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Acquire CCheckQueue's lock to avoid race condition
This fixes a potential race condition in the CCheckQueueControl constructor,
which was looking directly at data in CCheckQueue without acquiring its lock.
Remove the now-unnecessary friendship for CCheckQueueControl
Rebased-From: cf008ac8c3
Github-Pull: #5721
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@ -161,7 +161,12 @@ public:
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{
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}
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friend class CCheckQueueControl<T>;
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bool IsIdle()
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{
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boost::unique_lock<boost::mutex> lock(mutex);
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return (nTotal == nIdle && nTodo == 0 && fAllOk == true);
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}
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};
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/**
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@ -180,9 +185,8 @@ public:
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{
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// passed queue is supposed to be unused, or NULL
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if (pqueue != NULL) {
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assert(pqueue->nTotal == pqueue->nIdle);
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assert(pqueue->nTodo == 0);
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assert(pqueue->fAllOk == true);
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bool isIdle = pqueue->IsIdle();
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assert(isIdle);
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}
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}
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