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net: only disconnect if fDisconnect has been set
These conditions are problematic to check without locking, and we shouldn't be relying on the refcount to disconnect.
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@ -1051,8 +1051,7 @@ void CConnman::ThreadSocketHandler()
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std::vector<CNode*> vNodesCopy = vNodes;
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BOOST_FOREACH(CNode* pnode, vNodesCopy)
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{
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if (pnode->fDisconnect ||
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(pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0))
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if (pnode->fDisconnect)
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{
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// remove from vNodes
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vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
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