Fix crash bug with duplicate inputs within a transaction

Introduced by #9049
This commit is contained in:
Suhas Daftuar 2018-09-17 15:50:55 -04:00 committed by UdjinM6
parent e982520c4b
commit d3b30e9b2f

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@ -3366,7 +3366,7 @@ bool CheckBlock(const CBlock& block, CValidationState& state, const Consensus::P
// Check transactions
for (const auto& tx : block.vtx)
if (!CheckTransaction(*tx, state, false))
if (!CheckTransaction(*tx, state, true))
return state.Invalid(false, state.GetRejectCode(), state.GetRejectReason(),
strprintf("Transaction check failed (tx hash %s) %s", tx->GetHash().ToString(), state.GetDebugMessage()));