* Remove pfrom parameter from ProcessNewBlock
This further decouples ProcessNewBlock from networking/peer logic.
* Replace CValidationState param in ProcessNewBlock with BlockChecked
* Move MarkBlockAsReceived out of ProcessNewMessage
* Remove network state wipe from UnloadBlockIndex.
UnloadBlockIndex is only used during init if we end up reindexing
to clear our block state so that we can start over. However, at
that time no connections have been brought up as CConnman hasn't
been started yet, so all of the network processing state logic is
empty when its called.
Additionally, the initialization of the recentRejects set is moved
to InitPeerLogic.
* Move all calls to CheckBlockIndex out of net-processing logic
This will result in many more calls to CheckBlockIndex when
connecting a list of headers (eg in ::HEADERS messages processing)
but its only enabled in debug mode, and that should mostly just be
during IBD, so it should be OK.
* Move FlushStateToDisk call out of ProcessMessages::TX into ATMP
* Move nTimeBestReceived updating into net processing code
* Make validationinterface.UpdatedBlockTip more verbose
In anticipation of making all the callbacks out of block processing
flow through it. Note that vHashes will always have something in it
since pindexFork != pindexNewTip.
* Remove duplicate nBlocksEstimate cmp (we already checked IsIBD())
* Remove CConnman parameter from ProcessNewBlock/ActivateBestChain
* Remove SyncWithWallets wrapper function
* Move net-processing logic definitions together in main.h
* Use CValidationInterface from chain logic to notify peer logic
This adds a new CValidationInterface subclass, defined in main.h,
to receive notifications of UpdatedBlockTip and use that to push
blocks to peers, instead of doing it directly from
ActivateBestChain.
* Always call UpdatedBlockTip, even if blocks were only disconnected
* Use BlockChecked signal to send reject messages from mapBlockSource
* net: move CBanDB and CAddrDB out of net.h/cpp
This will eventually solve a circular dependency
* net: Create CConnman to encapsulate p2p connections
* net: Move socket binding into CConnman
* net: move OpenNetworkConnection into CConnman
* net: move ban and addrman functions into CConnman
* net: Add oneshot functions to CConnman
* net: move added node functions to CConnman
* net: Add most functions needed for vNodes to CConnman
* net: handle nodesignals in CConnman
* net: Pass CConnection to wallet rather than using the global
* net: Add rpc error for missing/disabled p2p functionality
* net: Pass CConnman around as needed
* gui: add NodeID to the peer table
* net: create generic functor accessors and move vNodes to CConnman
* net: move whitelist functions into CConnman
* net: move nLastNodeId to CConnman
* net: move nLocalHostNonce to CConnman
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
* net: move messageHandlerCondition to CConnman
* net: move send/recv statistics to CConnman
* net: move SendBufferSize/ReceiveFloodSize to CConnman
* net: move nLocalServices/nRelevantServices to CConnman
These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
* net: move semOutbound and semMasternodeOutbound to CConnman
* net: SocketSendData returns written size
* net: move max/max-outbound to CConnman
* net: Pass best block known height into CConnman
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
* net: pass CClientUIInterface into CConnman
* net: Drop StartNode/StopNode and use CConnman directly
* net: Introduce CConnection::Options to avoid passing so many params
* net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options
* net: move vNodesDisconnected into CConnman
* Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting
* Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead
* net: move MAX_FEELER_CONNECTIONS into connman
As per meeting 2016-03-31
https://bitcoincore.org/en/meetings/2016/03/31/#bad-chain-alerts
The partition checker was producing huge number of false-positives
and was disabled in 0.12.1 on the understanding it would either be
fixed in 0.13 or removed entirely from master if not.
*** Dash specific note: ***
This check was disabled in Dash already.
* Add recently accepted blocks and txn to AttemptToEvictConnection.
This protects any not-already-protected peers who were the most
recent four to relay transactions and most recent four to send
blocks to us.
* Allow disconnecting a netgroup with only one member in eviction.
With the latest additions there are enough protective measures that
we can take the training wheels off.
* Make ProcessNewBlock dbp const and update comment
* Switch reindexing to AcceptBlock in-loop and ActivateBestChain afterwards
* Optimize ActivateBestChain for long chains
* Add -reindex-chainstate that does not rebuild block index
* Report reindexing progress in GUI
* Implement BIP 9 GBT changes
- BIP9DeploymentInfo struct for static deployment info
- VersionBitsDeploymentInfo: Avoid C++11ism by commenting parameter names
- getblocktemplate: Make sure to set deployments in the version if it is LOCKED_IN
- In this commit, all rules are considered required for clients to support
* qa/rpc-tests: bip9-softforks: Add tests for getblocktemplate versionbits updates
* getblocktemplate: Explicitly handle the distinction between GBT-affecting softforks vs not
* getblocktemplate: Use version/force mutation to support pre-BIP9 clients
* Don't use floating point
Github-Pull: #8317
Rebased-From: 477777f250
* Send tip change notification from invalidateblock
This change is needed to prevent sync_blocks timeouts in the mempool_reorg
test after the sync_blocks update in the upcoming commit
"[qa] Change sync_blocks to pick smarter maxheight".
This change was initially suggested by Suhas Daftuar <sdaftuar@chaincode.com>
in https://github.com/bitcoin/bitcoin/pull/8680#r78209060
Github-Pull: #9196
Rebased-From: 67c6326abd
* torcontrol: Explicitly request RSA1024 private key
When generating a new service key, explicitly request a RSA1024 one.
The bitcoin P2P protocol has no support for the longer hidden service names
that will come with ed25519 keys, until it does, we depend on the old
hidden service type so make this explicit.
See #9214.
Github-Pull: #9234
Rebased-From: 7d3b627395
* Bugfix: FRT: don't terminate when keypool is empty
Github-Pull: #9295
Rebased-From: c24a4f5981
* add fundrawtransaction test on a locked wallet with empty keypool
Github-Pull: #9295
Rebased-From: 1a6eacbf3b
* Multi-quorum InstantSend, complete refactoring
+ cleanup for IS and partial protobump
* more changes:
- allow InstantSend tx to have 10 inputs max
- store many unique tx hashes in mapVotedOutpoints
- more checks in AcceptToMemoryPoolWorker (moved from ProcessMessage + CTxLockRequest(tx).IsValid() )
* More changes:
- let multiple lock candidates compete for votes
- fail to vote on the same outpoint twice early
* More changes:
- notify CInstantSend on UpdatedBlockTip -> remove cs_main from CheckAndRemove()
- notify CInstantSend on SyncTransaction -> count expiration block starting from the block corresponding tx was confirmed instead of the block lock candidate/vote was created
- fixed few locks
* add comments about nConfirmedHeight
* Fix "Block vs Lock" edge case
* Fix "Block vs Lock" edge case, p2
* Fix issues:
- fix logic for locking inputs and notifying - see UpdateLockedTransaction, TryToFinalizeLockCandidate
- add missing hash inserting in ProcessTxLockVote
- add nMaxBlocks param to ResolveConflicts to limit max depth allowed to disconnect blocks recursively
- fix false positive mempool conflict
- add missing mutex locks
- fix fRequireUnspent logic in CTxLockRequest::IsValid
* slightly refactor IS:
- the only place where logic is changed: `ProcessTxLockVote()` - it should first try to find mn and fail if none was found and only then try to call `GetMasternodeRank()` (which is heavy)
- fixed few `cs_main`
- slightly optimized number of `tx.GetHash()` calls
- lots of `const` (fixed few related functions in main.cpp)
- few smaller fixes: iterators, log output, comments, etc
- use thread safe methods of mnodeman
- safety check in GetAverageUnknownVoteTime
b6b6d6c Added nSuperblockStartBlock, adjusted testnet/regtest params
15a3c64 More for governance block checks, p1 (non-compilable):
- add GetPaymentsLimit() and GetPaymentsTotalAmount()
- IsValidBlockHeight() should check nSuperblockStartBlock
- CSuperblock::IsValid should check payment limit and miner payout
- no cs_main
- slightly refactored related things
e8f9e5d More for governance checks, p2 (compilable):
- IsBlockValueValid(), IsBlockPayeeValid() and FillBlockPayee() rewritten, no cs_main for them
- CreateNewBlock adjusted, need more work on CBlockTemplate (see TODO)
- moved (and simplified) IsBlockPayeeValid() call from CheckBlock() to ConnectBlock()
51434cf Add ability to calculate only superblock part of subsidy in GetBlockSubsidy()
aa74200 Fix GetPaymentsLimit()
f7b6234 braces and comment
ade8f64 more checks for IsValidBlockHeight()
42bdf42 Refactor/fix spork:
- move ProcessSpork, GetSporkValue, IsSporkActive, ExecuteSpork and mapSporksActive to CSporkManager
- move Sign, CheckSignature, Relay to CSporkMessage
- move ReprocessBlocks out of sporks to main.cpp / rename DisconnectBlocksAndReprocess to DisconnectBlocks
- rename SporkKey to SporkPubKey
- bugfix: only set strMasterPrivKey if spork signature produced by that key was verified successfully
- few log format changes, cleaned up includes
There was a bug where the spending address index could have the same key
as the receiving address index if the input and output indexes matched. This lead
to the output always overwriting the input index leading to incorrect balances
with missing spent amounts. This patch separates the two so that they have unique
keys so balances will be correctly calculated.
Now that #7804 fixed the timeout handling, reduce the block timeout from
20 minutes to 10 minutes. 20 minutes is overkill.
Conflicts:
src/main.h
Github-Pull: #7832
Rebased-From: 62b9a557fc
Currently, we're keeping a timeout for each requested block, starting
from when it is requested, with a correction factor for the number of
blocks in the queue.
That's unnecessarily complicated and inaccurate.
As peers process block requests in order, we can make the timeout for each
block start counting only when all previous ones have been received, and
have a correction based on the number of peers, rather than the total number
of blocks.
Conflicts:
src/main.cpp
src/main.h
Self check after the last peer is removed
Github-Pull: #7804
Rebased-From: 2d1d6581ec0e24bbf679
SequenceLocks functions are used to evaluate sequence lock times or heights per BIP 68.
The majority of this code is copied from maaku in #6312
Further credit: btcdrak, sipa, NicolasDorier
- Syncing process is now event based, rather than timeout based. This means the system can tell when it's done with each step and moves on between phases much faster. In initial testing it seems to be about 10-15x faster and has synced everytime successfully.
- Please remove print debugging when the syncing system is proven to be debugged.