* style: use clang-tidy style named parameters
* refactor: make IsTimeOutOfBounds testable by having current time be a parameter
* style: use x-> not (*x).
* refactor: make SelectCoinsGroupedByAddresses return a vector, remove out param
previous semantics was return false if the vecTally vector was empty. Now we just let the caller check if it is empty or not
* refactor: fix some sign-compare warnings
* refactor: consistently pre-declare stuff as struct / class inline with underlying type
* refactor: don't return const bool
* refactor: use ref to string
* refactor: use = default for CompactTallyItem
* refactor: adjust "initialization" ordering
* refactor: adjust how we handle negatives in GetProjectedMNPayees, use std::min
* refactor: don't bind a reference to a temporary value
* refactor: use a ref
* refactor: ensure attempt in SelectMemberForRecovery is non-negative.
* refactor: remove unused this capture
* refactor: fix numerous sign-compare warnings
* refactor: more consistently use size_t, use empty()
* refactor: break circular dependencies(-13, +2)
introduces specialtxman, which handles validation of special transactions, specialtx is now simply the primitive underlying type. This breaks a lot of the circular depends
Also removes an unneeded `#include <masternode/payments.h>` in net_processing.cpp, which resolves a circular dependency. (we know it's okay to remove b/c masternode/payments.h isn't included in any header files, and removing it doesn't break compilation)
* format: make clang-format happy
* remove unrelated change
* remove some unneeded includes to `evo/deterministicmns.h`, explicitly include some previously implicitly included includes.
Resolves two circular dependencies
* refactor: remove circular depend, unused include
* refactor: use a vector instead of map for llmqs
this is a valuable refactor for a number of reasons.
it forces the removal of more verbose `Params().GetConsensus().llmqs.count` and instead call to `Params().HasLLMQ()`
`llmqs` is now stored in contiguous memory (which hopefully means better lookup time / iteration time)
std::vector is much more constexpr friendly, and normally is better optimized
Signed-off-by: Pasta <pasta@dashboost.org>
* use copy_if
Signed-off-by: Pasta <pasta@dashboost.org>
* fixes
Signed-off-by: Pasta <pasta@dashboost.org>
* use unique_ptr instead of shared
Signed-off-by: pasta <pasta@dashboost.org>
* unique_ptr over shared_ptr
Signed-off-by: pasta <pasta@dashboost.org>
* remove unneeded ptr
Signed-off-by: pasta <pasta@dashboost.org>
* Adjust IsTxSafeForMining checks
Signed-off-by: pasta <pasta@dashboost.org>
* use const ref
Signed-off-by: pasta <pasta@dashboost.org>
* add a todo
Signed-off-by: pasta <pasta@dashboost.org>
* use optional instead of magic max value
fixes a hypothetical bug where myIdx is not "initialized" (ie max), and we sleep forever
Signed-off-by: pasta <pasta@dashboost.org>
* simplify relay check
Signed-off-by: pasta <pasta@dashboost.org>
* use count_if instead of a loop
Signed-off-by: pasta <pasta@dashboost.org>
* add a few vector reserves
Signed-off-by: pasta <pasta@dashboost.org>