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net: only enforce the services required to connect
also once half of all outgoing nodes have our preferred flags, require only minimal flags from the rest.
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parent
217b416c72
commit
b6fbfc2282
21
src/net.cpp
21
src/net.cpp
@ -1721,11 +1721,17 @@ void CConnman::ThreadOpenConnections()
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// Only connect out to one peer per network group (/16 for IPv4).
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// Do this here so we don't have to critsect vNodes inside mapAddresses critsect.
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int nOutbound = 0;
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int nOutboundRelevant = 0;
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std::set<std::vector<unsigned char> > setConnected;
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{
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LOCK(cs_vNodes);
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BOOST_FOREACH(CNode* pnode, vNodes) {
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if (!pnode->fInbound && !pnode->fAddnode) {
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// Count the peers that have all relevant services
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if (pnode->fSuccessfullyConnected && !pnode->fFeeler && ((pnode->nServices & nRelevantServices) == nRelevantServices)) {
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nOutboundRelevant++;
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}
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// Netgroups for inbound and addnode peers are not excluded because our goal here
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// is to not use multiple of our limited outbound slots on a single netgroup
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// but inbound and addnode peers do not use our outbound slots. Inbound peers
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@ -1789,14 +1795,27 @@ void CConnman::ThreadOpenConnections()
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continue;
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// only consider nodes missing relevant services after 40 failed attempts and only if less than half the outbound are up.
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if ((addr.nServices & nRelevantServices) != nRelevantServices && (nTries < 40 || nOutbound >= (nMaxOutbound >> 1)))
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ServiceFlags nRequiredServices = nRelevantServices;
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if (nTries >= 40 && nOutbound < (nMaxOutbound >> 1)) {
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nRequiredServices = REQUIRED_SERVICES;
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}
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if ((addr.nServices & nRequiredServices) != nRequiredServices) {
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continue;
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}
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// do not allow non-default ports, unless after 50 invalid addresses selected already
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if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
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continue;
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addrConnect = addr;
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// regardless of the services assumed to be available, only require the minimum if half or more outbound have relevant services
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if (nOutboundRelevant >= (nMaxOutbound >> 1)) {
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addrConnect.nServices = REQUIRED_SERVICES;
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} else {
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addrConnect.nServices = nRequiredServices;
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}
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break;
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}
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