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net: add a flag to indicate when a node's send buffer is full
Similar to the recv flag, but this one indicates whether or not the net's send buffer is full. The socket handler checks the send queue when a new message is added and pauses if necessary, and possibly unpauses after each message is drained from its buffer.
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parent
c6e8a9bcff
commit
991955ee81
11
src/net.cpp
11
src/net.cpp
@ -761,7 +761,7 @@ const uint256& CNetMessage::GetMessageHash() const
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// requires LOCK(cs_vSend)
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size_t SocketSendData(CNode *pnode)
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size_t CConnman::SocketSendData(CNode *pnode)
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{
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auto it = pnode->vSendMsg.begin();
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size_t nSentSize = 0;
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@ -778,6 +778,7 @@ size_t SocketSendData(CNode *pnode)
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if (pnode->nSendOffset == data.size()) {
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pnode->nSendOffset = 0;
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pnode->nSendSize -= data.size();
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pnode->fPauseSend = pnode->nSendSize > nSendBufferMaxSize;
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it++;
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} else {
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// could not send full message; stop sending more
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@ -1286,10 +1287,11 @@ void CConnman::ThreadSocketHandler()
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TRY_LOCK(pnode->cs_vSend, lockSend);
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if (lockSend) {
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size_t nBytes = SocketSendData(pnode);
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if (nBytes)
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if (nBytes) {
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RecordBytesSent(nBytes);
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}
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}
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}
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//
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// Inactivity checking
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@ -1868,7 +1870,7 @@ void CConnman::ThreadMessageHandler()
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if (lockRecv)
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{
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bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc);
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fMoreWork |= (fMoreNodeWork && pnode->nSendSize < GetSendBufferSize());
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fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
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}
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}
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if (flagInterruptMsgProc)
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@ -2595,6 +2597,7 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn
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lastSentFeeFilter = 0;
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nextSendTimeFeeFilter = 0;
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fPauseRecv = false;
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fPauseSend = false;
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nProcessQueueSize = 0;
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BOOST_FOREACH(const std::string &msg, getAllNetMessageTypes())
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@ -2675,6 +2678,8 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
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pnode->mapSendBytesPerMsgCmd[msg.command] += nTotalSize;
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pnode->nSendSize += nTotalSize;
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if (pnode->nSendSize > nSendBufferMaxSize)
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pnode->fPauseSend = true;
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pnode->vSendMsg.push_back(std::move(serializedHeader));
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if (nMessageSize)
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pnode->vSendMsg.push_back(std::move(msg.data));
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@ -358,6 +358,7 @@ private:
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NodeId GetNewNodeId();
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size_t SocketSendData(CNode *pnode);
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//!check is the banlist has unwritten changes
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bool BannedSetIsDirty();
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//!set the "dirty" flag for the banlist
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@ -444,7 +445,6 @@ void Discover(boost::thread_group& threadGroup);
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void MapPort(bool fUseUPnP);
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unsigned short GetListenPort();
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bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
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size_t SocketSendData(CNode *pnode);
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struct CombinerAll
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{
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@ -652,6 +652,7 @@ public:
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const uint64_t nKeyedNetGroup;
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std::atomic_bool fPauseRecv;
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std::atomic_bool fPauseSend;
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protected:
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mapMsgCmdSize mapSendBytesPerMsgCmd;
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@ -889,14 +889,13 @@ static void RelayAddress(const CAddress& addr, bool fReachable, CConnman& connma
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void static ProcessGetData(CNode* pfrom, const Consensus::Params& consensusParams, CConnman& connman, std::atomic<bool>& interruptMsgProc)
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{
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std::deque<CInv>::iterator it = pfrom->vRecvGetData.begin();
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unsigned int nMaxSendBufferSize = connman.GetSendBufferSize();
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vector<CInv> vNotFound;
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CNetMsgMaker msgMaker(pfrom->GetSendVersion());
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LOCK(cs_main);
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while (it != pfrom->vRecvGetData.end()) {
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// Don't bother if send buffer is too full to respond anyway
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if (pfrom->nSendSize >= nMaxSendBufferSize)
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if (pfrom->fPauseSend)
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break;
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const CInv &inv = *it;
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@ -2444,7 +2443,6 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
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bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interruptMsgProc)
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{
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const CChainParams& chainparams = Params();
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unsigned int nMaxSendBufferSize = connman.GetSendBufferSize();
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//
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// Message format
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// (4) message start
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@ -2465,7 +2463,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
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if (!pfrom->vRecvGetData.empty()) return true;
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// Don't bother if send buffer is too full to respond anyway
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if (pfrom->nSendSize >= nMaxSendBufferSize)
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if (pfrom->fPauseSend)
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return false;
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std::list<CNetMessage> msgs;
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