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Mining: return early when block is almost full
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@ -358,6 +358,13 @@ void BlockAssembler::addPackageTxs()
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CTxMemPool::indexed_transaction_set::index<ancestor_score>::type::iterator mi = mempool.mapTx.get<ancestor_score>().begin();
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CTxMemPool::indexed_transaction_set::index<ancestor_score>::type::iterator mi = mempool.mapTx.get<ancestor_score>().begin();
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CTxMemPool::txiter iter;
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CTxMemPool::txiter iter;
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// Limit the number of attempts to add transactions to the block when it is
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// close to full; this is just a simple heuristic to finish quickly if the
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// mempool has a lot of entries.
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const int64_t MAX_CONSECUTIVE_FAILURES = 1000;
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int64_t nConsecutiveFailed = 0;
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while (mi != mempool.mapTx.get<ancestor_score>().end() || !mapModifiedTx.empty())
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while (mi != mempool.mapTx.get<ancestor_score>().end() || !mapModifiedTx.empty())
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{
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{
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// First try to find a new transaction in mapTx to evaluate.
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// First try to find a new transaction in mapTx to evaluate.
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@ -419,6 +426,14 @@ void BlockAssembler::addPackageTxs()
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mapModifiedTx.get<ancestor_score>().erase(modit);
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mapModifiedTx.get<ancestor_score>().erase(modit);
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failedTx.insert(iter);
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failedTx.insert(iter);
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}
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}
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++nConsecutiveFailed;
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if (nConsecutiveFailed > MAX_CONSECUTIVE_FAILURES && nBlockWeight >
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nBlockMaxWeight - 4000) {
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// Give up if we're close to full and haven't succeeded in a while
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break;
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}
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continue;
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continue;
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}
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}
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@ -439,6 +454,9 @@ void BlockAssembler::addPackageTxs()
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continue;
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continue;
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}
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}
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// This transaction will make it in; reset the failed counter.
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nConsecutiveFailed = 0;
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// Package can be added. Sort the entries in a valid order.
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// Package can be added. Sort the entries in a valid order.
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std::vector<CTxMemPool::txiter> sortedEntries;
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std::vector<CTxMemPool::txiter> sortedEntries;
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SortForBlock(ancestors, iter, sortedEntries);
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SortForBlock(ancestors, iter, sortedEntries);
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