that's a result of:
contrib/devtools/copyright_header.py update ./
it is not scripted diff, because it works differentlly on my localhost and in CI:
CI doesn't want to use git commit date which is mocked to 30th Dec of 2023
## Issue being fixed or feature implemented
Be more explicit about the fact that spork24 is for non-mainnet only,
enforce it in code.
NOTE: I know we have EHF signalling disabled for mainnet in v20 but I
think it still makes sense to make sure spork24 condition won't slip
into mainnet in some future version accidentally.
## What was done?
pls see individual commits
## How Has This Been Tested?
## Breaking Changes
n/a
## Checklist:
- [x] I have performed a self-review of my own code
- [ ] I have commented my code, particularly in hard-to-understand areas
- [ ] I have added or updated relevant unit/integration/functional/e2e
tests
- [ ] I have made corresponding changes to the documentation
- [x] I have assigned this pull request to a milestone _(for repository
code-owners and collaborators only)_
Implementation EHF mechanism, part 4. Previous changes are:
- https://github.com/dashpay/dash/pull/4577
- https://github.com/dashpay/dash/pull/5505
- https://github.com/dashpay/dash/pull/5469
## Issue being fixed or feature implemented
Currently MN_RR is activated automatically by soft-fork activation after
v20 is activated.
It is not flexible enough, because platform may not be released by that
time yet or in opposite it can be too long to wait.
Also, any signal of EHF requires manual actions from MN owners to sign
EHF signal - it is automated here.
## What was done?
New spork `SPORK_24_MN_RR_READY`; new EHF manager that sign EHF signals
semi-automatically without manual actions; and send transaction with EHF
signal when signal is signed to network.
Updated rpc `getblockchaininfo` to return information about of EHF
activated forks.
Fixed function `IsTxSafeForMining` in chainlock's handler to skip
transactions without inputs (empty `vin`).
## How Has This Been Tested?
Run unit/functional tests. Some tests have been updated due to new way
of MN_RR activation: `feature_asset_locks.py`, `feature_mnehf.py`,
`feature_llmq_evo.py` and unit test `block_reward_reallocation_tests`.
## Breaking Changes
New way of MN_RR activation.
## Checklist:
- [x] I have performed a self-review of my own code
- [x] I have commented my code, particularly in hard-to-understand areas
- [x] I have added or updated relevant unit/integration/functional/e2e
tests
- [ ] I have made corresponding changes to the documentation
- [x] I have assigned this pull request to a milestone _(for repository
code-owners and collaborators only)_
---------
Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
Co-authored-by: PastaPastaPasta <6443210+PastaPastaPasta@users.noreply.github.com>
## Motivation
As highlighted in https://github.com/dashpay/dash-issues/issues/52,
decoupling of `CFlatDB`-interacting components from managers of objects
like `CGovernanceManager` and `CSporkManager` is a key task for
achieving deglobalization of Dash-specific components.
The design of `CFlatDB` as a flat database agent relies on hooking into
the object's state its meant to load and store, using its
(de)serialization routines and other miscellaneous functions (notably,
without defining an interface) to achieve those ends. This approach was
taken predominantly for components that want a single-file cache.
Because of the method it uses to hook into the object (templates and the
use of temporary objects), it explicitly prevented passing arguments
into the object constructor, an explicit requirement for storing
references to other components during construction. This, in turn,
created an explicit dependency on those same components being available
in the global context, which would block the backport of bitcoin#21866,
a requirement for future backports meant to achieve parity in
`assumeutxo` support.
The design of these objects made no separation between persistent (i.e.
cached) and ephemeral (i.e. generated/fetched during initialization or
state transitions) data and the design of `CFlatDB` attempts to "clean"
the database by breaching this separation and attempting to access this
ephemeral data.
This might be acceptable if it is contained within the manager itself,
like `CSporkManager`'s `CheckAndRemove()` but is utterly unacceptable
when it relies on other managers (that, as a reminder, are only
accessible through the global state because of restrictions caused by
existing design), like `CGovernanceManager`'s `UpdateCachesAndClean()`.
This pull request aims to separate the `CFlatDB`-interacting portions of
these managers into a struct, with `CFlatDB` interacting only with this
struct, while the manager inherits the struct and manages
load/store/update of the database through the `CFlatDB` instance
initialized within its scope, though the instance only has knowledge of
what is exposed through the limited parent struct.
## Additional information
* As regards to existing behaviour, `CFlatDB` is written entirely as a
header as it relies on templates to specialize itself for the object it
hooks into. Attempting to split the logic and function definitions into
separate files will require you to explicitly define template
specializations, which is tedious.
* `m_db` is defined as a pointer as you cannot instantiate a
forward-declared template (see [this Stack Overflow
answer](https://stackoverflow.com/a/12797282) for more information),
which is done when defined as a member in the object scope.
* The conditional cache flush predicating on RPC _not_ being in the
warm-up state has been replaced with unconditional flushing of the
database on object destruction (@UdjinM6, is this acceptable?)
## TODOs
This is a list of things that aren't within the scope of this pull
request but should be addressed in subsequent pull requests
* [ ] Definition of an interface that `CFlatDB` stores are expected to
implement
* [ ] Lock annotations for all potential uses of members protected by
the `cs` mutex in each manager object and store
* [ ] Additional comments documenting what each function and member does
* [ ] Deglobalization of affected managers
---------
Co-authored-by: Kittywhiskers Van Gogh <63189531+kittywhiskers@users.noreply.github.com>
## Issue being fixed or feature implemented
This refactoring helps to make code more specific and clear.
There's using syntax feature from modern C++ such as 'enum class',
structure bindings in loops, declaration variables inside if/switch
statements, etc.
## What was done?
This PR is based on @PastaPastaPasta 's PR
https://github.com/dashpay/dash/pull/4472
There excluded changes related to using std::optional. Let's decide
firstly about `Result` class: https://github.com/dashpay/dash/pull/5109
## How Has This Been Tested?
Run unit/functional tests
## Breaking Changes
No breaking changes
## Checklist:
- [x] I have performed a self-review of my own code
- [x] I have assigned this pull request to a milestone
---------
Co-authored-by: Pasta <pasta@dashboost.org>
* coinjoin: make CCoinJoinServer managed pointer, assign CConnman during init
* coinjoin: make CCoinJoinClientQueueManager managed pointer, assign CConnman during init
* sporks: move spork validation logic downwards after CConnman initialization
* sporks: make CSporkManager a pointer, reduce global invocations
* governance: make CGovernanceManager a pointer, reduce global invocations
* llmq: migrate LLMQ subsystem raw pointers to managed pointers
* masternode: make activeMasternodeManager a managed pointer
* masternode: make masternodeSync a managed pointer, assign CConnman during init
* refactor: make instantsend helper functions class members
* fix: send empty CDeterministicMNList if pointer isn't initialized yet
* fix: refactor governance object retrieval logic across node and ui
Update src/interfaces/node.cpp
Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
-BEGIN VERIFY SCRIPT-
sed -i 's/\<strCommand\>/msg_type/g' src/coinjoin/client.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/coinjoin/client.h
sed -i 's/\<strCommand\>/msg_type/g' src/coinjoin/server.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/coinjoin/server.h
sed -i 's/\<strCommand\>/msg_type/g' src/evo/mnauth.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/evo/mnauth.h
sed -i 's/\<strCommand\>/msg_type/g' src/governance/governance.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/governance/governance.h
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/blockprocessor.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/blockprocessor.h
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/chainlocks.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/chainlocks.h
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/dkgsessionhandler.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/dkgsessionhandler.h
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/dkgsessionmgr.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/dkgsessionmgr.h
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/instantsend.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/instantsend.h
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/quorums.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/quorums.h
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/signing.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/signing.h
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/signing_shares.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/llmq/signing_shares.h
sed -i 's/\<strCommand\>/msg_type/g' src/masternode/sync.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/masternode/sync.h
sed -i 's/\<strCommand\>/msg_type/g' src/net_processing.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/spork.cpp
sed -i 's/\<strCommand\>/msg_type/g' src/spork.h
-END VERIFY SCRIPT-
* Use string_view instead of string for SERIALIZATION_VERSION_STRING. Also introduces string_view serialization. Also use string_view where (trivially) possible for params
* separate GetSporks and sporks net msg processing into its own method
* refactor: spork, use c++17 if-init
* refactor: spork, remove unused params, make param pt
* refactor: spork, use simplier construction
* refactor: spork, make strError part of if-init, also w/o redundant initialization
* refactor: spork, use structured binding
* refactor: spork, use for instead of while
* clang-format: spork.cpp
* resolve cppcheck linter warning about unused variable
* include adjustments
* fix macOs build failure
Signed-off-by: pasta <pasta@dashboost.org>
* expcitly include array in spork.h
* sort includes in most files
bf2e01097 uint256: Remove unnecessary crypto/common.h use (Karl-Johan Alm)
Pull request description:
This is an alternative to #13242 which keeps the `ReadLE64` part, but moves the `crypto/common.h` dependency into `crypto/common.h` as a function outside of `uint256`.
**Reason:** this change will remove dependencies for `uint256` to `crypto/common.h`, `compat/endian.h`, and `compat/byteswap.h`.
This PR removes the need to update tests to be endian-aware/-independent, but keeps the (arguably dubious) `ReadLE64` part (which was only introduced to fix the tests, not for any functionality).
Tree-SHA512: 78b35123cdb185b3b3ec59aba5ca8a5db72624d147f2d6a5484ffa5ce626a72f782a01dc6893fc8f5619b03e2eae7b5a03b0df5d43460f3bda428e719e188aec
* Fix potential deadlock in `CSporkManager::UpdateSpork()`
* Protect `inputRequestIds` with cs lock
* Protect `curDBTransaction` in `CEvoDB::CommitRootTransaction()`
* Check for `AssertLockNotHeld` in `EnforceBestChainLock()` instead of just having a comment in code
* Protect spork maps on (de)serialization
* Harden Spork6
Spork6 was previously activated on testnet, but we then developed an alternative fix for the issue and never activated spork6 on mainnet. At this point, Spork6 will not be activated on mainnet.
As such, it makes sense to harden Spork6 and ensure that spork6 will never be activated on mainnet. So, we just change from checking Spork6 to checking if we are on testnet. If we are on testnet, use spork6 logic, else don't.
Signed-off-by: pasta <pasta@dashboost.org>
* remove now unused SPORK_6_NEW_SIGS
Signed-off-by: pasta <pasta@dashboost.org>
* force fSporkSixActive to be correct, otherwise return
Signed-off-by: pasta <pasta@dashboost.org>
* Harden spork6 even more
* Add TODO in chainparams as a reminder to drop all spork6 related code on next testnet reset
Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
* Add spork to change max mixing participants to 20
Signed-off-by: pasta <pasta@dashboost.org>
* Also change min participants on devnet/testnet
Signed-off-by: pasta <pasta@dashboost.org>
* adjust formatting
Signed-off-by: pasta <pasta@dashboost.org>
* add nPoolNewMinParticipants under regtest
Signed-off-by: pasta <pasta@dashboost.org>
* scripted-diff: Replace #include "" with #include <> (ryanofsky)
-BEGIN VERIFY SCRIPT-
for f in \
src/*.cpp \
src/*.h \
src/bench/*.cpp \
src/bench/*.h \
src/compat/*.cpp \
src/compat/*.h \
src/consensus/*.cpp \
src/consensus/*.h \
src/crypto/*.cpp \
src/crypto/*.h \
src/crypto/ctaes/*.h \
src/policy/*.cpp \
src/policy/*.h \
src/primitives/*.cpp \
src/primitives/*.h \
src/qt/*.cpp \
src/qt/*.h \
src/qt/test/*.cpp \
src/qt/test/*.h \
src/rpc/*.cpp \
src/rpc/*.h \
src/script/*.cpp \
src/script/*.h \
src/support/*.cpp \
src/support/*.h \
src/support/allocators/*.h \
src/test/*.cpp \
src/test/*.h \
src/wallet/*.cpp \
src/wallet/*.h \
src/wallet/test/*.cpp \
src/wallet/test/*.h \
src/zmq/*.cpp \
src/zmq/*.h
do
base=${f%/*}/ relbase=${base#src/} sed -i "s:#include \"\(.*\)\"\(.*\):if test -e \$base'\\1'; then echo \"#include <\"\$relbase\"\\1>\\2\"; else echo \"#include <\\1>\\2\"; fi:e" $f
done
-END VERIFY SCRIPT-
Signed-off-by: Pasta <pasta@dashboost.org>
* scripted-diff: Replace #include "" with #include <> (Dash Specific)
-BEGIN VERIFY SCRIPT-
for f in \
src/bls/*.cpp \
src/bls/*.h \
src/evo/*.cpp \
src/evo/*.h \
src/governance/*.cpp \
src/governance/*.h \
src/llmq/*.cpp \
src/llmq/*.h \
src/masternode/*.cpp \
src/masternode/*.h \
src/privatesend/*.cpp \
src/privatesend/*.h
do
base=${f%/*}/ relbase=${base#src/} sed -i "s:#include \"\(.*\)\"\(.*\):if test -e \$base'\\1'; then echo \"#include <\"\$relbase\"\\1>\\2\"; else echo \"#include <\\1>\\2\"; fi:e" $f
done
-END VERIFY SCRIPT-
Signed-off-by: Pasta <pasta@dashboost.org>
* build: Remove -I for everything but project root
Remove -I from build system for everything but the project root,
and built-in dependencies.
Signed-off-by: Pasta <pasta@dashboost.org>
# Conflicts:
# src/Makefile.test.include
* qt: refactor: Use absolute include paths in .ui files
* qt: refactor: Changes to make include paths absolute
This makes all include paths in the GUI absolute.
Many changes are involved as every single source file in
src/qt/ assumes to be able to use relative includes.
Signed-off-by: Pasta <pasta@dashboost.org>
# Conflicts:
# src/qt/dash.cpp
# src/qt/optionsmodel.cpp
# src/qt/test/rpcnestedtests.cpp
* test: refactor: Use absolute include paths for test data files
* Recommend #include<> syntax in developer notes
* refactor: Include obj/build.h instead of build.h
* END BACKPORT #11651 Remove trailing whitespace causing travis failure
* fix backport 11651
Signed-off-by: Pasta <pasta@dashboost.org>
* More of 11651
* fix blockchain.cpp
Signed-off-by: pasta <pasta@dashboost.org>
* Add missing "qt/" in includes
* Add missing "test/" in includes
* Fix trailing whitespaces
Co-authored-by: Wladimir J. van der Laan <laanwj@gmail.com>
Co-authored-by: Russell Yanofsky <russ@yanofsky.org>
Co-authored-by: MeshCollider <dobsonsa68@gmail.com>
Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
* Remove ppszTypeName from protocol.cpp and reimplement GetCommand
This removes the need to carefully maintain ppszTypeName, which required
correct order and also did not allow to permanently remove old message
types.
To get the command name for an INV type, GetCommandInternal uses a switch
which needs to be maintained from now on.
The way this is implemented also resembles the way it is implemented in
Bitcoin today, but it's not identical. The original PR that introduced the
switch case in Bitcoin was part of the Segwit changes and thus never got
backported. I decided to implement it in a slightly different way that
avoids throwing exceptions when an unknown INV type is encountered.
IsKnownType will now also leverage GetCommandInternal() to figure out if
the INV type is known locally. This has the side effect of old/legacy
message types to return false from now on. We will depend on this side
effect in later commits when we remove legacy InstantSend code.
* Stop handling/relaying legacy IX messages
When we receive an IX message, we simply treat it as a regular TX and relay
it as such.
We'll however still request IX messages when they are announced to us. We
can't simply revert to requesting TX messages in this case as it might
result in the other peer not answering due to the TX not being in mapRelay
yet. We should at some point in the future completely drop handling of IX
messages instead.
* Remove IsNewInstantSendEnabled() and only use IsInstantSendEnabled()
* Remove legacy InstantSend from GUI
* Remove InstantSend from Bitcoin/Dash URIs
* Remove legacy InstantSend from RPC commands
* Remove legacy InstantSend from wallet
* Remove legacy instantsend.h include
* Remove legacy InstantSend from validation code
* Completely remove remaining legacy InstantSend code
* Remove now unused spork
* Fix InstantSend related test failures
* Remove now obsolete auto IS tests
* Make spork2 and spork3 disabled by default
This should have no influence on mainnet as these sporks are actually set
there. This will however affect regtest, which shouldn't have LLMQ based
InstantSend enabled by default.
* Remove instantsend tests from dip3-deterministicmns.py
These were only testing legacy InstantSend
* Fix .QCheckBox#checkUsePrivateSend styling a bit
* s/TXLEGACYLOCKREQUEST/LEGACYTXLOCKREQUEST/
* Revert "verified via InstantSend" back to "verified via LLMQ based InstantSend"
* Use cmd == nullptr instead of !cmd
* Remove last parameter from AvailableCoins call
This was for fUseInstantSend which is not present anymore since rebase
* Use enum to define spork IDs
* Introduce CSporkDef and remove if/else blocks in GetSporkIDByName/GetSporkNameByID
* Deduplicate code in IsSporkActive
* Fix spork RPC to use new spork defs
This also removes the need for SPORK_START/SPORK_END
* Move sporkManager global variable below sporkDefs
This ensures correct order of initialization.
* Remove code for QDEBUGSTATUS propagation
This turned out to be too expensive and could easily take the network
down by bringing all nodes to 100% CPU usage. Better to fully remove this
functionality.
* Apply suggestions from code review
Co-Authored-By: codablock <ablock84@gmail.com>
* Update src/rpc/rpcquorums.cpp
Co-Authored-By: codablock <ablock84@gmail.com>
* Merge #13176: Improve CRollingBloomFilter performance: replace modulus with FastMod
9aac9f90d5e56752cc6cbfac48063ad29a01143c replace modulus with FastMod (Martin Ankerl)
Pull request description:
Not sure if this is optimization is necessary, but anyway I have some spare time so here it is. This replaces the slow modulo operation with a much faster 64bit multiplication & shift. This works when the hash is uniformly distributed between 0 and 2^32-1. This speeds up the benchmark by a factor of about 1.3:
```
RollingBloom, 5, 1500000, 3.73733, 4.97569e-07, 4.99002e-07, 4.98372e-07 # before
RollingBloom, 5, 1500000, 2.86842, 3.81630e-07, 3.83730e-07, 3.82473e-07 # FastMod
```
Be aware that this changes the internal data of the filter, so this should probably
not be used for CBloomFilter because of interoperability problems.
Tree-SHA512: 04104f3fb09f56c9d14458a6aad919aeb0a5af944e8ee6a31f00e93c753e22004648c1cd65bf36752b6addec528d19fb665c27b955ce1666a85a928e17afa47a
* Use unordered_map in CSporkManager
In one of my profiling sessions with many InstantSend transactions
happening, calls into CSporkManager added up to about 1% of total CPU time.
This is easily avoidable by using unordered maps.
* Use std::unordered_map instead of std::map in limitedmap
* Use unordered_set for CNode::setAskFor
* Add serialization support for unordered maps and sets
* Use unordered_map for mapArgs and mapMultiArgs
* Let limitedmap prune in batches and use unordered_multimap
Due to the batched pruning, there is no need to maintain an ordered map
of values anymore. Only when nPruneAfterSize, there is a need to create
a temporary ordered vector of values to figure out what can be removed.
* Instead of using a multimap for mapAskFor, use a vector which we sort on demand
CNode::AskFor will now push entries into an initially unordered vector
instead of an ordered multimap. Only when we later want to use vecAskFor in
SendMessages, we sort the vector.
The vector will actually be mostly sorted in most cases as insertion order
usually mimics the desired ordering. Only the last few entries might need
some shuffling around. Doing the sort on-demand should be less wasteful
then trying to maintain correct order all the time.
* Fix compilation of tests
* Fix limitedmap tests
* Rename limitedmap to unordered_limitedmap to ensure backports conflict
This ensures that future backports that depends on limitedmap's ordering
conflict so that we are made aware of needed action.
* Fix compilation error on Travis