In the case of CKey's destructor, it seems to have been an oversight in
f4d1fc259 not to delete it. At this point, it results in the move
constructors/assignment operators for CKey being deleted, which may have
a performance impact.
Remove the nType and nVersion as parameters to all serialization methods
and functions. There is only one place where it's read and has an impact
(in CAddress), and even there it does not impact any of the recursively
invoked serializers.
Instead, the few places that need nType or nVersion are changed to read
it directly from the stream object, through GetType() and GetVersion()
methods which are added to all stream classes.
Replace these with vectors allocated from the secure allocator.
This avoids mlock syscall churn on stack pages, as well as makes
it possible to get rid of these functions.
Please review this commit and the previous one carefully that
no `sizeof(vectortype)` remains in the memcpys and memcmps usage
(ick!), and `.data()` or `&vec[x]` is used as appropriate instead of
&vec.
libsecp256k1's API changed, so update key.cpp to use it.
Libsecp256k1 now has explicit context objects, which makes it completely thread-safe.
In turn, keep an explicit context object in key.cpp, which is explicitly initialized
destroyed. This is not really pretty now, but it's more efficient than the static
initialized object in key.cpp (which made for example bitcoin-tx slow, as for most of
its calls, libsecp256k1 wasn't actually needed).
This also brings in the new blinding support in libsecp256k1. By passing in a random
seed, temporary variables during the elliptic curve computations are altered, in such
a way that if an attacker does not know the blind, observing the internal operations
leaks less information about the keys used. This was implemented by Greg Maxwell.
Add a sanity check to prevent cosmic rays from flipping a bit in the
generated public key, or bugs in the elliptic curve code. This is
simply done by signing a (randomized) message, and verifying the
result.
This allows for a reversal of the current behavior.
This:
CScript foo;
CScriptID bar(foo.GetID());
Becomes:
CScript foo;
CScriptID bar(foo);
This way, CScript is no longer dependent on CScriptID or Hash();
- ensures a consistent usage in header files
- also add a blank line after the copyright header where missing
- also remove orphan new-lines at the end of some files
Previously if bitcoind is linked with an OpenSSL which is compiled
without EC support, this is seen as an assertion failure "pKey !=
NULL" at key.cpp:134, which occurs after several seconds. It is an
esoteric piece of knowledge to interpret this as "oops, I linked
with the wrong OpenSSL", and because of the delay it may not even
be noticed.
The new output is
: OpenSSL appears to lack support for elliptic curve cryptography. For
more information, visit
https://en.bitcoin.it/wiki/OpenSSL_and_EC_Libraries
: Initialization sanity check failed. Bitcoin Core is shutting down.
which occurs immediately after attempted startup.
This also blocks in an InitSanityCheck() function which currently only
checks for EC support but should eventually do more. See #4081.
a81cd968 introduced a malleability breaker for signatures
(using an even value for S). In e0e14e43 this was changed to
the lower of two potential values, rather than the even one.
Only the signing code was changed though, the (for now unused)
verification code wasn't adapted.
Use misc methods of avoiding unnecesary header includes.
Replace int typedefs with int##_t from stdint.h.
Replace PRI64[xdu] with PRI[xdu]64 from inttypes.h.
Normalize QT_VERSION ifs where possible.
Resolve some indirect dependencies as direct ones.
Remove extern declarations from .cpp files.
Special serializers for script which detect common cases and encode
them much more efficiently. 3 special cases are defined:
* Pay to pubkey hash (encoded as 21 bytes)
* Pay to script hash (encoded as 21 bytes)
* Pay to pubkey starting with 0x02, 0x03 or 0x04 (encoded as 33 bytes)
Other scripts up to 121 bytes require 1 byte + script length. Above
that, scripts up to 16505 bytes require 2 bytes + script length.