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merge bitcoin#21380: Add fuzzing harness for versionbits
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@ -322,7 +322,8 @@ test_fuzz_fuzz_SOURCES = \
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test/fuzz/transaction.cpp \
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test/fuzz/tx_in.cpp \
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test/fuzz/tx_out.cpp \
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test/fuzz/validation_load_mempool.cpp
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test/fuzz/validation_load_mempool.cpp \
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test/fuzz/versionbits.cpp
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endif # ENABLE_FUZZ_BINARY
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nodist_test_test_dash_SOURCES = $(GENERATED_TEST_FILES)
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346
src/test/fuzz/versionbits.cpp
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346
src/test/fuzz/versionbits.cpp
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@ -0,0 +1,346 @@
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// Copyright (c) 2020-2021 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <chain.h>
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#include <chainparams.h>
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#include <consensus/params.h>
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#include <primitives/block.h>
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#include <util/system.h>
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#include <versionbits.h>
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#include <test/fuzz/FuzzedDataProvider.h>
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#include <test/fuzz/fuzz.h>
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#include <test/fuzz/util.h>
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#include <cstdint>
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#include <limits>
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#include <memory>
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#include <vector>
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namespace {
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class TestConditionChecker : public AbstractThresholdConditionChecker
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{
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private:
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mutable ThresholdConditionCache m_cache;
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const Consensus::Params dummy_params{};
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public:
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const int64_t m_begin = 0;
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const int64_t m_end = 0;
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const int m_period = 0;
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const int m_threshold = 0;
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const int m_bit = 0;
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TestConditionChecker(int64_t begin, int64_t end, int period, int threshold, int bit)
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: m_begin{begin}, m_end{end}, m_period{period}, m_threshold{threshold}, m_bit{bit}
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{
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assert(m_period > 0);
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assert(0 <= m_threshold && m_threshold <= m_period);
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assert(0 <= m_bit && m_bit <= 32 && m_bit < VERSIONBITS_NUM_BITS);
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}
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bool Condition(const CBlockIndex* pindex, const Consensus::Params& params) const override { return Condition(pindex->nVersion); }
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int64_t BeginTime(const Consensus::Params& params) const override { return m_begin; }
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int64_t EndTime(const Consensus::Params& params) const override { return m_end; }
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int Period(const Consensus::Params& params) const override { return m_period; }
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int Threshold(const Consensus::Params& params, int nAttempt) const override { return m_threshold; }
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ThresholdState GetStateFor(const CBlockIndex* pindexPrev) const { return AbstractThresholdConditionChecker::GetStateFor(pindexPrev, dummy_params, m_cache); }
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int GetStateSinceHeightFor(const CBlockIndex* pindexPrev) const { return AbstractThresholdConditionChecker::GetStateSinceHeightFor(pindexPrev, dummy_params, m_cache); }
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BIP9Stats GetStateStatisticsFor(const CBlockIndex* pindexPrev) const { return AbstractThresholdConditionChecker::GetStateStatisticsFor(pindexPrev, dummy_params, m_cache); }
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bool Condition(int64_t version) const
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{
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return ((version >> m_bit) & 1) != 0 && (version & VERSIONBITS_TOP_MASK) == VERSIONBITS_TOP_BITS;
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}
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bool Condition(const CBlockIndex* pindex) const { return Condition(pindex->nVersion); }
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};
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/** Track blocks mined for test */
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class Blocks
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{
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private:
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std::vector<std::unique_ptr<CBlockIndex>> m_blocks;
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const uint32_t m_start_time;
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const uint32_t m_interval;
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const int32_t m_signal;
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const int32_t m_no_signal;
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public:
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Blocks(uint32_t start_time, uint32_t interval, int32_t signal, int32_t no_signal)
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: m_start_time{start_time}, m_interval{interval}, m_signal{signal}, m_no_signal{no_signal} {}
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size_t size() const { return m_blocks.size(); }
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CBlockIndex* tip() const
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{
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return m_blocks.empty() ? nullptr : m_blocks.back().get();
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}
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CBlockIndex* mine_block(bool signal)
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{
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CBlockHeader header;
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header.nVersion = signal ? m_signal : m_no_signal;
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header.nTime = m_start_time + m_blocks.size() * m_interval;
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header.nBits = 0x1d00ffff;
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auto current_block = std::make_unique<CBlockIndex>(header);
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current_block->pprev = tip();
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current_block->nHeight = m_blocks.size();
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current_block->BuildSkip();
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return m_blocks.emplace_back(std::move(current_block)).get();
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}
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};
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void initialize_versionbits()
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{
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SelectParams(CBaseChainParams::MAIN);
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}
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} // namespace
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constexpr uint32_t MAX_TIME = 4102444800; // 2100-01-01
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FUZZ_TARGET_INIT(versionbits, initialize_versionbits)
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{
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const CChainParams& params = Params();
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const int64_t interval = params.GetConsensus().nPowTargetSpacing;
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assert(interval > 1); // need to be able to halve it
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assert(interval < std::numeric_limits<int32_t>::max());
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FuzzedDataProvider fuzzed_data_provider(buffer.data(), buffer.size());
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// making period/max_periods larger slows these tests down significantly
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const int period = 32;
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const size_t max_periods = 16;
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const size_t max_blocks = 2 * period * max_periods;
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const int threshold = fuzzed_data_provider.ConsumeIntegralInRange(1, period);
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assert(0 < threshold && threshold <= period); // must be able to both pass and fail threshold!
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// too many blocks at 10min each might cause uint32_t time to overflow if
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// block_start_time is at the end of the range above
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assert(std::numeric_limits<uint32_t>::max() - MAX_TIME > interval * max_blocks);
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const int64_t block_start_time = fuzzed_data_provider.ConsumeIntegralInRange<uint32_t>(params.GenesisBlock().nTime, MAX_TIME);
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// what values for version will we use to signal / not signal?
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const int32_t ver_signal = fuzzed_data_provider.ConsumeIntegral<int32_t>();
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const int32_t ver_nosignal = fuzzed_data_provider.ConsumeIntegral<int32_t>();
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// select deployment parameters: bit, start time, timeout
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const int bit = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, VERSIONBITS_NUM_BITS - 1);
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bool always_active_test = false;
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bool never_active_test = false;
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int64_t start_time;
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int64_t timeout;
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if (fuzzed_data_provider.ConsumeBool()) {
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// pick the timestamp to switch based on a block
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// note states will change *after* these blocks because mediantime lags
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int start_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, period * (max_periods - 3));
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int end_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(start_block, period * (max_periods - 3));
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start_time = block_start_time + start_block * interval;
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timeout = block_start_time + end_block * interval;
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assert(start_time <= timeout);
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// allow for times to not exactly match a block
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if (fuzzed_data_provider.ConsumeBool()) start_time += interval / 2;
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if (fuzzed_data_provider.ConsumeBool()) timeout += interval / 2;
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// this may make timeout too early; if so, don't run the test
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if (start_time > timeout) return;
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} else {
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if (fuzzed_data_provider.ConsumeBool()) {
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start_time = Consensus::BIP9Deployment::ALWAYS_ACTIVE;
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timeout = Consensus::BIP9Deployment::NO_TIMEOUT;
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always_active_test = true;
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} else {
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start_time = 1199145601; // January 1, 2008
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timeout = 1230767999; // December 31, 2008
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never_active_test = true;
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}
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}
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TestConditionChecker checker(start_time, timeout, period, threshold, bit);
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// Early exit if the versions don't signal sensibly for the deployment
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if (!checker.Condition(ver_signal)) return;
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if (checker.Condition(ver_nosignal)) return;
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if (ver_nosignal < 0) return;
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// TOP_BITS should ensure version will be positive
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assert(ver_signal > 0);
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// Now that we have chosen time and versions, setup to mine blocks
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Blocks blocks(block_start_time, interval, ver_signal, ver_nosignal);
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/* Strategy:
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* * we will mine a final period worth of blocks, with
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* randomised signalling according to a mask
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* * but before we mine those blocks, we will mine some
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* randomised number of prior periods; with either all
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* or no blocks in the period signalling
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*
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* We establish the mask first, then consume "bools" until
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* we run out of fuzz data to work out how many prior periods
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* there are and which ones will signal.
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*/
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// establish the mask
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const uint32_t signalling_mask = fuzzed_data_provider.ConsumeIntegral<uint32_t>();
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// mine prior periods
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while (fuzzed_data_provider.remaining_bytes() > 0) {
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// all blocks in these periods either do or don't signal
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bool signal = fuzzed_data_provider.ConsumeBool();
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for (int b = 0; b < period; ++b) {
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blocks.mine_block(signal);
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}
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// don't risk exceeding max_blocks or times may wrap around
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if (blocks.size() + period*2 > max_blocks) break;
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}
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// NOTE: fuzzed_data_provider may be fully consumed at this point and should not be used further
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// now we mine the final period and check that everything looks sane
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// count the number of signalling blocks
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int blocks_sig = 0;
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// get the info for the first block of the period
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CBlockIndex* prev = blocks.tip();
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const int exp_since = checker.GetStateSinceHeightFor(prev);
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const ThresholdState exp_state = checker.GetStateFor(prev);
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BIP9Stats last_stats = checker.GetStateStatisticsFor(prev);
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int prev_next_height = (prev == nullptr ? 0 : prev->nHeight + 1);
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assert(exp_since <= prev_next_height);
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// mine (period-1) blocks and check state
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for (int b = 1; b < period; ++b) {
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const bool signal = (signalling_mask >> (b % 32)) & 1;
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if (signal) ++blocks_sig;
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CBlockIndex* current_block = blocks.mine_block(signal);
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// verify that signalling attempt was interpreted correctly
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assert(checker.Condition(current_block) == signal);
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// state and since don't change within the period
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const ThresholdState state = checker.GetStateFor(current_block);
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const int since = checker.GetStateSinceHeightFor(current_block);
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assert(state == exp_state);
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assert(since == exp_since);
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// GetStateStatistics may crash when state is not STARTED
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if (state != ThresholdState::STARTED) continue;
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// check that after mining this block stats change as expected
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const BIP9Stats stats = checker.GetStateStatisticsFor(current_block);
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assert(stats.period == period);
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assert(stats.threshold == threshold);
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assert(stats.elapsed == b);
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assert(stats.count == last_stats.count + (signal ? 1 : 0));
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assert(stats.possible == (stats.count + period >= stats.elapsed + threshold));
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last_stats = stats;
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}
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if (exp_state == ThresholdState::STARTED) {
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// double check that stats.possible is sane
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if (blocks_sig >= threshold - 1) assert(last_stats.possible);
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}
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// mine the final block
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bool signal = (signalling_mask >> (period % 32)) & 1;
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if (signal) ++blocks_sig;
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CBlockIndex* current_block = blocks.mine_block(signal);
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assert(checker.Condition(current_block) == signal);
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// GetStateStatistics is safe on a period boundary
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// and has progressed to a new period
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const BIP9Stats stats = checker.GetStateStatisticsFor(current_block);
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assert(stats.period == period);
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assert(stats.threshold == threshold);
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assert(stats.elapsed == 0);
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assert(stats.count == 0);
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assert(stats.possible == true);
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// More interesting is whether the state changed.
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const ThresholdState state = checker.GetStateFor(current_block);
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const int since = checker.GetStateSinceHeightFor(current_block);
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// since is straightforward:
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assert(since % period == 0);
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assert(0 <= since && since <= current_block->nHeight + 1);
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if (state == exp_state) {
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assert(since == exp_since);
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} else {
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assert(since == current_block->nHeight + 1);
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}
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// state is where everything interesting is
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switch (state) {
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case ThresholdState::DEFINED:
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assert(since == 0);
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assert(exp_state == ThresholdState::DEFINED);
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assert(current_block->GetMedianTimePast() < checker.m_begin);
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assert(current_block->GetMedianTimePast() < checker.m_end);
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break;
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case ThresholdState::STARTED:
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assert(current_block->GetMedianTimePast() >= checker.m_begin);
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assert(current_block->GetMedianTimePast() < checker.m_end);
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if (exp_state == ThresholdState::STARTED) {
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assert(blocks_sig < threshold);
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} else {
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assert(exp_state == ThresholdState::DEFINED);
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}
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break;
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case ThresholdState::LOCKED_IN:
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assert(exp_state == ThresholdState::STARTED);
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assert(current_block->GetMedianTimePast() < checker.m_end);
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assert(blocks_sig >= threshold);
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break;
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case ThresholdState::ACTIVE:
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assert(exp_state == ThresholdState::ACTIVE || exp_state == ThresholdState::LOCKED_IN);
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break;
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case ThresholdState::FAILED:
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assert(current_block->GetMedianTimePast() >= checker.m_end);
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assert(exp_state != ThresholdState::LOCKED_IN && exp_state != ThresholdState::ACTIVE);
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break;
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default:
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assert(false);
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}
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if (blocks.size() >= max_periods * period) {
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// we chose the timeout (and block times) so that by the time we have this many blocks it's all over
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assert(state == ThresholdState::ACTIVE || state == ThresholdState::FAILED);
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}
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// "always active" has additional restrictions
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if (always_active_test) {
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assert(state == ThresholdState::ACTIVE);
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assert(exp_state == ThresholdState::ACTIVE);
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assert(since == 0);
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} else {
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// except for always active, the initial state is always DEFINED
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assert(since > 0 || state == ThresholdState::DEFINED);
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assert(exp_since > 0 || exp_state == ThresholdState::DEFINED);
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}
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// "never active" does too
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if (never_active_test) {
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assert(state == ThresholdState::FAILED);
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assert(since == period);
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if (exp_since == 0) {
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assert(exp_state == ThresholdState::DEFINED);
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} else {
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assert(exp_state == ThresholdState::FAILED);
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}
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}
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}
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