* net: a few small cleanups before replacing boost threads
- Drop the interruption point directly after the pnode allocation. This would
be leaky if hit.
- Rearrange thread creation so that the socket handler comes first
* net: add CThreadInterrupt and InterruptibleSleep
* net: make net interruptible
Also now that net threads are interruptible, switch them to use std
threads/binds/mutexes/condvars.
* net: make net processing interruptible
* net: remove thread_interrupted catch
This is now a std::thread, so there's no hope of catching a boost interruption
point.
* net: make proxy receives interruptible
* net: misc header cleanups
* Remove orphan state wipe from UnloadBlockIndex.
As orphan state is now "network state", like in
d6ea737be1,
UnloadBlockIndex is only used during init if we end up reindexing
to clear our block state so that we can start over. However, at
that time no connections have been brought up as CConnman hasn't
been started yet, so all of the network processing state logic is
empty when its called.
* Move network-msg-processing code out of main to its own file
* Rename the remaining main.{h,cpp} to validation.{h,cpp}