05e023f Move CloseSocket out of SetSocketNonBlocking and pass SOCKET by const reference in SetSocket* functions (Dag Robole)
Pull request description:
Rationale:
Readability, SetSocketNonBlocking does what it says on the tin.
Consistency, More consistent with the rest of the API in this unit.
Reusability, SetSocketNonBlocking can also be used by clients that may not want to close the socket on failure.
This also moves the responsibility of closing the socket back to the caller that opened it, which in general should know better how and when to close it.
Tree-SHA512: 85027137f1b626e2b636549ee38cc757a587adcf464c84be6e65ca16e3b75d7ed1a1b21dd70dbe34c7c5d599af39e53b89932dfe3c74f91a22341ff3af5ea80a
a4d1c9f compat: use `unsigned int` instead of `u_int` (Wladimir J. van der Laan)
25da1ee build: cleanup: define MSG_DONTWAIT/MSG_NO_SIGNAL locally (Wladimir J. van der Laan)
c459d50 build: Probe MSG_DONTWAIT in the same way as MSG_NOSIGNAL (Wladimir J. van der Laan)
Tree-SHA512: 60d79d69439bb181465e4244aa5ddc28bbd84f69c0ca0c753956b3798c9022394e29d791bc085fe7ffb1268c64c789a57e24797daad63525bb776088188ff9ae
fix merge error in configure.ac
Signed-off-by: Pasta <Pasta@dash.org>
Nagle appears to be a significant contributor to latency now that the static
sleeps are gone. Most of our messages are relatively large compared to
IP + TCP so I do not expect this to create enormous overhead.
This may also reduce traffic burstyness somewhat.
Simpler alternative to #4348.
The current setup with closesocket() is strange. It poses
as a compatibility wrapper but adds functionality.
Rename it and make it a documented utility function in netbase.
Code movement only, zero effect on the functionality.
Use misc methods of avoiding unnecesary header includes.
Replace int typedefs with int##_t from stdint.h.
Replace PRI64[xdu] with PRI[xdu]64 from inttypes.h.
Normalize QT_VERSION ifs where possible.
Resolve some indirect dependencies as direct ones.
Remove extern declarations from .cpp files.
- I observed a massive amount of redefinition warnings after #3071, which
are silenced by this patch
- uses the same style as we do in other places, where we define _WIN32_WINNT
- remove an unneded include for mswsock.h as we use winsock2.h anyway
- move typedef u_int SOCKET; into the #ifndef WIN32 part
- remove typedef int socklen_t; as this is defined in ws2tcpip.h
This introduces CNetAddr and CService, respectively wrapping an
(IPv6) IP address and an IP+port combination. This functionality used
to be part of CAddress, which also contains network flags and
connection attempt information. These extra fields are however not
always necessary.
These classes, along with logic for creating connections and doing
name lookups, are moved to netbase.{h,cpp}, which does not depend on
headers.h.
Furthermore, CNetAddr is mostly IPv6-ready, though IPv6
functionality is not yet enabled for the application itself.