This monstrous change eliminates all remaining uses of
g_connman global variable in Dash-specific code.
Unlike previous changes eliminating g_connman use
that were isolated to particular modules, this one covers
multiple modules simultaneously because they are so interdependent
that change in one module was quickly spreading to others.
This is mostly invariant change that was done by
* changing all functions using g_connman to use connman argument,
* changing all functions calling these functions to use connman argument,
* repeating previous step until there's nothing to change.
After multiple iterations, this process converged to final result,
producing code that is mostly equivalent to original one, but passing
CConnman instance through arguments instead of global variable.
The only exception to equivalence of resulting code is that I had to
create overload of CMasternodeMan::CheckAndRemove() method without arguments
that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and
CFlatDB<CMasternodeMan>::Load() methods.
Normal CMasternodeMan::CheckAndRemove() overload now has argument of
CConnman& type and is used everywhere else.
The normal overload has this code in the beginning:
if(!masternodeSync.IsMasternodeListSynced()) return;
Masternode list is not synced yet when we load "mncache.dat" file,
and we save "mncache.dat" file on shutdown, so I presume that it's OK
to use overload that does nothing in both cases.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
Pass reference to CConnman instance to methods of CInstantSend
and other instantsend-related classes instead of using g_connman
global variable there.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* fix CMasternode::CalculateScore, new mn score algo activation is triggered by DIP0001 lock-in
* unify rank calculation, base it on full mn vector rather than using active mns only
* bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* unify rank calculations even further
* fix (partially revert previous one)
* Store masternodes in a map instead of a vector, drop unused functions in CMasternodeMan
* CTxIn vin -> COutPoint outpoint
* do not use CMasternodeMan::Find outside of the class
* update GetMasternodeInfo
* safe version of GetNextMasternodeInQueueForPayment
* fix ProcessMasternodeConnections
* bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* Remove orphan state wipe from UnloadBlockIndex.
As orphan state is now "network state", like in
d6ea737be1,
UnloadBlockIndex is only used during init if we end up reindexing
to clear our block state so that we can start over. However, at
that time no connections have been brought up as CConnman hasn't
been started yet, so all of the network processing state logic is
empty when its called.
* Move network-msg-processing code out of main to its own file
* Rename the remaining main.{h,cpp} to validation.{h,cpp}
* net: move CBanDB and CAddrDB out of net.h/cpp
This will eventually solve a circular dependency
* net: Create CConnman to encapsulate p2p connections
* net: Move socket binding into CConnman
* net: move OpenNetworkConnection into CConnman
* net: move ban and addrman functions into CConnman
* net: Add oneshot functions to CConnman
* net: move added node functions to CConnman
* net: Add most functions needed for vNodes to CConnman
* net: handle nodesignals in CConnman
* net: Pass CConnection to wallet rather than using the global
* net: Add rpc error for missing/disabled p2p functionality
* net: Pass CConnman around as needed
* gui: add NodeID to the peer table
* net: create generic functor accessors and move vNodes to CConnman
* net: move whitelist functions into CConnman
* net: move nLastNodeId to CConnman
* net: move nLocalHostNonce to CConnman
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
* net: move messageHandlerCondition to CConnman
* net: move send/recv statistics to CConnman
* net: move SendBufferSize/ReceiveFloodSize to CConnman
* net: move nLocalServices/nRelevantServices to CConnman
These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
* net: move semOutbound and semMasternodeOutbound to CConnman
* net: SocketSendData returns written size
* net: move max/max-outbound to CConnman
* net: Pass best block known height into CConnman
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
* net: pass CClientUIInterface into CConnman
* net: Drop StartNode/StopNode and use CConnman directly
* net: Introduce CConnection::Options to avoid passing so many params
* net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options
* net: move vNodesDisconnected into CConnman
* Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting
* Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead
* net: move MAX_FEELER_CONNECTIONS into connman
- vote should be removed when corresponding orphan vote expires
- fix CInstantSend::SyncTransaction: mapTxLockVotes is indexed by vote hash, not by tx hash (use votes from candidates and from orhpan vote map to avoid looping through the whole vote map)
* protect mapRejectedBlocks by cs_main
* few block reprocessing fixes:
- DisconnectBlock should fail on DisconnectTip failure
- ResolveConflicts should fail on DisconnectBlock failure
- ReprocessBlocks cleanup
* don't ban on IsBlockValueValid/IsBlockPayeeValid failure
* Multi-quorum InstantSend, complete refactoring
+ cleanup for IS and partial protobump
* more changes:
- allow InstantSend tx to have 10 inputs max
- store many unique tx hashes in mapVotedOutpoints
- more checks in AcceptToMemoryPoolWorker (moved from ProcessMessage + CTxLockRequest(tx).IsValid() )
* More changes:
- let multiple lock candidates compete for votes
- fail to vote on the same outpoint twice early
* More changes:
- notify CInstantSend on UpdatedBlockTip -> remove cs_main from CheckAndRemove()
- notify CInstantSend on SyncTransaction -> count expiration block starting from the block corresponding tx was confirmed instead of the block lock candidate/vote was created
- fixed few locks
* add comments about nConfirmedHeight
* Fix "Block vs Lock" edge case
* Fix "Block vs Lock" edge case, p2
* Fix issues:
- fix logic for locking inputs and notifying - see UpdateLockedTransaction, TryToFinalizeLockCandidate
- add missing hash inserting in ProcessTxLockVote
- add nMaxBlocks param to ResolveConflicts to limit max depth allowed to disconnect blocks recursively
- fix false positive mempool conflict
- add missing mutex locks
- fix fRequireUnspent logic in CTxLockRequest::IsValid
- some were not used, some were included twice, some were in the wrong place, some were missing (but it compiled because some were in the wrong place)
- organized a bit better, grouped dash specific includes in original bitcoin files, should save some time solving conflicts when/if merging patches later
- make script verification a part of IsInstantSendTxValid()
- relax nLockTime for IS txes since we don't have compatibility with 12.0 IS txes anyway now (fee is lower in 12.1)
* locks in PS
* lock in governance
* locks in IS
* lock in ProcessGetData
* locks in CMasternodeSync
* centralize mnodeman.Check call
* locks order in mnpayments
* use current block chainTip when possible (less locks)
* add missing lock in CountInputsWithAmount
* fix deadlock RequestLowDataPaymentBlocks/IsTransactionValid
* LOCK2 in CheckMnbAndUpdateMasternodeList, CheckAndUpdate, SendVerifyRequest
* LOCK(cs) is not needed here
* Decouple governance init actions from serialization
Should fix this:
```
Assertion failed: lock governance.cs not held in governance-classes.cpp:117; locks held:
cs_Shutdown init.cpp:200 (TRY)
cs ./governance.h:195
cs governance.cpp:835
Abort trap: 6
```
- TXLOCKREQUEST should be processed as normal tx plus some custom logic, should not "fake" inventory
- should not create "fake" local lock, should instead keep track of orphan votes and reprocess them when corresponding TXLOCKREQUEST arrives
- orphan vote time map should be indexed by full outpoint, not by txid of mn collateral
bump MIN_INSTANTSEND_PROTO_VERSION
* slightly refactor IS:
- the only place where logic is changed: `ProcessTxLockVote()` - it should first try to find mn and fail if none was found and only then try to call `GetMasternodeRank()` (which is heavy)
- fixed few `cs_main`
- slightly optimized number of `tx.GetHash()` calls
- lots of `const` (fixed few related functions in main.cpp)
- few smaller fixes: iterators, log output, comments, etc
- use thread safe methods of mnodeman
- safety check in GetAverageUnknownVoteTime
- rename all 3 instantsend sporks
- remove SPORK_7_MASTERNODE_SCANNING (not used anymore)
- change `_DEFAULT` for spork 2 and 3, adjust comments for for them
- fix GetSporkNameByID() (should not return smth_DEFAULT)
da406e3 Masternode sync improvements
- add simple helpers for few more sync states (use them where appropriate instead of old code + rpc output)
- use new helpers to avoid meaningless message processing
- actually fail if sync shouldn't continue due to lack of info, make sure Reset is used to quit failed state
f0ed400 darkSendSigner.SignMessage() should not return error message
154f1b6 darkSendSigner.VerifyMessage() should return non-localized message, its callers should populate error to debug.log
b130c32 darkSendSigner.GetKeysFromSecret() should not return error message, its callers should handle it
86d8505 Refactor CActiveMasternode
+ move strMasterNodeAddr to CActiveMasternode
a005c79 Refactor InstantSend
+ new lock cs_instantsend to protect maps on CleanTransactionLocksList()
+ new DEFAULT_INSTANTSEND_DEPTH constant
+ rename MIN_INSTANTX_PROTO_VERSION to MIN_INSTANTSEND_PROTO_VERSION and bump it
d24182c Refactor Privatesend
+ decouple from util.h and version.h
+ more functions for CDarksendBroadcastTx: constructors, signing, serialization
+ move from rand() to insecure_rand() in general but to GetRand() for session id
+ fix defaults
42bdf42 Refactor/fix spork:
- move ProcessSpork, GetSporkValue, IsSporkActive, ExecuteSpork and mapSporksActive to CSporkManager
- move Sign, CheckSignature, Relay to CSporkMessage
- move ReprocessBlocks out of sporks to main.cpp / rename DisconnectBlocksAndReprocess to DisconnectBlocks
- rename SporkKey to SporkPubKey
- bugfix: only set strMasterPrivKey if spork signature produced by that key was verified successfully
- few log format changes, cleaned up includes
15a6a16 Implement transaction lock zmq notifications
3bc86a6 always push zmqpubhashtxlock even if tx is not from/to our wallet
568315b fix typo
b6d41d2 fix data size for notification name
339be11 implement zmqpubrawtxlock
70f44f9 update zmq_sub.py with hashtxlock and rawtxlock
3249a63 Fix logging - CTransaction::ToString() always has `\n` at the end of a string, avoid adding empty line
ec03753 make mnw errors and ThreadCheckDarkSendPool less spammy
5b678af fix errorMessage - it should not have `\n`, let output code handle line endings instead
a81cdf7 rename `dash-darksend` thread to `dash-privatesend`
5e4f468 fix/remove outdated code
f1c9678 Break tooltip about third party urls in 2 lines
- Fix CreateTransaction and GetDepthInMainChain for IX compatibility
- Prepare IsIXTXValid for the next update (see FIXME in CreateTransaction)
- Unify processing of TX/IX/DSTX a bit more
- Clean up some code