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leveldb: Use native Darwin memory barriers
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@ -50,6 +50,13 @@ namespace port {
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// http://msdn.microsoft.com/en-us/library/ms684208(v=vs.85).aspx
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#define LEVELDB_HAVE_MEMORY_BARRIER
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// Mac OS
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#elif defined(OS_MACOSX)
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inline void MemoryBarrier() {
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OSMemoryBarrier();
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}
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#define LEVELDB_HAVE_MEMORY_BARRIER
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// Gcc on x86
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#elif defined(ARCH_CPU_X86_FAMILY) && defined(__GNUC__)
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inline void MemoryBarrier() {
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@ -62,19 +69,12 @@ inline void MemoryBarrier() {
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// Sun Studio
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#elif defined(ARCH_CPU_X86_FAMILY) && defined(__SUNPRO_CC)
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inline void MemoryBarrier() {
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// See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on
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// See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on
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// this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering.
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asm volatile("" : : : "memory");
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}
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#define LEVELDB_HAVE_MEMORY_BARRIER
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// Mac OS
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#elif defined(OS_MACOSX)
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inline void MemoryBarrier() {
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OSMemoryBarrier();
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}
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#define LEVELDB_HAVE_MEMORY_BARRIER
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// ARM Linux
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#elif defined(ARCH_CPU_ARM_FAMILY) && defined(__linux__)
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typedef void (*LinuxKernelMemoryBarrierFunc)(void);
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