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merge #13868: Remove unused fScriptChecks parameter from CheckInputs
This commit is contained in:
parent
15a9783e52
commit
ce3e8072a7
@ -12,7 +12,7 @@
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#include <boost/test/unit_test.hpp>
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bool CheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &inputs, bool fScriptChecks, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks);
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bool CheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &inputs, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks);
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BOOST_AUTO_TEST_SUITE(txvalidationcache_tests)
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@ -118,7 +118,7 @@ static void ValidateCheckInputsForAllFlags(const CTransaction &tx, uint32_t fail
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// script/interpreter.cpp
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test_flags |= SCRIPT_VERIFY_P2SH;
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}
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bool ret = CheckInputs(tx, state, &::ChainstateActive().CoinsTip(), true, test_flags, true, add_to_cache, txdata, nullptr);
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bool ret = CheckInputs(tx, state, &::ChainstateActive().CoinsTip(), test_flags, true, add_to_cache, txdata, nullptr);
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// CheckInputs should succeed iff test_flags doesn't intersect with
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// failing_flags
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bool expected_return_value = !(test_flags & failing_flags);
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@ -128,13 +128,13 @@ static void ValidateCheckInputsForAllFlags(const CTransaction &tx, uint32_t fail
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if (ret && add_to_cache) {
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// Check that we get a cache hit if the tx was valid
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std::vector<CScriptCheck> scriptchecks;
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BOOST_CHECK(CheckInputs(tx, state, &::ChainstateActive().CoinsTip(), true, test_flags, true, add_to_cache, txdata, &scriptchecks));
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BOOST_CHECK(CheckInputs(tx, state, &::ChainstateActive().CoinsTip(), test_flags, true, add_to_cache, txdata, &scriptchecks));
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BOOST_CHECK(scriptchecks.empty());
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} else {
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// Check that we get script executions to check, if the transaction
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// was invalid, or we didn't add to cache.
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std::vector<CScriptCheck> scriptchecks;
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BOOST_CHECK(CheckInputs(tx, state, &::ChainstateActive().CoinsTip(), true, test_flags, true, add_to_cache, txdata, &scriptchecks));
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BOOST_CHECK(CheckInputs(tx, state, &::ChainstateActive().CoinsTip(), test_flags, true, add_to_cache, txdata, &scriptchecks));
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BOOST_CHECK_EQUAL(scriptchecks.size(), tx.vin.size());
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}
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}
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@ -196,13 +196,13 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, TestChain100Setup)
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CValidationState state;
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PrecomputedTransactionData ptd_spend_tx;
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BOOST_CHECK(!CheckInputs(CTransaction(spend_tx), state, &::ChainstateActive().CoinsTip(), true, SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_DERSIG, true, true, ptd_spend_tx, nullptr));
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BOOST_CHECK(!CheckInputs(CTransaction(spend_tx), state, &::ChainstateActive().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_DERSIG, true, true, ptd_spend_tx, nullptr));
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// If we call again asking for scriptchecks (as happens in
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// ConnectBlock), we should add a script check object for this -- we're
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// not caching invalidity (if that changes, delete this test case).
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std::vector<CScriptCheck> scriptchecks;
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BOOST_CHECK(CheckInputs(CTransaction(spend_tx), state, &::ChainstateActive().CoinsTip(), true, SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_DERSIG, true, true, ptd_spend_tx, &scriptchecks));
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BOOST_CHECK(CheckInputs(CTransaction(spend_tx), state, &::ChainstateActive().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_DERSIG, true, true, ptd_spend_tx, &scriptchecks));
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BOOST_CHECK_EQUAL(scriptchecks.size(), 1U);
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// Test that CheckInputs returns true iff DERSIG-enforcing flags are
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@ -264,7 +264,7 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, TestChain100Setup)
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invalid_with_cltv_tx.vin[0].scriptSig = CScript() << vchSig << 100;
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CValidationState state;
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PrecomputedTransactionData txdata;
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BOOST_CHECK(CheckInputs(CTransaction(invalid_with_cltv_tx), state, &::ChainstateActive().CoinsTip(), true, SCRIPT_VERIFY_CHECKLOCKTIMEVERIFY, true, true, txdata, nullptr));
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BOOST_CHECK(CheckInputs(CTransaction(invalid_with_cltv_tx), state, &::ChainstateActive().CoinsTip(), SCRIPT_VERIFY_CHECKLOCKTIMEVERIFY, true, true, txdata, nullptr));
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}
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// TEST CHECKSEQUENCEVERIFY
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@ -292,7 +292,7 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, TestChain100Setup)
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invalid_with_csv_tx.vin[0].scriptSig = CScript() << vchSig << 100;
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CValidationState state;
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PrecomputedTransactionData txdata;
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BOOST_CHECK(CheckInputs(CTransaction(invalid_with_csv_tx), state, &::ChainstateActive().CoinsTip(), true, SCRIPT_VERIFY_CHECKSEQUENCEVERIFY, true, true, txdata, nullptr));
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BOOST_CHECK(CheckInputs(CTransaction(invalid_with_csv_tx), state, &::ChainstateActive().CoinsTip(), SCRIPT_VERIFY_CHECKSEQUENCEVERIFY, true, true, txdata, nullptr));
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}
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// TODO: add tests for remaining script flags
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@ -201,7 +201,7 @@ std::unique_ptr<CBlockTreeDB> pblocktree;
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// See definition for documentation
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static void FindFilesToPruneManual(ChainstateManager& chainman, std::set<int>& setFilesToPrune, int nManualPruneHeight);
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static void FindFilesToPrune(ChainstateManager& chainman, std::set<int>& setFilesToPrune, uint64_t nPruneAfterHeight);
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bool CheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &inputs, bool fScriptChecks, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks = nullptr);
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bool CheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &inputs, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks = nullptr);
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static FILE* OpenUndoFile(const FlatFilePos &pos, bool fReadOnly = false);
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static FlatFileSeq BlockFileSeq();
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static FlatFileSeq UndoFileSeq();
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@ -503,7 +503,7 @@ static bool CheckInputsFromMempoolAndCache(const CTransaction& tx, CValidationSt
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}
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// Call CheckInputs() to cache signature and script validity against current tip consensus rules.
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return CheckInputs(tx, state, view, true, flags, /* cacheSigStore = */ true, /* cacheFullSciptStore = */ true, txdata);
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return CheckInputs(tx, state, view, flags, /* cacheSigStore = */ true, /* cacheFullSciptStore = */ true, txdata);
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}
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/**
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@ -731,7 +731,7 @@ static bool AcceptToMemoryPoolWorker(const CChainParams& chainparams, CTxMemPool
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// Check against previous transactions
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// This is done last to help prevent CPU exhaustion denial-of-service attacks.
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PrecomputedTransactionData txdata;
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if (!CheckInputs(tx, state, view, true, scriptVerifyFlags, true, false, txdata)) {
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if (!CheckInputs(tx, state, view, scriptVerifyFlags, true, false, txdata)) {
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assert(IsTransactionReason(state.GetReason()));
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return false; // state filled in by CheckInputs
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}
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@ -1415,100 +1415,88 @@ void InitScriptExecutionCache() {
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*
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* Non-static (and re-declared) in src/test/txvalidationcache_tests.cpp
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*/
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bool CheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &inputs, bool fScriptChecks, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks) EXCLUSIVE_LOCKS_REQUIRED(cs_main)
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bool CheckInputs(const CTransaction& tx, CValidationState &state, const CCoinsViewCache &inputs, unsigned int flags, bool cacheSigStore, bool cacheFullScriptStore, PrecomputedTransactionData& txdata, std::vector<CScriptCheck> *pvChecks) EXCLUSIVE_LOCKS_REQUIRED(cs_main)
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{
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boost::posix_time::ptime start = boost::posix_time::microsec_clock::local_time();
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if (!tx.IsCoinBase())
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{
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if (pvChecks)
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pvChecks->reserve(tx.vin.size());
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if (tx.IsCoinBase()) return true;
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// The first loop above does all the inexpensive checks.
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// Only if ALL inputs pass do we perform expensive ECDSA signature checks.
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// Helps prevent CPU exhaustion attacks.
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if (pvChecks) {
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pvChecks->reserve(tx.vin.size());
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}
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// Skip script verification when connecting blocks under the
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// assumevalid block. Assuming the assumevalid block is valid this
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// is safe because block merkle hashes are still computed and checked,
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// Of course, if an assumed valid block is invalid due to false scriptSigs
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// this optimization would allow an invalid chain to be accepted.
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if (fScriptChecks) {
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// First check if script executions have been cached with the same
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// flags. Note that this assumes that the inputs provided are
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// correct (ie that the transaction hash which is in tx's prevouts
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// properly commits to the scriptPubKey in the inputs view of that
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// transaction).
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uint256 hashCacheEntry;
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CSHA256 hasher = g_scriptExecutionCacheHasher;
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hasher.Write(tx.GetHash().begin(), 32).Write((unsigned char*)&flags, sizeof(flags)).Finalize(hashCacheEntry.begin());
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AssertLockHeld(cs_main); //TODO: Remove this requirement by making CuckooCache not require external locks
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if (g_scriptExecutionCache.contains(hashCacheEntry, !cacheFullScriptStore)) {
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return true;
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}
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if (!txdata.m_ready) {
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txdata.Init(tx, {});
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}
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for (unsigned int i = 0; i < tx.vin.size(); i++) {
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const COutPoint &prevout = tx.vin[i].prevout;
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const Coin& coin = inputs.AccessCoin(prevout);
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assert(!coin.IsSpent());
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// We very carefully only pass in things to CScriptCheck which
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// are clearly committed to by tx' witness hash. This provides
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// a sanity check that our caching is not introducing consensus
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// failures through additional data in, eg, the coins being
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// spent being checked as a part of CScriptCheck.
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// Verify signature
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CScriptCheck check(coin.out, tx, i, flags, cacheSigStore, &txdata);
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if (pvChecks) {
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pvChecks->push_back(CScriptCheck());
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check.swap(pvChecks->back());
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} else if (!check()) {
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const bool hasNonMandatoryFlags = (flags & STANDARD_NOT_MANDATORY_VERIFY_FLAGS) != 0;
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const bool hasDIP0020Opcodes = (flags & SCRIPT_ENABLE_DIP0020_OPCODES) != 0;
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if (hasNonMandatoryFlags || !hasDIP0020Opcodes) {
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// Check whether the failure was caused by a
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// non-mandatory script verification check, such as
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// non-standard DER encodings or non-null dummy
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// arguments; if so, ensure we return NOT_STANDARD
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// instead of CONSENSUS to avoid downstream users
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// splitting the network between upgraded and
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// non-upgraded nodes by banning CONSENSUS-failing
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// data providers.
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CScriptCheck check2(coin.out, tx, i,
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(flags & ~STANDARD_NOT_MANDATORY_VERIFY_FLAGS) | SCRIPT_ENABLE_DIP0020_OPCODES, cacheSigStore, &txdata);
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if (check2())
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return state.Invalid(ValidationInvalidReason::TX_NOT_STANDARD, false, REJECT_NONSTANDARD, strprintf("non-mandatory-script-verify-flag (%s)", ScriptErrorString(check.GetScriptError())));
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}
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// MANDATORY flag failures correspond to
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// ValidationInvalidReason::CONSENSUS. Because CONSENSUS
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// failures are the most serious case of validation
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// failures, we may need to consider using
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// RECENT_CONSENSUS_CHANGE for any script failure that
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// could be due to non-upgraded nodes which we may want to
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// support, to avoid splitting the network (but this
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// depends on the details of how net_processing handles
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// such errors).
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return state.Invalid(ValidationInvalidReason::CONSENSUS, false, REJECT_INVALID, strprintf("mandatory-script-verify-flag-failed (%s)", ScriptErrorString(check.GetScriptError())));
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}
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}
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if (cacheFullScriptStore && !pvChecks) {
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// We executed all of the provided scripts, and were told to
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// cache the result. Do so now.
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g_scriptExecutionCache.insert(hashCacheEntry);
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// First check if script executions have been cached with the same
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// flags. Note that this assumes that the inputs provided are
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// correct (ie that the transaction hash which is in tx's prevouts
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// properly commits to the scriptPubKey in the inputs view of that
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// transaction).
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uint256 hashCacheEntry;
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CSHA256 hasher = g_scriptExecutionCacheHasher;
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hasher.Write(tx.GetHash().begin(), 32).Write((unsigned char*)&flags, sizeof(flags)).Finalize(hashCacheEntry.begin());
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AssertLockHeld(cs_main); //TODO: Remove this requirement by making CuckooCache not require external locks
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if (g_scriptExecutionCache.contains(hashCacheEntry, !cacheFullScriptStore)) {
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return true;
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}
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if (!txdata.m_ready) {
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txdata.Init(tx, {});
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}
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for (unsigned int i = 0; i < tx.vin.size(); i++) {
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const COutPoint &prevout = tx.vin[i].prevout;
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const Coin& coin = inputs.AccessCoin(prevout);
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assert(!coin.IsSpent());
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// We very carefully only pass in things to CScriptCheck which
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// are clearly committed to by tx' witness hash. This provides
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// a sanity check that our caching is not introducing consensus
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// failures through additional data in, eg, the coins being
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// spent being checked as a part of CScriptCheck.
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// Verify signature
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CScriptCheck check(coin.out, tx, i, flags, cacheSigStore, &txdata);
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if (pvChecks) {
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pvChecks->push_back(CScriptCheck());
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check.swap(pvChecks->back());
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} else if (!check()) {
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const bool hasNonMandatoryFlags = (flags & STANDARD_NOT_MANDATORY_VERIFY_FLAGS) != 0;
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const bool hasDIP0020Opcodes = (flags & SCRIPT_ENABLE_DIP0020_OPCODES) != 0;
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if (hasNonMandatoryFlags || !hasDIP0020Opcodes) {
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// Check whether the failure was caused by a
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// non-mandatory script verification check, such as
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// non-standard DER encodings or non-null dummy
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// arguments; if so, ensure we return NOT_STANDARD
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// instead of CONSENSUS to avoid downstream users
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// splitting the network between upgraded and
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// non-upgraded nodes by banning CONSENSUS-failing
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// data providers.
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CScriptCheck check2(coin.out, tx, i,
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(flags & ~STANDARD_NOT_MANDATORY_VERIFY_FLAGS) | SCRIPT_ENABLE_DIP0020_OPCODES, cacheSigStore, &txdata);
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if (check2())
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return state.Invalid(ValidationInvalidReason::TX_NOT_STANDARD, false, REJECT_NONSTANDARD, strprintf("non-mandatory-script-verify-flag (%s)", ScriptErrorString(check.GetScriptError())));
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}
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// MANDATORY flag failures correspond to
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// ValidationInvalidReason::CONSENSUS. Because CONSENSUS
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// failures are the most serious case of validation
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// failures, we may need to consider using
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// RECENT_CONSENSUS_CHANGE for any script failure that
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// could be due to non-upgraded nodes which we may want to
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// support, to avoid splitting the network (but this
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// depends on the details of how net_processing handles
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// such errors).
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return state.Invalid(ValidationInvalidReason::CONSENSUS, false, REJECT_INVALID, strprintf("mandatory-script-verify-flag-failed (%s)", ScriptErrorString(check.GetScriptError())));
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}
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}
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if (cacheFullScriptStore && !pvChecks) {
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// We executed all of the provided scripts, and were told to
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// cache the result. Do so now.
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g_scriptExecutionCache.insert(hashCacheEntry);
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}
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boost::posix_time::ptime finish = boost::posix_time::microsec_clock::local_time();
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boost::posix_time::time_duration diff = finish - start;
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statsClient.timing("CheckInputs_ms", diff.total_milliseconds(), 1.0f);
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return true;
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}
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@ -2055,6 +2043,11 @@ bool CChainState::ConnectBlock(const CBlock& block, CValidationState& state, CBl
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pindexBestHeader->GetAncestor(pindex->nHeight) == pindex &&
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pindexBestHeader->nChainWork >= nMinimumChainWork) {
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// This block is a member of the assumed verified chain and an ancestor of the best header.
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// Script verification is skipped when connecting blocks under the
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// assumevalid block. Assuming the assumevalid block is valid this
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// is safe because block merkle hashes are still computed and checked,
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// Of course, if an assumed valid block is invalid due to false scriptSigs
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// this optimization would allow an invalid chain to be accepted.
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// The equivalent time check discourages hash power from extorting the network via DOS attack
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// into accepting an invalid block through telling users they must manually set assumevalid.
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// Requiring a software change or burying the invalid block, regardless of the setting, makes
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@ -2252,7 +2245,7 @@ bool CChainState::ConnectBlock(const CBlock& block, CValidationState& state, CBl
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std::vector<CScriptCheck> vChecks;
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bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */
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if (fScriptChecks && !CheckInputs(tx, state, view, fScriptChecks, flags, fCacheResults, fCacheResults, txsdata[i], g_parallel_script_checks ? &vChecks : nullptr)) {
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if (fScriptChecks && !CheckInputs(tx, state, view, flags, fCacheResults, fCacheResults, txsdata[i], g_parallel_script_checks ? &vChecks : nullptr)) {
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if (state.GetReason() == ValidationInvalidReason::TX_NOT_STANDARD) {
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// CheckInputs may return NOT_STANDARD for extra flags we passed,
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// but we can't return that, as it's not defined for a block, so
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