_P2PKH) {
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in.pushKV("address", EncodeDestination(PKHash(spentInfo.m_address_bytes)));
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} else if (spentInfo.m_address_type == AddressType::P2SH) {
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in.pushKV("address", EncodeDestination(ScriptHash(spentInfo.m_address_bytes)));
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@ -598,7 +598,7 @@ static bool getAddressFromIndex(const AddressType& type, const uint160 &hash, st
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{
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if (type == AddressType::P2SH) {
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address = EncodeDestination(ScriptHash(hash));
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} else if (type == AddressType::P2PK) {
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} else if (type == AddressType::P2PK_OR_P2PKH) {
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address = EncodeDestination(PKHash(hash));
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} else {
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return false;
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@ -615,7 +615,7 @@ static bool getIndexKey(const std::string& str, uint160& hashBytes, AddressType&
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}
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const PKHash *pkhash = std::get_if<PKHash>(&dest);
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const ScriptHash *scriptID = std::get_if<ScriptHash>(&dest);
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type = pkhash ? AddressType::P2PK : AddressType::P2SH;
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type = pkhash ? AddressType::P2PK_OR_P2PKH : AddressType::P2SH;
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hashBytes = pkhash ? uint160(*pkhash) : uint160(*scriptID);
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return true;
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}
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