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fixed a bug causing inactive/wrong masternodes to be selected
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@ -9,7 +9,7 @@
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#define CLIENT_VERSION_MAJOR 0
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#define CLIENT_VERSION_MINOR 9
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#define CLIENT_VERSION_REVISION 10
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#define CLIENT_VERSION_BUILD 0
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#define CLIENT_VERSION_BUILD 1
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// Set to true for release, false for prerelease or test build
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#define CLIENT_VERSION_IS_RELEASE true
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@ -5798,7 +5798,10 @@ int CDarkSendPool::GetCurrentMasterNode(int mod)
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BOOST_FOREACH(CMasterNode mn, darkSendMasterNodes) {
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mn.Check();
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if(!mn.IsEnabled()) continue;
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if(!mn.IsEnabled()) {
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i++;
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continue;
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}
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uint256 n = mn.CalculateScore(mod);
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unsigned int n2 = 0;
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