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Move GenerateSelectSet logic to private method.
This separates the socket event collection logic from the logic deciding which events we're interested in at all.
This commit is contained in:
parent
7a38df4f76
commit
ccc3f267ba
109
src/net.cpp
109
src/net.cpp
@ -1344,40 +1344,10 @@ void CConnman::InactivityCheck(CNode *pnode)
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}
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}
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void CConnman::SocketHandler()
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bool CConnman::GenerateSelectSet(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set)
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{
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//
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// Find which sockets have data to receive
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//
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struct timeval timeout;
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timeout.tv_sec = 0;
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timeout.tv_usec = SELECT_TIMEOUT_MILLISECONDS * 1000; // frequency to poll pnode->vSend
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fd_set fdsetRecv;
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fd_set fdsetSend;
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fd_set fdsetError;
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FD_ZERO(&fdsetRecv);
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FD_ZERO(&fdsetSend);
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FD_ZERO(&fdsetError);
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SOCKET hSocketMax = 0;
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bool have_fds = false;
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#ifndef WIN32
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// We add a pipe to the read set so that the select() call can be woken up from the outside
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// This is done when data is available for sending and at the same time optimistic sending was disabled
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// when pushing the data.
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// This is currently only implemented for POSIX compliant systems. This means that Windows will fall back to
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// timing out after 50ms and then trying to send. This is ok as we assume that heavy-load daemons are usually
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// run on Linux and friends.
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FD_SET(wakeupPipe[0], &fdsetRecv);
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hSocketMax = std::max(hSocketMax, (SOCKET)wakeupPipe[0]);
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have_fds = true;
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#endif
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for (const ListenSocket& hListenSocket : vhListenSocket) {
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FD_SET(hListenSocket.socket, &fdsetRecv);
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hSocketMax = std::max(hSocketMax, hListenSocket.socket);
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have_fds = true;
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recv_set.insert(hListenSocket.socket);
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}
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{
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@ -1406,36 +1376,81 @@ void CConnman::SocketHandler()
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if (pnode->hSocket == INVALID_SOCKET)
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continue;
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FD_SET(pnode->hSocket, &fdsetError);
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hSocketMax = std::max(hSocketMax, pnode->hSocket);
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have_fds = true;
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error_set.insert(pnode->hSocket);
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if (select_send) {
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FD_SET(pnode->hSocket, &fdsetSend);
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send_set.insert(pnode->hSocket);
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continue;
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}
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if (select_recv) {
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FD_SET(pnode->hSocket, &fdsetRecv);
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recv_set.insert(pnode->hSocket);
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}
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}
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}
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return !recv_set.empty() || !send_set.empty() || !error_set.empty();
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}
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void CConnman::SocketHandler()
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{
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std::set<SOCKET> recv_select_set, send_select_set, error_select_set;
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if (!GenerateSelectSet(recv_select_set, send_select_set, error_select_set)) {
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interruptNet.sleep_for(std::chrono::milliseconds(SELECT_TIMEOUT_MILLISECONDS));
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return;
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}
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//
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// Find which sockets have data to receive
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//
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struct timeval timeout;
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timeout.tv_sec = 0;
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timeout.tv_usec = SELECT_TIMEOUT_MILLISECONDS * 1000; // frequency to poll pnode->vSend
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fd_set fdsetRecv;
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fd_set fdsetSend;
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fd_set fdsetError;
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FD_ZERO(&fdsetRecv);
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FD_ZERO(&fdsetSend);
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FD_ZERO(&fdsetError);
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SOCKET hSocketMax = 0;
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for (SOCKET hSocket : recv_select_set) {
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FD_SET(hSocket, &fdsetRecv);
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hSocketMax = std::max(hSocketMax, hSocket);
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}
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for (SOCKET hSocket : send_select_set) {
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FD_SET(hSocket, &fdsetSend);
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hSocketMax = std::max(hSocketMax, hSocket);
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}
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for (SOCKET hSocket : error_select_set) {
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FD_SET(hSocket, &fdsetError);
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hSocketMax = std::max(hSocketMax, hSocket);
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}
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#ifndef WIN32
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// We add a pipe to the read set so that the select() call can be woken up from the outside
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// This is done when data is available for sending and at the same time optimistic sending was disabled
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// when pushing the data.
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// This is currently only implemented for POSIX compliant systems. This means that Windows will fall back to
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// timing out after 50ms and then trying to send. This is ok as we assume that heavy-load daemons are usually
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// run on Linux and friends.
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FD_SET(wakeupPipe[0], &fdsetRecv);
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hSocketMax = std::max(hSocketMax, (SOCKET)wakeupPipe[0]);
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#endif
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wakeupSelectNeeded = true;
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int nSelect = select(have_fds ? hSocketMax + 1 : 0,
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&fdsetRecv, &fdsetSend, &fdsetError, &timeout);
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int nSelect = select(hSocketMax + 1, &fdsetRecv, &fdsetSend, &fdsetError, &timeout);
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wakeupSelectNeeded = false;
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if (interruptNet)
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return;
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if (nSelect == SOCKET_ERROR)
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{
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if (have_fds)
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{
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int nErr = WSAGetLastError();
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LogPrintf("socket select error %s\n", NetworkErrorString(nErr));
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for (unsigned int i = 0; i <= hSocketMax; i++)
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FD_SET(i, &fdsetRecv);
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}
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int nErr = WSAGetLastError();
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LogPrintf("socket select error %s\n", NetworkErrorString(nErr));
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for (unsigned int i = 0; i <= hSocketMax; i++)
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FD_SET(i, &fdsetRecv);
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FD_ZERO(&fdsetSend);
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FD_ZERO(&fdsetError);
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if (!interruptNet.sleep_for(std::chrono::milliseconds(SELECT_TIMEOUT_MILLISECONDS)))
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@ -477,6 +477,7 @@ private:
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void DisconnectNodes();
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void NotifyNumConnectionsChanged();
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void InactivityCheck(CNode *pnode);
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bool GenerateSelectSet(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set);
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void SocketHandler();
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void ThreadSocketHandler();
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void ThreadDNSAddressSeed();
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