* scripted-diff: Replace #include "" with #include <> (ryanofsky)
-BEGIN VERIFY SCRIPT-
for f in \
src/*.cpp \
src/*.h \
src/bench/*.cpp \
src/bench/*.h \
src/compat/*.cpp \
src/compat/*.h \
src/consensus/*.cpp \
src/consensus/*.h \
src/crypto/*.cpp \
src/crypto/*.h \
src/crypto/ctaes/*.h \
src/policy/*.cpp \
src/policy/*.h \
src/primitives/*.cpp \
src/primitives/*.h \
src/qt/*.cpp \
src/qt/*.h \
src/qt/test/*.cpp \
src/qt/test/*.h \
src/rpc/*.cpp \
src/rpc/*.h \
src/script/*.cpp \
src/script/*.h \
src/support/*.cpp \
src/support/*.h \
src/support/allocators/*.h \
src/test/*.cpp \
src/test/*.h \
src/wallet/*.cpp \
src/wallet/*.h \
src/wallet/test/*.cpp \
src/wallet/test/*.h \
src/zmq/*.cpp \
src/zmq/*.h
do
base=${f%/*}/ relbase=${base#src/} sed -i "s:#include \"\(.*\)\"\(.*\):if test -e \$base'\\1'; then echo \"#include <\"\$relbase\"\\1>\\2\"; else echo \"#include <\\1>\\2\"; fi:e" $f
done
-END VERIFY SCRIPT-
Signed-off-by: Pasta <pasta@dashboost.org>
* scripted-diff: Replace #include "" with #include <> (Dash Specific)
-BEGIN VERIFY SCRIPT-
for f in \
src/bls/*.cpp \
src/bls/*.h \
src/evo/*.cpp \
src/evo/*.h \
src/governance/*.cpp \
src/governance/*.h \
src/llmq/*.cpp \
src/llmq/*.h \
src/masternode/*.cpp \
src/masternode/*.h \
src/privatesend/*.cpp \
src/privatesend/*.h
do
base=${f%/*}/ relbase=${base#src/} sed -i "s:#include \"\(.*\)\"\(.*\):if test -e \$base'\\1'; then echo \"#include <\"\$relbase\"\\1>\\2\"; else echo \"#include <\\1>\\2\"; fi:e" $f
done
-END VERIFY SCRIPT-
Signed-off-by: Pasta <pasta@dashboost.org>
* build: Remove -I for everything but project root
Remove -I from build system for everything but the project root,
and built-in dependencies.
Signed-off-by: Pasta <pasta@dashboost.org>
# Conflicts:
# src/Makefile.test.include
* qt: refactor: Use absolute include paths in .ui files
* qt: refactor: Changes to make include paths absolute
This makes all include paths in the GUI absolute.
Many changes are involved as every single source file in
src/qt/ assumes to be able to use relative includes.
Signed-off-by: Pasta <pasta@dashboost.org>
# Conflicts:
# src/qt/dash.cpp
# src/qt/optionsmodel.cpp
# src/qt/test/rpcnestedtests.cpp
* test: refactor: Use absolute include paths for test data files
* Recommend #include<> syntax in developer notes
* refactor: Include obj/build.h instead of build.h
* END BACKPORT #11651 Remove trailing whitespace causing travis failure
* fix backport 11651
Signed-off-by: Pasta <pasta@dashboost.org>
* More of 11651
* fix blockchain.cpp
Signed-off-by: pasta <pasta@dashboost.org>
* Add missing "qt/" in includes
* Add missing "test/" in includes
* Fix trailing whitespaces
Co-authored-by: Wladimir J. van der Laan <laanwj@gmail.com>
Co-authored-by: Russell Yanofsky <russ@yanofsky.org>
Co-authored-by: MeshCollider <dobsonsa68@gmail.com>
Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
6b1891e2c Add Sent and Received information to the debug menu peer list (Aaron Golliver)
8e4aa35ff move human-readable byte formatting to guiutil (Aaron Golliver)
Pull request description:
Makes the peer list display how much you've uploaded/downloaded from each peer.
Here's a screenshot ~~[outdated](https://i.imgur.com/MhPbItp.png)~~, [current](https://i.imgur.com/K1htrVv.png) of how it looks. You can now sort to see who are the peers you've uploaded the most too.
I also moved `RPCConsole::FormatBytes` to `guiutil::formatBytes` so I could use it in the peerlist
Tree-SHA512: 8845ef406e4cbe7f981879a78c063542ce90f50f45c8fa3514ba3e6e1164b4c70bb2093c4e1cac268aef0328b7b63545bc1dfa435c227f28fdb4cb0a596800f5
* Merge #8996: Network activity toggle
19f46f1 Qt: New network_disabled icon (Luke Dashjr)
54cf997 RPC/Net: Use boolean consistently for networkactive, and remove from getinfo (Luke Dashjr)
b2b33d9 Overhaul network activity toggle (Jonas Schnelli)
32efa79 Qt: Add GUI feedback and control of network activity state. (Jon Lund Steffensen)
e38993b RPC: Add "togglenetwork" method to toggle network activity temporarily (Jon Lund Steffensen)
7c9a98a Allow network activity to be temporarily suspended. (Jon Lund Steffensen)
* Revert on-click behavior of network status icon to showing peers list
Stay with the way Dash handled clicking on the status icon
* Add theme support for network disabled icon
* Merge #8874: Multiple Selection for peer and ban tables
1077577 Fix auto-deselection of peers (Andrew Chow)
addfdeb Multiple Selection for peer and ban tables (Andrew Chow)
* Merge #9190: qt: Plug many memory leaks
ed998ea qt: Avoid OpenSSL certstore-related memory leak (Wladimir J. van der Laan)
5204598 qt: Avoid shutdownwindow-related memory leak (Wladimir J. van der Laan)
e4f126a qt: Avoid splash-screen related memory leak (Wladimir J. van der Laan)
693384e qt: Prevent thread/memory leak on exiting RPCConsole (Wladimir J. van der Laan)
47db075 qt: Plug many memory leaks (Wladimir J. van der Laan)
* Merge #9218: qt: Show progress overlay when clicking spinner icon
042f9fa qt: Show progress overlay when clicking spinner icon (Wladimir J. van der Laan)
827d9a3 qt: Replace NetworkToggleStatusBarControl with generic ClickableLabel (Wladimir J. van der Laan)
* Merge #9266: Bugfix: Qt/RPCConsole: Put column enum in the right places
df17fe0 Bugfix: Qt/RPCConsole: Put column enum in the right places (Luke Dashjr)
* Merge #9255: qt: layoutAboutToChange signal is called layoutAboutToBeChanged
f36349e qt: Remove on_toggleNetworkActiveButton_clicked from RPCConsole (Wladimir J. van der Laan)
297cc20 qt: layoutAboutToChange signal is called layoutAboutToBeChanged (Wladimir J. van der Laan)
* Use UniValue until bitcoin PR #8788 is backported
Network active toggle was already based on
"[RPC] Give RPC commands more information about the RPC request"
We need to use the old UniValue style until that one is backported
* Merge #8906: [qt] sync-overlay: Don't show progress twice
fafeec3 [qt] sync-overlay: Don't show progress twice (MarcoFalke)
* Merge #8985: Use pindexBestHeader instead of setBlockIndexCandidates for NotifyHeaderTip()
3154d6e [Qt] use NotifyHeaderTip's height and date for the progress update (Jonas Schnelli)
0a261b6 Use pindexBestHeader instead of setBlockIndexCandidates for NotifyHeaderTip() (Jonas Schnelli)
* Merge #9280: [Qt] Show ModalOverlay by pressing the progress bar, allow hiding
89a3723 [Qt] Show ModalOverlay by pressing the progress bar, disabled show() in sync mode (Jonas Schnelli)
* Merge #9461: [Qt] Improve progress display during headers-sync and peer-finding
40ec7c7 [Qt] Improve progress display during headers-sync and peer-finding (Jonas Schnelli)
* Merge #9588: qt: Use nPowTargetSpacing constant
fa4d478 qt: Use nPowTargetSpacing constant (MarcoFalke)
* Hide modal overlay forever when syncing has catched up
Don't allow to open it again by clicking on the progress bar and spinner
icon. Currently the overlay does not show meaningful information about
masternode sync and it gives the impression of being stuck after the block
chain sync is done.
* Don't include chainparams.h in sendcoinsdialog.cpp
This was just a remainder of a backported PR which meant to change some
calculation in this file which does not apply to Dash.
* Also check for fNetworkActive in ConnectNode
* Merge #9528: [qt] Rename formateNiceTimeOffset(qint64) to formatNiceTimeOffset(qint64)
988d300 [qt] Rename formateNiceTimeOffset(qint64) to formatNiceTimeOffset(qint64) (practicalswift)
* Merge #11237: qt: Fixing division by zero in time remaining
c8d38abd6 Refactor tipUpdate as per style guide (MeshCollider)
3b69a08c5 Fix division by zero in time remaining (MeshCollider)
Pull request description:
Fixes https://github.com/bitcoin/bitcoin/issues/10291, https://github.com/bitcoin/bitcoin/issues/11265
progressDelta may be 0 (or even negative according to 11265), this checks for that and prints unknown if it is, because we cannot calculate an estimate for the time remaining (would be infinite or negative).
Tree-SHA512: bc5708e5ed6e4670d008219558c5fbb25709bd99a32c98ec39bb74f94a0b7fa058f3d03389ccdd39e6723e6b5b48e34b13ceee7c051c2db631e51d8ec3e1d68c
* Remove orphan state wipe from UnloadBlockIndex.
As orphan state is now "network state", like in
d6ea737be1,
UnloadBlockIndex is only used during init if we end up reindexing
to clear our block state so that we can start over. However, at
that time no connections have been brought up as CConnman hasn't
been started yet, so all of the network processing state logic is
empty when its called.
* Move network-msg-processing code out of main to its own file
* Rename the remaining main.{h,cpp} to validation.{h,cpp}
* net: move CBanDB and CAddrDB out of net.h/cpp
This will eventually solve a circular dependency
* net: Create CConnman to encapsulate p2p connections
* net: Move socket binding into CConnman
* net: move OpenNetworkConnection into CConnman
* net: move ban and addrman functions into CConnman
* net: Add oneshot functions to CConnman
* net: move added node functions to CConnman
* net: Add most functions needed for vNodes to CConnman
* net: handle nodesignals in CConnman
* net: Pass CConnection to wallet rather than using the global
* net: Add rpc error for missing/disabled p2p functionality
* net: Pass CConnman around as needed
* gui: add NodeID to the peer table
* net: create generic functor accessors and move vNodes to CConnman
* net: move whitelist functions into CConnman
* net: move nLastNodeId to CConnman
* net: move nLocalHostNonce to CConnman
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
* net: move messageHandlerCondition to CConnman
* net: move send/recv statistics to CConnman
* net: move SendBufferSize/ReceiveFloodSize to CConnman
* net: move nLocalServices/nRelevantServices to CConnman
These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
* net: move semOutbound and semMasternodeOutbound to CConnman
* net: SocketSendData returns written size
* net: move max/max-outbound to CConnman
* net: Pass best block known height into CConnman
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
* net: pass CClientUIInterface into CConnman
* net: Drop StartNode/StopNode and use CConnman directly
* net: Introduce CConnection::Options to avoid passing so many params
* net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options
* net: move vNodesDisconnected into CConnman
* Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting
* Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead
* net: move MAX_FEELER_CONNECTIONS into connman
QT_NO_KEYWORDS prevents Qt from defining the `foreach`, `signals`,
`slots` and `emit` macros.
Avoid overlap between Qt macros and boost - for example #undef hackiness
in #6421.
- remove starting height as table header and replace with ping time
- remove columnResizingFixer
- add local address (if available) in detailed node view (on top of the
right view below the remote address)
- remove some .c_str() by using QString::fromStdString()
- rename Address to Address/Hostname
- rename secs to just s for ping time
- use MODEL_UPDATE_DELAY from guiconstants.h for the peer refresh time
- make PeerTableModel::columnCount() return no hard-coded value
- remove and cleanup dup private: section in RPCConsole header
- add new defaults for column sizes
- remove behaviour which keeps disconnected peers selected and also remove
code which keeps track of last selected peer stats
- add sync height to detail view
- add some additional NULL pointer checks for clientModel in
rpcconsole.cpp