- Cache saves masternode payment history
- On startup, the client will find the most recent block and calculate the amount of entries to ask for. The other peer will then send that amount of entries to save bandwidth on restarts.
- Replaced coinbase cache in favor of using the masternode payments voting system only
- Syncing masternode payments now supports up to the syncing the entire payment list
- Do not rely on local lastTimeSeen and requested fRequested anymore. Use last know (signed) ping instead and base all logic on that. Should reduce mn list difference between
nodes.
- Rework CActiveMasternode accordingly along with states, errorMessages, rpc etc.
- Clean some related code, move parts from public to private
- drop c_str in LogPrintf that were related to this functionality (todo: drop it for LogPrintf everywhere else)
- With nodes coming and going on the network, the network could come to different opinions about who should get paid next in line due to some nodes being flagged as failing a PoSe check. This will have to be fixed by introducing a blockchain based PoSe system, but that's out of the scope of this release. To fix the issues in the interrim, I'm removing PoSe checks for the time being.
- Masternode nLastPaid is removed and a new caching system that keeps the last 30 days of coinbase payees replaces it
- To deal with some significant attack vectors, the masternode donation feature was removed. The donation feature was added to support developement anyway, so this will be replaced by the budgeting code.
- This code should allow the network to come to consensus about who should be paid pretty effectively
- Fixed a bug causing the broadcasts to be ignored in some situations
- Added some logic to rebroadcast new masternodes, so the rest of the network finds out about unknown nodes quickly
- should help masternode payments to work properly
- Removed of reference node and replaced with decentralized quorums that pick the masternodes who get paid each block.
- Made a budgeting system, where masternodes can vote on individual budgets and the data is stored perminently on each clients computer
- Added new CMasterBroadcast/CmasternodePing objects, with all of the code required to check each new message. SHould be much easier to tell what's going on now.
- Added nLastPaid to masternode information for persistant storage of the masternode payment cycle
- Masternodes get flagged as just paid when they enter the masternode list and must wait a full cycle to be paid again
- Masternode RPC commands now show short vin string instead of ip address