- rename all 3 instantsend sporks
- remove SPORK_7_MASTERNODE_SCANNING (not used anymore)
- change `_DEFAULT` for spork 2 and 3, adjust comments for for them
- fix GetSporkNameByID() (should not return smth_DEFAULT)
da406e3 Masternode sync improvements
- add simple helpers for few more sync states (use them where appropriate instead of old code + rpc output)
- use new helpers to avoid meaningless message processing
- actually fail if sync shouldn't continue due to lack of info, make sure Reset is used to quit failed state
f0ed400 darkSendSigner.SignMessage() should not return error message
154f1b6 darkSendSigner.VerifyMessage() should return non-localized message, its callers should populate error to debug.log
b130c32 darkSendSigner.GetKeysFromSecret() should not return error message, its callers should handle it
86d8505 Refactor CActiveMasternode
+ move strMasterNodeAddr to CActiveMasternode
a005c79 Refactor InstantSend
+ new lock cs_instantsend to protect maps on CleanTransactionLocksList()
+ new DEFAULT_INSTANTSEND_DEPTH constant
+ rename MIN_INSTANTX_PROTO_VERSION to MIN_INSTANTSEND_PROTO_VERSION and bump it
d24182c Refactor Privatesend
+ decouple from util.h and version.h
+ more functions for CDarksendBroadcastTx: constructors, signing, serialization
+ move from rand() to insecure_rand() in general but to GetRand() for session id
+ fix defaults
42bdf42 Refactor/fix spork:
- move ProcessSpork, GetSporkValue, IsSporkActive, ExecuteSpork and mapSporksActive to CSporkManager
- move Sign, CheckSignature, Relay to CSporkMessage
- move ReprocessBlocks out of sporks to main.cpp / rename DisconnectBlocksAndReprocess to DisconnectBlocks
- rename SporkKey to SporkPubKey
- bugfix: only set strMasterPrivKey if spork signature produced by that key was verified successfully
- few log format changes, cleaned up includes
15a6a16 Implement transaction lock zmq notifications
3bc86a6 always push zmqpubhashtxlock even if tx is not from/to our wallet
568315b fix typo
b6d41d2 fix data size for notification name
339be11 implement zmqpubrawtxlock
70f44f9 update zmq_sub.py with hashtxlock and rawtxlock
3249a63 Fix logging - CTransaction::ToString() always has `\n` at the end of a string, avoid adding empty line
ec03753 make mnw errors and ThreadCheckDarkSendPool less spammy
5b678af fix errorMessage - it should not have `\n`, let output code handle line endings instead
a81cdf7 rename `dash-darksend` thread to `dash-privatesend`
5e4f468 fix/remove outdated code
f1c9678 Break tooltip about third party urls in 2 lines
- Fix CreateTransaction and GetDepthInMainChain for IX compatibility
- Prepare IsIXTXValid for the next update (see FIXME in CreateTransaction)
- Unify processing of TX/IX/DSTX a bit more
- Clean up some code
- do not lock cs_main for mnodeman.CheckAndRemove() - we have trylock inside CMasternode.Check, should be enough
- fast cs_main lock for ix
- use RelayInv instead of manually locking nodes / pushing inv
- do not lock cs_vNodes / ClearFulfilledRequest on every 100th block, CMasternodeSync should already handle resync by itself better now
Submissions to the network now require a fee to be paid to the network (mining fee) using a special transaction with a OP_RETURN && ProposalHash in one of the outputs. This allows the network to filter spam quickly, while also allowing anyone to submit a proposal to the network.
To implement these changes we've introduced a few new commands:
mnbudget prepare PROPOSAL-NAME URL PAYMENT_COUNT BLOCK_START DASH_ADDRESS DASH_AMOUNT YES|NO|ABSTAIN [USE_IX(TRUE|FALSE)]
- To create the special transaction
mnbudget submit PROPOSAL-NAME URL PAYMENT_COUNT BLOCK_START DASH_ADDRESS DASH_AMOUNT YES|NO|ABSTAIN FEE_TX
- After the transaction is accepted by the network and has 3 confirmations, you can submit the transaction to the network here
mnbudget show
- Get the proposal hash from here
mnbudget vote PROPOSAL-HASH YES|NO|ABSTAIN
- You can now simply vote by hash using this command
- With nodes coming and going on the network, the network could come to different opinions about who should get paid next in line due to some nodes being flagged as failing a PoSe check. This will have to be fixed by introducing a blockchain based PoSe system, but that's out of the scope of this release. To fix the issues in the interrim, I'm removing PoSe checks for the time being.
- Ensures ports remain open and client are responsive to IX requests.
- Completely 100% decentralized. This farms out the work of checking the masternode network to the masternode network. 1% of the network is determistically selected to check another 1% of the network each block. It takes six separate checks to deactivate a node, thus making it tamper proof.
- Nodes are kept in the masternode list if they fail enough PoSe checks to deactivate. They will continue to be checked until the operator fixes them. However they will not be paid while they're failing checks.
- call ProcessMessageMasternodePayments on ProcessBlock (lost after moving mnodeman functionality)
- do not process extra functionality messages (DS, IX, spork) on initial download / reindex
- Scan IX locks on new blocks to make sure no conflicting txes are present
- Upon completion of a IX lock, check for conflicts and remove blocks if needed
LiteMode disables Darksend/Masternodes/InstantX for clients
who want speed and don't need access to these features. UI
for Darksend is also hidden while in this mode.
- Made masternodes/darksend compatible with regression testing mode (a local-only blockchain that doesn't require mining). Developers can now test multiple rounds in a few minutes without waiting on mining (much faster).
- Added dsee security verification to v11
- darkSendMasternodes -> vecMasternodes (must clearer)