* Drop BOOST_FOREACH in Dash-specific code (only), no changes in behavior
* Use references in loops (use const references where applicable) in Dash-specific code (only)
And adjust related code to make it compilable.
* Loop through nodes via connman.ForEachNode in dsq Relay instead of creating a copy
b4e4ba4 Introduce convenience type CTransactionRef (Pieter Wuille)
1662b43 Make CBlock::vtx a vector of shared_ptr<CTransaction> (Pieter Wuille)
da60506 Add deserializing constructors to CTransaction and CMutableTransaction (Pieter Wuille)
0e85204 Add serialization for unique_ptr and shared_ptr (Pieter Wuille)
* Initial devnet
* Move genesis block adding into its own method
* Introduce -allowprivatenet to lift limitation on RFC1918 addresses
Normally, RFC1918 (192.168.x.x/10.x.x.x/...) addresses are not allowed
to be relayed. Also, masternodes won't start when the address is considered
invalid.
This is needed to test local devnet or regtest based networks.
* Lift the requirement of minimum MN age for regtest/devnet
* Implement named devnets
This allows the creation of multiple independent devnets. Each one is
identified by a name which is hardened into a "devnet genesis" block,
which is automatically positioned at height 1. Validation rules will
ensure that a node from devnet=test1 never be able to accept blocks
from devnet=test2. This is done by checking the expected devnet genesis
block.
The genesis block of the devnet is the same as the one from regtest. This
starts the devnet with a very low difficulty, allowing us to fill up
needed balances for masternodes very fast.
Also, the devnet name is put into the sub-version of the VERSION message.
If a node connects to the wrong network, it will immediately be disconnected.
* Allow to select multiple addresses from the same group in devnet/regtest
The selection code normally only allows to select addresses from the same
group (e.g. 192.168.x.x) once. This results in connecting to only a single
node in devnet/regtest.
* Show the devnet name in the title bar and on the loading screen
* Add AllowMultipleAddressesFromGroup to chainparams and use it in net.cpp
* Remove unused/unneeded scripts from devnet geneses creation
1. OP_RETURN not needed in input script of devnet genesis
2. genesisOutputScript was unused
* Fix copy/paste error in -allowprivatenet description
* Improve -devnet parameter error handling
- Only allow one of -devnet, -regtest or -testnet
- Only allow -devnet=name to be specified once
* Use different datadir for each devnet
* Fix `devnet-devnet` issue
* Fix devnet splashscreen (should use testnet img)
* Avoid passing devNetName around (most of the time)
* Remove nMaxTipAge from CDevNetParams
Not present anymore after rebase on develop
* Do not relay `mnp`, `mnb`, `mnw`, `govobj` and `govobjvote` until fully synced
This should massively lower outgoing traffic and load during sync process (especially on mainnet)
* Apply "no sync from me until I'm synced" rule to all nodes
* Allow compilation with `--disable-wallet`
* fix remaining references
* Drop wallet references/include in CActiveMasternode and fix other files affected by this change
* Wrap privatesend-client.h include with ifdef/endif and fix other files affected by this change
* Re-enable Travis build with no wallet
reverts 267e57877b
This monstrous change eliminates all remaining uses of
g_connman global variable in Dash-specific code.
Unlike previous changes eliminating g_connman use
that were isolated to particular modules, this one covers
multiple modules simultaneously because they are so interdependent
that change in one module was quickly spreading to others.
This is mostly invariant change that was done by
* changing all functions using g_connman to use connman argument,
* changing all functions calling these functions to use connman argument,
* repeating previous step until there's nothing to change.
After multiple iterations, this process converged to final result,
producing code that is mostly equivalent to original one, but passing
CConnman instance through arguments instead of global variable.
The only exception to equivalence of resulting code is that I had to
create overload of CMasternodeMan::CheckAndRemove() method without arguments
that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and
CFlatDB<CMasternodeMan>::Load() methods.
Normal CMasternodeMan::CheckAndRemove() overload now has argument of
CConnman& type and is used everywhere else.
The normal overload has this code in the beginning:
if(!masternodeSync.IsMasternodeListSynced()) return;
Masternode list is not synced yet when we load "mncache.dat" file,
and we save "mncache.dat" file on shutdown, so I presume that it's OK
to use overload that does nothing in both cases.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* fix CMasternode::CalculateScore, new mn score algo activation is triggered by DIP0001 lock-in
* unify rank calculation, base it on full mn vector rather than using active mns only
* bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* unify rank calculations even further
* fix (partially revert previous one)
* Store masternodes in a map instead of a vector, drop unused functions in CMasternodeMan
* CTxIn vin -> COutPoint outpoint
* do not use CMasternodeMan::Find outside of the class
* update GetMasternodeInfo
* safe version of GetNextMasternodeInQueueForPayment
* fix ProcessMasternodeConnections
* bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* net: Split resolving out of CNetAddr
* net: Split resolving out of CService
* net: Split resolving out of CSubNet
* net: move CNetAddr/CService/CSubNet out of netbase
* net: narrow include scope after moving to netaddress
Net functionality is no longer needed for CAddress/CAddrman/etc. now that
CNetAddr/CService/CSubNet are dumb storage classes.
* net: Add direct tests for new CSubNet constructors
* net: Have LookupNumeric return a CService directly
Also fix up a few small issues:
- Lookup with "badip:port" now sets the port to 0
- Don't allow assert to have side-effects
* net: fixup nits
* Remove un-needed #includes (what is the policy?)
Data was duplicated in masternode_info_t and CMasternode classes:
* CMasternode is changed to inherit from masternode_info_t
so the data members are inherited rather than repeated
(also inherits unrepeated nTimeLastPing and fInfoValid members;
this slight intrusiveness made up for in simplicity).
* Use in-class member initializers (C++11) for defaults,
so only non-default initializers are required in the lists.
Allows to shorten repetitous constructor initializer lists.
This makes checking for uninitialized data simpler.
* Default constructors are defined as "= default;" if possible.
* masternode_info_t is changed to behave like an aggregate
(but requires over-complicated constructors until c++14).
There are pros and cons here - aggregate initialization
is convenient but implicit).
* Removed user-defined swap functions.
They appear to only be used in operator= definitions,
using the copy-in,swap-and-return idiom:
* Default operator=, where possible.
* Move in class `friend bool operator==` out-of-class.
* Change sync process:
- IsBlockchainSynced(): drop CheckNodeHeight() and all complicated code, use fInitialDownload in UpdatedBlockTip() to switch initial states
- ProcessTick(): detect sleep mode like it was in IsBlockchainSynced(), not by number of masternodes
* Changes for sync in governance:
- do not keep sync alive on ConfirmInventoryRequest()
- skip some governance actions until we are synced to some level
* do not run CMasternodeMan::UpdateLastPaid() until winners list is synced
* start syncing mn list on the same node right after requesting sporks
* replace nTimeLast<Asset> with the unified nTimeLastBumped, bump on UpdatedBlockTip
* fix comments and LogPrintf-s
* remove excessive MASTERNODE_SYNC_IBD
* a bit more descriptive BumpAssetLastTime in few cases
* net: move CBanDB and CAddrDB out of net.h/cpp
This will eventually solve a circular dependency
* net: Create CConnman to encapsulate p2p connections
* net: Move socket binding into CConnman
* net: move OpenNetworkConnection into CConnman
* net: move ban and addrman functions into CConnman
* net: Add oneshot functions to CConnman
* net: move added node functions to CConnman
* net: Add most functions needed for vNodes to CConnman
* net: handle nodesignals in CConnman
* net: Pass CConnection to wallet rather than using the global
* net: Add rpc error for missing/disabled p2p functionality
* net: Pass CConnman around as needed
* gui: add NodeID to the peer table
* net: create generic functor accessors and move vNodes to CConnman
* net: move whitelist functions into CConnman
* net: move nLastNodeId to CConnman
* net: move nLocalHostNonce to CConnman
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
* net: move messageHandlerCondition to CConnman
* net: move send/recv statistics to CConnman
* net: move SendBufferSize/ReceiveFloodSize to CConnman
* net: move nLocalServices/nRelevantServices to CConnman
These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
* net: move semOutbound and semMasternodeOutbound to CConnman
* net: SocketSendData returns written size
* net: move max/max-outbound to CConnman
* net: Pass best block known height into CConnman
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
* net: pass CClientUIInterface into CConnman
* net: Drop StartNode/StopNode and use CConnman directly
* net: Introduce CConnection::Options to avoid passing so many params
* net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options
* net: move vNodesDisconnected into CConnman
* Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting
* Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead
* net: move MAX_FEELER_CONNECTIONS into connman
* fix vulnerability with mapMasternodeOrphanObjects
The vulnerability is that a malicious node can send a lot of NetMsgType::MNGOVERNANCEOBJECT messages which refer to many arbitrary MN's. In this case, mapMasternodeOrphanObjects will grow unrestrictedly.
* MN collateral moved to governance-object.cpp; ban score applied to misbehaving nodes
* recursive locks removed
* check for the mn collateral code segregated to a separate function
* CheckCollateral implementation moved to cpp
* Add hassentinelping to governanceinfo
* sentinelping rpc call
* additional fields in mnp
* sentinel ping implementation
* change sentinel state to byte in mnp
* use adjusted time in sentinel ping
* update nTimeLastWatchdogVote if sentinel ping is actual
* remove unused fields
* bump protocol to 70207
* Fix small issues
- fix the error message text in CActivbeMasternodeUpdateSentinelPing;
- add empty string before public: in CActiveMasternode class declaration;
- rename field sentinelPing in CMasternodePing to sentinelIsActual and change $
- decrease sentinelVersion field size to uint16_t;
* revert proto bump for MIN_... consts
* revert changes in getgovernanceinfo
* Update mn vote time for remote masternodes
- call UpdateWatchdogVoteTime in CMasternodeMan::ProcessMessage
- deserialize masternodeping from the previous version archive without exception
- add ability to set time in UpdateWatchdogVoteTime
- set nTimeLastWatchdogVote to masternode ping sigTime if sentinel is actual
- bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* remove mn state checks and add correct rpc param convertion
* fix var names
* Helper class for version in string and integer form
* String version in sentinel ping
Version format is "x.x.x"
* test for bacward compatibility in serialization
* Change VersionInfo class to convert functions
* Add last ping time to masternode_info_t
* Use thread safe functions to access mnodeman in masternodelist.cpp
* Fix masternodelist widget locking
* Protect access to widget data from StartAlias button
* Flag governance items when MN's are removed
* Remove old broken update mechanism
* Do not flag MN state changes which are irrelevant to validity
* Call AddGovernanceVote
* Store time we saw mnb last time, bump sync timeout
if we received seen mnb but we are too close to MASTERNODE_NEW_START_REQUIRED_SECONDS
* Reset blockchain sync status if new blocks were accepted during sync
* Add some debug log output
* wait for at least one new block to be accepted
* bump CGovernanceManager-Version
* Few mn list sync changes:
- add more mn states
- only remove spent
- send mn ping in addition to mn announce on sync
- manage mn announces more carefully
- expire mns created from broadcasts with invalid ping
- old fWaitForPing logic for old nodes, should be helpful during migration period
This also adjusts active mn auto-start logic accordingly.
* Revert behaviour introduced in 5e1a6afe7f, make nLastDsq local variable instead of being network-wide one. Should fix mixing for new clients and for those who was offline for too long.
* fix docs
* Make local address discovery more robust in CActiveMasternode
* parameter interaction: -masternode=1 -> setting -listen=1
* slightly postpone first run to give net thread a chance to connect to some peers
* make sure local address detected in CActiveMasternode::ManageStateInitial is valid
* Simplified address detection logic
* Since we send all mnb's now regardless of mn state, ping check for sigTime being too old is obsolete (and wrong).
Also removing fRequireEnabled, this logic is deprecated too it seems.
* remove (pre-)enabled check in CMasternodeMan::Add
* PoSe changes:
- use helpers to alter nPoSeBanScore within predefined range only
- use nPoSeBanHeight instead of timeout of inactivity to ban masternodes till some block in the future (currently should block for the whole payment cycle)
- add log output on pose score increase in CheckSameAddr
* add GetStateString and static CMasternode::StateToString helpers
* Fix CActiveMasternode:
- should run `ManageStateLocal` only when `eType == MASTERNODE_LOCAL`
- should set `nState = ACTIVE_MASTERNODE_NOT_CAPABLE` in `ManageStateInitial` to let `GetStatus` return proper message
- more/better log output
* Allow MN broadcasts to update MN information regardless of state
* Add masternode public keys to log output for debugging
* Moved log message from start-alias to CMasternodeBroadcast::Create
* Fixed log message