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Merge #6155: fix: avoid voting for the same trigger multiple times
e92aad7cff
test: make sure MNs don't vote twice even when they are allowed to (UdjinM6)3d75390e4e
fix: correct conditions for YES voting (UdjinM6)ec1392c6de
chore: make clang-format and linter happy (UdjinM6)a6320865c4
fix: avoid voting for the same trigger multiple times (UdjinM6) Pull request description: ## Issue being fixed or feature implemented We just had a sb voting period and I noticed that the network is way too spammy and produces too many votes (10x+ the expected numbers). It turns out that relying on `ProcessVoteAndRelay` on mainnet is not enough because rate-check expires too soon and MNs are able to vote again and again. On testnet it was never an issue because the voting period there is really short. ## What was done? Check known votes to make sure we never voted earlier. ## How Has This Been Tested? Run tests, run a MN on mainnet and check logs. ## Breaking Changes n/a ## Checklist: - [x] I have performed a self-review of my own code - [ ] I have commented my code, particularly in hard-to-understand areas - [ ] I have added or updated relevant unit/integration/functional/e2e tests - [ ] I have made corresponding changes to the documentation - [ ] I have assigned this pull request to a milestone _(for repository code-owners and collaborators only)_ ACKs for top commit: PastaPastaPasta: utACKe92aad7cff
Tree-SHA512: 142e23d3a19fa9527fa5257eb790e558d3507a7a857f17c6e02fd58eeb5643fcfb48d824d227e0ea7cd3dae6a6d7d871b3af88b13077f5af074ed1911e42bb28
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commit
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@ -23,6 +23,7 @@
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#include <protocol.h>
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#include <shutdown.h>
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#include <spork.h>
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#include <util/ranges.h>
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#include <util/time.h>
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#include <validation.h>
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@ -736,21 +737,47 @@ void CGovernanceManager::VoteGovernanceTriggers(const std::optional<const CGover
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if (trigger_opt.has_value()) {
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// We should never vote "yes" on another trigger or the same trigger twice
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assert(!votedFundingYesTriggerHash.has_value());
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// Vote YES-FUNDING for the trigger we like
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// Vote YES-FUNDING for the trigger we like, unless we already did
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const uint256 gov_sb_hash = trigger_opt.value().GetHash();
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if (!VoteFundingTrigger(gov_sb_hash, VOTE_OUTCOME_YES, connman, peerman, mn_activeman)) {
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LogPrint(BCLog::GOBJECT, "CGovernanceManager::%s Voting YES-FUNDING for new trigger:%s failed\n", __func__, gov_sb_hash.ToString());
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bool voted_already{false};
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if (vote_rec_t voteRecord; trigger_opt.value().GetCurrentMNVotes(mn_activeman.GetOutPoint(), voteRecord)) {
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const auto& strFunc = __func__;
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// Let's see if there is a VOTE_SIGNAL_FUNDING vote from us already
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voted_already = ranges::any_of(voteRecord.mapInstances, [&](const auto& voteInstancePair) {
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if (voteInstancePair.first == VOTE_SIGNAL_FUNDING) {
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if (voteInstancePair.second.eOutcome == VOTE_OUTCOME_YES) {
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votedFundingYesTriggerHash = gov_sb_hash;
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}
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LogPrint(BCLog::GOBJECT, /* Continued */
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"CGovernanceManager::%s "
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"Not voting YES-FUNDING for trigger:%s, we voted %s for it already\n",
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strFunc, gov_sb_hash.ToString(),
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CGovernanceVoting::ConvertOutcomeToString(voteInstancePair.second.eOutcome));
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return true;
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}
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return false;
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});
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}
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if (!voted_already) {
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// No previous VOTE_SIGNAL_FUNDING was found, vote now
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if (VoteFundingTrigger(gov_sb_hash, VOTE_OUTCOME_YES, connman, peerman, mn_activeman)) {
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LogPrint(BCLog::GOBJECT, "CGovernanceManager::%s Voting YES-FUNDING for new trigger:%s success\n",
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__func__, gov_sb_hash.ToString());
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votedFundingYesTriggerHash = gov_sb_hash;
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} else {
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LogPrint(BCLog::GOBJECT, "CGovernanceManager::%s Voting YES-FUNDING for new trigger:%s failed\n",
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__func__, gov_sb_hash.ToString());
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// this should never happen, bail out
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return;
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}
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LogPrint(BCLog::GOBJECT, "CGovernanceManager::%s Voting YES-FUNDING for new trigger:%s success\n", __func__, gov_sb_hash.ToString());
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votedFundingYesTriggerHash = gov_sb_hash;
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}
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}
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// Vote NO-FUNDING for the rest of the active triggers
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const auto activeTriggers = GetActiveTriggers();
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for (const auto& trigger : activeTriggers) {
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const uint256 trigger_hash = trigger->GetGovernanceObject(*this)->GetHash();
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const auto govobj = trigger->GetGovernanceObject(*this);
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const uint256 trigger_hash = govobj->GetHash();
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if (trigger->GetBlockHeight() <= nCachedBlockHeight) {
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// ignore triggers from the past
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LogPrint(BCLog::GOBJECT, "CGovernanceManager::%s Not voting NO-FUNDING for outdated trigger:%s\n", __func__, trigger_hash.ToString());
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@ -761,6 +788,22 @@ void CGovernanceManager::VoteGovernanceTriggers(const std::optional<const CGover
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LogPrint(BCLog::GOBJECT, "CGovernanceManager::%s Not voting NO-FUNDING for trigger:%s, we voted yes for it already\n", __func__, trigger_hash.ToString());
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continue;
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}
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if (vote_rec_t voteRecord; govobj->GetCurrentMNVotes(mn_activeman.GetOutPoint(), voteRecord)) {
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const auto& strFunc = __func__;
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if (ranges::any_of(voteRecord.mapInstances, [&](const auto& voteInstancePair) {
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if (voteInstancePair.first == VOTE_SIGNAL_FUNDING) {
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LogPrint(BCLog::GOBJECT, /* Continued */
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"CGovernanceManager::%s "
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"Not voting NO-FUNDING for trigger:%s, we voted %s for it already\n",
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strFunc, trigger_hash.ToString(),
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CGovernanceVoting::ConvertOutcomeToString(voteInstancePair.second.eOutcome));
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return true;
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}
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return false;
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})) {
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continue;
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}
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}
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if (!VoteFundingTrigger(trigger_hash, VOTE_OUTCOME_NO, connman, peerman, mn_activeman)) {
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LogPrint(BCLog::GOBJECT, "CGovernanceManager::%s Voting NO-FUNDING for trigger:%s failed\n", __func__, trigger_hash.ToString());
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// failing here is ok-ish
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@ -11,6 +11,8 @@ from test_framework.test_framework import DashTestFramework
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from test_framework.governance import have_trigger_for_height, prepare_object
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from test_framework.util import assert_equal, satoshi_round, set_node_times, wait_until_helper
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GOVERNANCE_UPDATE_MIN = 60 * 60 # src/governance/object.h
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class DashGovernanceTest (DashTestFramework):
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def set_test_params(self):
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self.v20_start_time = 1417713500 + 80
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@ -283,6 +285,23 @@ class DashGovernanceTest (DashTestFramework):
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self.wait_until(lambda: self.nodes[0].gobject("list", "valid", "triggers")[winning_trigger_hash]['NoCount'] == 1, timeout=5)
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self.wait_until(lambda: self.nodes[0].gobject("list", "valid", "triggers")[isolated_trigger_hash]['NoCount'] == self.mn_count - 1, timeout=5)
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# Remember vote count
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before = self.nodes[1].gobject("count")["votes"]
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# Bump mocktime to let MNs vote again
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self.bump_mocktime(GOVERNANCE_UPDATE_MIN + 1)
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# Move another block inside the Superblock maturity window
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with self.nodes[1].assert_debug_log(["CGovernanceManager::VoteGovernanceTriggers"]):
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self.nodes[0].generate(1)
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self.bump_mocktime(1)
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self.sync_blocks()
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# Vote count should not change even though MNs are allowed to vote again
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assert_equal(before, self.nodes[1].gobject("count")["votes"])
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# Revert mocktime back to avoid issues in tests below
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self.bump_mocktime(GOVERNANCE_UPDATE_MIN * -1)
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block_count = self.nodes[0].getblockcount()
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n = sb_cycle - block_count % sb_cycle
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