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Make CScriptNum() take nMaxNumSize as an argument
While the existing numeric opcodes are all limited to 4-byte bignum arguments, new opcodes will need different limits.
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@ -195,7 +195,10 @@ public:
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m_value = n;
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}
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explicit CScriptNum(const std::vector<unsigned char>& vch, bool fRequireMinimal)
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static const size_t nDefaultMaxNumSize = 4;
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explicit CScriptNum(const std::vector<unsigned char>& vch, bool fRequireMinimal,
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const size_t nMaxNumSize = nDefaultMaxNumSize)
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{
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if (vch.size() > nMaxNumSize) {
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throw scriptnum_error("script number overflow");
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@ -318,8 +321,6 @@ public:
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return result;
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}
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static const size_t nMaxNumSize = 4;
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private:
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static int64_t set_vch(const std::vector<unsigned char>& vch)
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{
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@ -145,7 +145,7 @@ static void RunCreate(const int64_t& num)
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{
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CheckCreateInt(num);
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CScriptNum scriptnum(num);
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if (scriptnum.getvch().size() <= CScriptNum::nMaxNumSize)
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if (scriptnum.getvch().size() <= CScriptNum::nDefaultMaxNumSize)
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CheckCreateVch(num);
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else
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{
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