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Use CScheduler for net's DumpAddresses
Instead of starting Yet Another Thread to dump addresses, use CScheduler to do it.
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@ -1378,7 +1378,7 @@ bool AppInit2(boost::thread_group& threadGroup, CScheduler& scheduler)
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LogPrintf("mapAddressBook.size() = %u\n", pwalletMain ? pwalletMain->mapAddressBook.size() : 0);
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#endif
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StartNode(threadGroup);
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StartNode(threadGroup, scheduler);
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#ifdef ENABLE_WALLET
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// Generate coins in the background
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@ -13,6 +13,7 @@
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#include "chainparams.h"
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#include "clientversion.h"
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#include "primitives/transaction.h"
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#include "scheduler.h"
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#include "ui_interface.h"
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#include "crypto/common.h"
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@ -1590,7 +1591,7 @@ void static Discover(boost::thread_group& threadGroup)
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#endif
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}
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void StartNode(boost::thread_group& threadGroup)
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void StartNode(boost::thread_group& threadGroup, CScheduler& scheduler)
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{
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uiInterface.InitMessage(_("Loading addresses..."));
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// Load addresses for peers.dat
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@ -1640,7 +1641,7 @@ void StartNode(boost::thread_group& threadGroup)
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threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "msghand", &ThreadMessageHandler));
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// Dump network addresses
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threadGroup.create_thread(boost::bind(&LoopForever<void (*)()>, "dumpaddr", &DumpAddresses, DUMP_ADDRESSES_INTERVAL * 1000));
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scheduler.scheduleEvery(&DumpAddresses, DUMP_ADDRESSES_INTERVAL);
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}
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bool StopNode()
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@ -32,6 +32,7 @@
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class CAddrMan;
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class CBlockIndex;
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class CScheduler;
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class CNode;
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namespace boost {
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@ -72,7 +73,7 @@ bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOu
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void MapPort(bool fUseUPnP);
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unsigned short GetListenPort();
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bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
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void StartNode(boost::thread_group& threadGroup);
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void StartNode(boost::thread_group& threadGroup, CScheduler& scheduler);
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bool StopNode();
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void SocketSendData(CNode *pnode);
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37
src/util.h
37
src/util.h
@ -202,43 +202,6 @@ std::string HelpMessageOpt(const std::string& option, const std::string& message
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void SetThreadPriority(int nPriority);
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void RenameThread(const char* name);
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/**
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* Standard wrapper for do-something-forever thread functions.
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* "Forever" really means until the thread is interrupted.
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* Use it like:
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* new boost::thread(boost::bind(&LoopForever<void (*)()>, "dumpaddr", &DumpAddresses, 900000));
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* or maybe:
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* boost::function<void()> f = boost::bind(&FunctionWithArg, argument);
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* threadGroup.create_thread(boost::bind(&LoopForever<boost::function<void()> >, "nothing", f, milliseconds));
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*/
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template <typename Callable> void LoopForever(const char* name, Callable func, int64_t msecs)
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{
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std::string s = strprintf("bitcoin-%s", name);
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RenameThread(s.c_str());
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LogPrintf("%s thread start\n", name);
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try
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{
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while (1)
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{
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MilliSleep(msecs);
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func();
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}
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}
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catch (const boost::thread_interrupted&)
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{
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LogPrintf("%s thread stop\n", name);
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throw;
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}
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catch (const std::exception& e) {
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PrintExceptionContinue(&e, name);
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throw;
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}
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catch (...) {
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PrintExceptionContinue(NULL, name);
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throw;
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}
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}
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/**
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* .. and a wrapper that just calls func once
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*/
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