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Move uiInterface.NotifyBlockTip signal above the core/wallet signal
- This will keep getbestblockhash more in sync with blocknotify callbacks
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parent
4082e46603
commit
9af5f9cb87
59
src/main.cpp
59
src/main.cpp
@ -2606,40 +2606,43 @@ bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams,
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// When we reach this point, we switched to a new tip (stored in pindexNewTip).
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// Notifications/callbacks that can run without cs_main
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if (!fInitialDownload) {
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// Find the hashes of all blocks that weren't previously in the best chain.
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std::vector<uint256> vHashes;
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CBlockIndex *pindexToAnnounce = pindexNewTip;
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while (pindexToAnnounce != pindexFork) {
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vHashes.push_back(pindexToAnnounce->GetBlockHash());
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pindexToAnnounce = pindexToAnnounce->pprev;
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if (vHashes.size() == MAX_BLOCKS_TO_ANNOUNCE) {
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// Limit announcements in case of a huge reorganization.
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// Rely on the peer's synchronization mechanism in that case.
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break;
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// Always notify the UI if a new block tip was connected
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if (pindexFork != pindexNewTip) {
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uiInterface.NotifyBlockTip(fInitialDownload, pindexNewTip);
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if (!fInitialDownload) {
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// Find the hashes of all blocks that weren't previously in the best chain.
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std::vector<uint256> vHashes;
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CBlockIndex *pindexToAnnounce = pindexNewTip;
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while (pindexToAnnounce != pindexFork) {
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vHashes.push_back(pindexToAnnounce->GetBlockHash());
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pindexToAnnounce = pindexToAnnounce->pprev;
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if (vHashes.size() == MAX_BLOCKS_TO_ANNOUNCE) {
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// Limit announcements in case of a huge reorganization.
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// Rely on the peer's synchronization mechanism in that case.
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break;
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}
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}
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}
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// Relay inventory, but don't relay old inventory during initial block download.
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int nBlockEstimate = 0;
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if (fCheckpointsEnabled)
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nBlockEstimate = Checkpoints::GetTotalBlocksEstimate(chainparams.Checkpoints());
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{
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LOCK(cs_vNodes);
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BOOST_FOREACH(CNode* pnode, vNodes) {
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if (chainActive.Height() > (pnode->nStartingHeight != -1 ? pnode->nStartingHeight - 2000 : nBlockEstimate)) {
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BOOST_REVERSE_FOREACH(const uint256& hash, vHashes) {
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pnode->PushBlockHash(hash);
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// Relay inventory, but don't relay old inventory during initial block download.
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int nBlockEstimate = 0;
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if (fCheckpointsEnabled)
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nBlockEstimate = Checkpoints::GetTotalBlocksEstimate(chainparams.Checkpoints());
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{
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LOCK(cs_vNodes);
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BOOST_FOREACH(CNode* pnode, vNodes) {
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if (chainActive.Height() > (pnode->nStartingHeight != -1 ? pnode->nStartingHeight - 2000 : nBlockEstimate)) {
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BOOST_REVERSE_FOREACH(const uint256& hash, vHashes) {
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pnode->PushBlockHash(hash);
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}
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}
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}
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}
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}
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// Notify external listeners about the new tip.
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if (!vHashes.empty()) {
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GetMainSignals().UpdatedBlockTip(pindexNewTip);
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// Notify external listeners about the new tip.
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if (!vHashes.empty()) {
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GetMainSignals().UpdatedBlockTip(pindexNewTip);
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}
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}
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}
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// Always notify the UI if a new block tip was connected
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uiInterface.NotifyBlockTip(fInitialDownload, pindexNewTip);
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} while(pindexMostWork != chainActive.Tip());
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CheckBlockIndex(chainparams.GetConsensus());
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