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Add a skiplist to the CBlockIndex structure.
This allows fast (O(log n)) access to far predecessor blocks. Use it to speed up CChain::FindFork and CChain::GetLocator.
This commit is contained in:
parent
aa81564700
commit
c9a0918330
59
src/main.cpp
59
src/main.cpp
@ -414,8 +414,11 @@ CBlockLocator CChain::GetLocator(const CBlockIndex *pindex) const {
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break;
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break;
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// Exponentially larger steps back, plus the genesis block.
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// Exponentially larger steps back, plus the genesis block.
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int nHeight = std::max(pindex->nHeight - nStep, 0);
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int nHeight = std::max(pindex->nHeight - nStep, 0);
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// Jump back quickly to the same height as the chain.
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if (pindex->nHeight > nHeight)
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pindex = pindex->GetAncestor(nHeight);
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// In case pindex is not in this chain, iterate pindex->pprev to find blocks.
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// In case pindex is not in this chain, iterate pindex->pprev to find blocks.
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while (pindex->nHeight > nHeight && !Contains(pindex))
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while (!Contains(pindex))
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pindex = pindex->pprev;
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pindex = pindex->pprev;
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// If pindex is in this chain, use direct height-based access.
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// If pindex is in this chain, use direct height-based access.
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if (pindex->nHeight > nHeight)
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if (pindex->nHeight > nHeight)
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@ -442,6 +445,8 @@ CBlockIndex *CChain::FindFork(const CBlockLocator &locator) const {
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}
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}
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CBlockIndex *CChain::FindFork(CBlockIndex *pindex) const {
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CBlockIndex *CChain::FindFork(CBlockIndex *pindex) const {
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if (pindex->nHeight > Height())
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pindex = pindex->GetAncestor(Height());
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while (pindex && !Contains(pindex))
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while (pindex && !Contains(pindex))
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pindex = pindex->pprev;
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pindex = pindex->pprev;
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return pindex;
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return pindex;
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@ -2151,6 +2156,7 @@ CBlockIndex* AddToBlockIndex(CBlockHeader& block)
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{
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{
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pindexNew->pprev = (*miPrev).second;
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pindexNew->pprev = (*miPrev).second;
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pindexNew->nHeight = pindexNew->pprev->nHeight + 1;
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pindexNew->nHeight = pindexNew->pprev->nHeight + 1;
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pindexNew->BuildSkip();
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}
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}
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pindexNew->nChainWork = (pindexNew->pprev ? pindexNew->pprev->nChainWork : 0) + pindexNew->GetBlockWork();
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pindexNew->nChainWork = (pindexNew->pprev ? pindexNew->pprev->nChainWork : 0) + pindexNew->GetBlockWork();
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pindexNew->RaiseValidity(BLOCK_VALID_TREE);
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pindexNew->RaiseValidity(BLOCK_VALID_TREE);
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@ -2508,6 +2514,55 @@ bool CBlockIndex::IsSuperMajority(int minVersion, const CBlockIndex* pstart, uns
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return (nFound >= nRequired);
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return (nFound >= nRequired);
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}
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}
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/** Turn the lowest '1' bit in the binary representation of a number into a '0'. */
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int static inline InvertLowestOne(int n) { return n & (n - 1); }
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/** Compute what height to jump back to with the CBlockIndex::pskip pointer. */
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int static inline GetSkipHeight(int height) {
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if (height < 2)
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return 0;
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// Determine which height to jump back to. Any number strictly lower than height is acceptable,
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// but the following expression seems to perform well in simulations (max 110 steps to go back
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// up to 2**18 blocks).
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return (height & 1) ? InvertLowestOne(InvertLowestOne(height - 1)) + 1 : InvertLowestOne(height);
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}
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CBlockIndex* CBlockIndex::GetAncestor(int height)
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{
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if (height > nHeight || height < 0)
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return NULL;
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CBlockIndex* pindexWalk = this;
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int heightWalk = nHeight;
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while (heightWalk > height) {
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int heightSkip = GetSkipHeight(heightWalk);
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int heightSkipPrev = GetSkipHeight(heightWalk - 1);
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if (heightSkip == height ||
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(heightSkip > height && !(heightSkipPrev < heightSkip - 2 &&
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heightSkipPrev >= height))) {
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// Only follow pskip if pprev->pskip isn't better than pskip->pprev.
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pindexWalk = pindexWalk->pskip;
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heightWalk = heightSkip;
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} else {
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pindexWalk = pindexWalk->pprev;
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heightWalk--;
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}
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}
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return pindexWalk;
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}
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const CBlockIndex* CBlockIndex::GetAncestor(int height) const
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{
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return const_cast<CBlockIndex*>(this)->GetAncestor(height);
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}
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void CBlockIndex::BuildSkip()
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{
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if (pprev)
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pskip = pprev->GetAncestor(GetSkipHeight(nHeight));
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}
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void PushGetBlocks(CNode* pnode, CBlockIndex* pindexBegin, uint256 hashEnd)
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void PushGetBlocks(CNode* pnode, CBlockIndex* pindexBegin, uint256 hashEnd)
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{
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{
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AssertLockHeld(cs_main);
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AssertLockHeld(cs_main);
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@ -2858,6 +2913,8 @@ bool static LoadBlockIndexDB()
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setBlockIndexValid.insert(pindex);
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setBlockIndexValid.insert(pindex);
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if (pindex->nStatus & BLOCK_FAILED_MASK && (!pindexBestInvalid || pindex->nChainWork > pindexBestInvalid->nChainWork))
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if (pindex->nStatus & BLOCK_FAILED_MASK && (!pindexBestInvalid || pindex->nChainWork > pindexBestInvalid->nChainWork))
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pindexBestInvalid = pindex;
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pindexBestInvalid = pindex;
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if (pindex->pprev)
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pindex->BuildSkip();
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}
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}
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// Load block file info
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// Load block file info
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14
src/main.h
14
src/main.h
@ -677,6 +677,9 @@ public:
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// pointer to the index of the predecessor of this block
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// pointer to the index of the predecessor of this block
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CBlockIndex* pprev;
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CBlockIndex* pprev;
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// pointer to the index of some further predecessor of this block
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CBlockIndex* pskip;
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// height of the entry in the chain. The genesis block has height 0
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// height of the entry in the chain. The genesis block has height 0
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int nHeight;
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int nHeight;
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@ -716,6 +719,7 @@ public:
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{
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{
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phashBlock = NULL;
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phashBlock = NULL;
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pprev = NULL;
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pprev = NULL;
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pskip = NULL;
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nHeight = 0;
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nHeight = 0;
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nFile = 0;
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nFile = 0;
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nDataPos = 0;
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nDataPos = 0;
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@ -737,6 +741,7 @@ public:
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{
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{
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phashBlock = NULL;
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phashBlock = NULL;
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pprev = NULL;
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pprev = NULL;
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pskip = NULL;
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nHeight = 0;
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nHeight = 0;
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nFile = 0;
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nFile = 0;
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nDataPos = 0;
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nDataPos = 0;
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@ -869,10 +874,15 @@ public:
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}
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}
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return false;
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return false;
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}
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}
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// Build the skiplist pointer for this entry.
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void BuildSkip();
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// Efficiently find an ancestor of this block.
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CBlockIndex* GetAncestor(int height);
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const CBlockIndex* GetAncestor(int height) const;
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};
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};
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/** Used to marshal pointers into hashes for db storage. */
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/** Used to marshal pointers into hashes for db storage. */
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class CDiskBlockIndex : public CBlockIndex
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class CDiskBlockIndex : public CBlockIndex
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{
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{
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