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Improve addrman Select() performance when buckets are nearly empty
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@ -341,8 +341,10 @@ CAddrInfo CAddrMan::Select_()
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while (1) {
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int nKBucket = GetRandInt(ADDRMAN_TRIED_BUCKET_COUNT);
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int nKBucketPos = GetRandInt(ADDRMAN_BUCKET_SIZE);
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if (vvTried[nKBucket][nKBucketPos] == -1)
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continue;
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while (vvTried[nKBucket][nKBucketPos] == -1) {
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nKBucket = (nKBucket + insecure_rand()) % ADDRMAN_TRIED_BUCKET_COUNT;
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nKBucketPos = (nKBucketPos + insecure_rand()) % ADDRMAN_BUCKET_SIZE;
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}
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int nId = vvTried[nKBucket][nKBucketPos];
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assert(mapInfo.count(nId) == 1);
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CAddrInfo& info = mapInfo[nId];
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@ -356,8 +358,10 @@ CAddrInfo CAddrMan::Select_()
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while (1) {
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int nUBucket = GetRandInt(ADDRMAN_NEW_BUCKET_COUNT);
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int nUBucketPos = GetRandInt(ADDRMAN_BUCKET_SIZE);
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if (vvNew[nUBucket][nUBucketPos] == -1)
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continue;
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while (vvNew[nUBucket][nUBucketPos] == -1) {
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nUBucket = (nUBucket + insecure_rand()) % ADDRMAN_NEW_BUCKET_COUNT;
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nUBucketPos = (nUBucketPos + insecure_rand()) % ADDRMAN_BUCKET_SIZE;
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}
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int nId = vvNew[nUBucket][nUBucketPos];
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assert(mapInfo.count(nId) == 1);
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CAddrInfo& info = mapInfo[nId];
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