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Make some global variables less-global (static)
Explicitly make these global variables less-global to reduce the maximum scope of this global state. In my experience global variables tend to be a major source of bugs. As such the less accessible they are the less likely they are to be the source of a bug. Signed-off-by: Giel van Schijndel <me@mortis.eu>
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@ -22,14 +22,14 @@ set<CWallet*> setpwalletRegistered;
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CCriticalSection cs_main;
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map<uint256, CTransaction> mapTransactions;
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static map<uint256, CTransaction> mapTransactions;
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CCriticalSection cs_mapTransactions;
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unsigned int nTransactionsUpdated = 0;
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map<COutPoint, CInPoint> mapNextTx;
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map<uint256, CBlockIndex*> mapBlockIndex;
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uint256 hashGenesisBlock("0x000000000019d6689c085ae165831e934ff763ae46a2a6c172b3f1b60a8ce26f");
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CBigNum bnProofOfWorkLimit(~uint256(0) >> 32);
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static CBigNum bnProofOfWorkLimit(~uint256(0) >> 32);
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const int nTotalBlocksEstimate = 134444; // Conservative estimate of total nr of blocks on main chain
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const int nInitialBlockThreshold = 120; // Regard blocks up until N-threshold as "initial download"
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CBlockIndex* pindexGenesisBlock = NULL;
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13
src/main.h
13
src/main.h
@ -54,7 +54,6 @@ static const int fHaveUPnP = false;
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extern CCriticalSection cs_main;
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extern std::map<uint256, CBlockIndex*> mapBlockIndex;
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extern uint256 hashGenesisBlock;
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extern CBigNum bnProofOfWorkLimit;
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extern CBlockIndex* pindexGenesisBlock;
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extern int nBestHeight;
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extern CBigNum bnBestChainWork;
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@ -1558,16 +1557,4 @@ public:
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bool ProcessAlert();
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};
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extern std::map<uint256, CTransaction> mapTransactions;
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#endif
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@ -50,10 +50,10 @@ bool fClient = false;
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bool fAllowDNS = false;
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uint64 nLocalServices = (fClient ? 0 : NODE_NETWORK);
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CAddress addrLocalHost("0.0.0.0", 0, false, nLocalServices);
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CNode* pnodeLocalHost = NULL;
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static CNode* pnodeLocalHost = NULL;
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uint64 nLocalHostNonce = 0;
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array<int, 10> vnThreadsRunning;
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SOCKET hListenSocket = INVALID_SOCKET;
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static SOCKET hListenSocket = INVALID_SOCKET;
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vector<CNode*> vNodes;
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CCriticalSection cs_vNodes;
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@ -476,10 +476,8 @@ extern bool fClient;
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extern bool fAllowDNS;
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extern uint64 nLocalServices;
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extern CAddress addrLocalHost;
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extern CNode* pnodeLocalHost;
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extern uint64 nLocalHostNonce;
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extern boost::array<int, 10> vnThreadsRunning;
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extern SOCKET hListenSocket;
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extern std::vector<CNode*> vNodes;
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extern CCriticalSection cs_vNodes;
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