* Simple changes, mostly just includes
* Continued include changes combined with using pointers to avoid including more than necessary in headers
* remove dup include
* masternode-utils.cpp include net.h in all builds
* resolve linter -7 +11
* drop quorums.h from dkgsessionhandler.cpp
* Add `<utilstrencodings.h>`
* Initialize lastMNListForVotingKeys
* Refactor GetMinedCommitment to return sharedptr
Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
* More accurate handling of the BLOCK_CONFLICT_CHAINLOCK flag
* Update test/functional/feature_llmq_chainlocks.py
Co-authored-by: thephez <thephez@users.noreply.github.com>
* tests: make sure that previous tip on the reorged node is marked conflicting after chainlock
* Apply suggestions from code review
Co-authored-by: dustinface <35775977+xdustinface@users.noreply.github.com>
Co-authored-by: thephez <thephez@users.noreply.github.com>
Co-authored-by: dustinface <35775977+xdustinface@users.noreply.github.com>
* llmq: Drop hash parameter in PreVerifyMessage methods
* llmq: Drop some unused variables
* rpc: Drop unused variable
* llmq|net: Drop some unused CConnman parameter
* llmq: Drop some unused quorum parameter
* llmq: Drop some unused nodeId parameter
* Drop unused variables
* llmq: Drop more
Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
* Drop dead code in DoInvalidateBlock
* Let ActivateBestChain skip SyncWithValidationInterfaceQueue when called from IS or CL threads
* Use CL's own scheduler instead of a global one
* Revert "Let ActivateBestChain skip SyncWithValidationInterfaceQueue when called from IS or CL threads"
This reverts commit 1c9f6da50a.
* scripted-diff: Replace #include "" with #include <> (ryanofsky)
-BEGIN VERIFY SCRIPT-
for f in \
src/*.cpp \
src/*.h \
src/bench/*.cpp \
src/bench/*.h \
src/compat/*.cpp \
src/compat/*.h \
src/consensus/*.cpp \
src/consensus/*.h \
src/crypto/*.cpp \
src/crypto/*.h \
src/crypto/ctaes/*.h \
src/policy/*.cpp \
src/policy/*.h \
src/primitives/*.cpp \
src/primitives/*.h \
src/qt/*.cpp \
src/qt/*.h \
src/qt/test/*.cpp \
src/qt/test/*.h \
src/rpc/*.cpp \
src/rpc/*.h \
src/script/*.cpp \
src/script/*.h \
src/support/*.cpp \
src/support/*.h \
src/support/allocators/*.h \
src/test/*.cpp \
src/test/*.h \
src/wallet/*.cpp \
src/wallet/*.h \
src/wallet/test/*.cpp \
src/wallet/test/*.h \
src/zmq/*.cpp \
src/zmq/*.h
do
base=${f%/*}/ relbase=${base#src/} sed -i "s:#include \"\(.*\)\"\(.*\):if test -e \$base'\\1'; then echo \"#include <\"\$relbase\"\\1>\\2\"; else echo \"#include <\\1>\\2\"; fi:e" $f
done
-END VERIFY SCRIPT-
Signed-off-by: Pasta <pasta@dashboost.org>
* scripted-diff: Replace #include "" with #include <> (Dash Specific)
-BEGIN VERIFY SCRIPT-
for f in \
src/bls/*.cpp \
src/bls/*.h \
src/evo/*.cpp \
src/evo/*.h \
src/governance/*.cpp \
src/governance/*.h \
src/llmq/*.cpp \
src/llmq/*.h \
src/masternode/*.cpp \
src/masternode/*.h \
src/privatesend/*.cpp \
src/privatesend/*.h
do
base=${f%/*}/ relbase=${base#src/} sed -i "s:#include \"\(.*\)\"\(.*\):if test -e \$base'\\1'; then echo \"#include <\"\$relbase\"\\1>\\2\"; else echo \"#include <\\1>\\2\"; fi:e" $f
done
-END VERIFY SCRIPT-
Signed-off-by: Pasta <pasta@dashboost.org>
* build: Remove -I for everything but project root
Remove -I from build system for everything but the project root,
and built-in dependencies.
Signed-off-by: Pasta <pasta@dashboost.org>
# Conflicts:
# src/Makefile.test.include
* qt: refactor: Use absolute include paths in .ui files
* qt: refactor: Changes to make include paths absolute
This makes all include paths in the GUI absolute.
Many changes are involved as every single source file in
src/qt/ assumes to be able to use relative includes.
Signed-off-by: Pasta <pasta@dashboost.org>
# Conflicts:
# src/qt/dash.cpp
# src/qt/optionsmodel.cpp
# src/qt/test/rpcnestedtests.cpp
* test: refactor: Use absolute include paths for test data files
* Recommend #include<> syntax in developer notes
* refactor: Include obj/build.h instead of build.h
* END BACKPORT #11651 Remove trailing whitespace causing travis failure
* fix backport 11651
Signed-off-by: Pasta <pasta@dashboost.org>
* More of 11651
* fix blockchain.cpp
Signed-off-by: pasta <pasta@dashboost.org>
* Add missing "qt/" in includes
* Add missing "test/" in includes
* Fix trailing whitespaces
Co-authored-by: Wladimir J. van der Laan <laanwj@gmail.com>
Co-authored-by: Russell Yanofsky <russ@yanofsky.org>
Co-authored-by: MeshCollider <dobsonsa68@gmail.com>
Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
* Pass nAcceptTime via TransactionAddedToMempool and use it for ChainLocks
Otherwise the "first seen" time is way off after node restart
* Don't skip TransactionAddedToMempool for chainlocks while blockchain is not synced yet
Otherwise txes from mempool.dat won't be processed there
* Introduce getbestchainlock rpc and fix llmq-is-cl-conflicts.py
* Add `known_block` field and move `getbestchainlock` to `blockchain` rpc category
* Add CChainLockSig::IsNull() and throw an exception in getbestchainlock if there is no known chainlock yet
* drop blockHash initializer
* Fall back to ReadBlockFromDisk when blockTxs is not filled yet
This handles the case where a MN is freshly started and SyncTransaction
was not been called for older transactions/blocks.
* Also update txFirstSeenTime
* Properly handle txids == nullptr
* Trivial: vout->txout
* Re-use SetHexStr in few more places
* Tweak log output
* fix v13 release notes links
* Drop no longer used stuff
* Few more trivial fixes
* Adjust few rpc help strings
* Apply review suggestions
* Don't rely on UTXO set in CheckCanLock
The UTXO set only works for TXs in the mempool and won't work when we try
to retroactively lock unlocked TXs from blocks.
This is safe as ProcessTx is only called when a TX was accepted into the
mempool or connected in a block, which means that all input checks were
good.
* Rename RetryLockMempoolTxs to RetryLockTxs and let it retry connected TXs
* Instead of manually calling ProcessTx, let SyncTransaction handle all cases
SyncTransaction is called from AcceptToMemoryPool and when transactions got
connected in a block. So this is the time we want to run TXs through
ProcessTx. This also enables retroactive signing of TXs that were unknown
before a new block appeared.
* Test retroactive signing and safe TXs in LLMQ ChainLocks tests
* Also test for retroactive signing of chained TXs
* Honor lockedParentTx when looking for TXs to retry signing
* Stop scanning for TXs to retry after a depth of 6
* Generate 6 block to avoid retroactive signing overloading Travis
* Avoid retroactive signing
* Don't rely on NewPoWValidBlock and use SyncTransaction to build blockTxs
NewPoWValidBlock is not guaranteed to be called when blocks come in fast.
When a block is accepted in AcceptBlock, NewPoWValidBlock is only called
when the new block is a successor of the currently active tip. This is not
the case when after the first block a second block is accepted immediately
as the first block is not connected yet.
This might be a bug actually in the handling of NewPoWValidBlock, so we
might need to check/fix this later, but currently I prefer to not touch
that part.
Instead, we now use SyncTransaction to gather TXs for blockTxs. This works
because SyncTransaction is called for all transactions in a freshly
connected block in one go. The call also happens before UpdatedBlockTip is
called, so it's fine with the existing logic.
* Use tx.IsCoinBase() instead of checking index 0
Also check for empty vin.
* Print which DKG type aborted
* Don't directly call EnforceBestChainLock and instead schedule the call
Calling EnforceBestChainLock might result in switching chains, which in
turn might end up calling signals, so we get into a recursive call chain.
Better to call EnforceBestChainLock from the scheduler.
* Regularly call EnforceBestChainLock and reset error flags on locked chain
* Don't invalidate blocks from CChainLocksHandler::TrySignChainTip
As the name of this method implies, it's trying to sign something and not
enforce/invalidate chains. Invalidating blocks is the job of
EnforceBestChainLock.
* Only call ActivateBestChain when tip != best CL tip
* Fix unprotected access of bestChainLockBlockIndex and bail out if its null
* Fix ChainLocks tests after changes in enforcement handling
* Only invoke NotifyChainLock signal from EnforceBestChainLock
This ensures that NotifyChainLock is not prematurely called before the
block is fully connected.
* Use a mutex to ensure that only one thread executes ActivateBestChain
It might happen that 2 threads enter ActivateBestChain at the same time
start processing block by block, while randomly switching between threads
so that sometimes one thread processed the block and then another one
processes it. A mutex protects ActivateBestChain now against this race.
* Rename local copy of bestChainLockBlockIndex to currentBestChainLockBlockIndex
* Don't call ActivateBestChain when best CL is part of the main chain
Later commits will introduce checks for "safe TXs" which might abort the
signing on first try, but succeed a few seconds later, so we periodically
retry to sign the tip.