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Add absurdly high fee message to validation state (for RPC propagation)
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@ -28,12 +28,12 @@ private:
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} mode;
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int nDoS;
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std::string strRejectReason;
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unsigned char chRejectCode;
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unsigned int chRejectCode;
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bool corruptionPossible;
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public:
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CValidationState() : mode(MODE_VALID), nDoS(0), chRejectCode(0), corruptionPossible(false) {}
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bool DoS(int level, bool ret = false,
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unsigned char chRejectCodeIn=0, std::string strRejectReasonIn="",
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unsigned int chRejectCodeIn=0, std::string strRejectReasonIn="",
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bool corruptionIn=false) {
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chRejectCode = chRejectCodeIn;
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strRejectReason = strRejectReasonIn;
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@ -45,7 +45,7 @@ public:
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return ret;
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}
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bool Invalid(bool ret = false,
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unsigned char _chRejectCode=0, std::string _strRejectReason="") {
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unsigned int _chRejectCode=0, std::string _strRejectReason="") {
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return DoS(0, ret, _chRejectCode, _strRejectReason);
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}
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bool Error(const std::string& strRejectReasonIn) {
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@ -73,7 +73,7 @@ public:
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bool CorruptionPossible() const {
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return corruptionPossible;
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}
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unsigned char GetRejectCode() const { return chRejectCode; }
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unsigned int GetRejectCode() const { return chRejectCode; }
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std::string GetRejectReason() const { return strRejectReason; }
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};
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@ -1031,9 +1031,10 @@ bool AcceptToMemoryPool(CTxMemPool& pool, CValidationState &state, const CTransa
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}
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if (fRejectAbsurdFee && nFees > ::minRelayTxFee.GetFee(nSize) * 10000)
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return error("AcceptToMemoryPool: absurdly high fees %s, %d > %d",
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hash.ToString(),
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nFees, ::minRelayTxFee.GetFee(nSize) * 10000);
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return state.Invalid(error("AcceptToMemoryPool: absurdly high fees %s, %d > %d",
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hash.ToString(),
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nFees, ::minRelayTxFee.GetFee(nSize) * 10000),
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REJECT_HIGHFEE, "absurdly-high-fee");
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// Check against previous transactions
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// This is done last to help prevent CPU exhaustion denial-of-service attacks.
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@ -497,4 +497,7 @@ extern CBlockTreeDB *pblocktree;
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*/
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int GetSpendHeight(const CCoinsViewCache& inputs);
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/** local "reject" message codes for RPC which can not be triggered by p2p trasactions */
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static const unsigned int REJECT_HIGHFEE = 0x100;
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#endif // BITCOIN_MAIN_H
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