3828a79711 scripted-diff: prefer MAC_OSX over __APPLE__ (fanquake)
fa6e841e89 gui: remove macOS ProgressBar workaround (fanquake)
68c272527f gui: remove SubstituteFonts (fanquake)
6c6dbd8af5 doc: mention that macOS 10.10 is now required (fanquake)
84b0cfa8b6 release: bump minimum required macOS to 10.10 (fanquake)
26b15df99d depends: set OSX_MIN_VERSION to 10.10 (fanquake)
Pull request description:
Closes#13362
d99abfddb0c8f2111340a6127e77cc686e0043d8
This workaround should no longer be required, as it should have only been in use when compiled with the 10.7 SDK, which we haven't been building with for a while now.
5bc5ae30982a0f0f6a9804b05d99434af770c724
The bugreport linked with this code is for an unrelated? issue, however from what I can tell the correct QTBUG is this one https://bugreports.qt.io/browse/QTBUG-20880. Reading though the discussion there, it seems that the way progress bars are animated changed in macOS 10.10.
Qt was patched [here (5.5+)](https://codereview.qt-project.org/#/c/112379/):
> Disable progress bar animations on 10.10 Yosemite and higher - the native style does not animate them any more. Keep the indeterminate progress bar animation.
Given all of that, I don't think this is worth keeping around, as it would seem to only be useful in the case that a macOS user is compiling with a Qt < 5.5. That should be pretty unlikely, as we don't support downloaded Qt binaries, and brew currently provides [5.11.1](571b46213c/Formula/qt.rb).
Tree-SHA512: 4278cb30cc9bcb313e166129ecf032c808995f8b51a3123637c47860a0010ac88f86f82ec44792153b6b1e5cca595f25013b2eaeae80194647b9ce4f7eaf32c1
* build: Enable C++11 build, require C++11 compiler
Implements #6211.
* depends: use c++11
* build: update ax_cxx_compile_stdcxx to serial 4
* build: force a c++ standard to be specified
Newer compilers may switch to newer standards by default. For example, gcc6
uses std=gnu++14 by default.
* c++11: fix libbdb build against libc++ in c++11 mode
atomic_init clashes with
* c++11: CAccountingEntry must be defined before use in a list
c++11ism. This fixes builds against libc++.
tl;dr: Update to the newer stable toolchain and SDK for OSX without giving up
any backwards compatibility. We can move to clang 3.5 as a next step which
allows use to use libc++ and the 10.10 sdk, but we'll need to find a build that
works in gitian/travis first.
Switch to a new, better maintained fork of cctools:
https://github.com/tpoechtrager/cctools-port
I've forked this and will be working on it some as well:
https://github.com/theuni/cctools-port
This brings in:
cctools v862
ld64: v241.9
It also fixes 64bit builds, so there's no longer any need to use a 32bit clang.
Since clang is no longer tied to an old/crusty 32bit build, clang has been
upgraded to 3.3. Unfortunately, there's a bug in 3.4 that breaks builds. 3.5
works fine, but there are no binary builds compatible with precise, which is
currently used for gitian and travis. We could always build our own if
necessary.
After updating to stable clang/linker/cctools, it's possible to use a more
recent SDK. The current SDK (10.7) through the most recent 10.10 have all been
built/tested successfully, both with and without 10.6 compatibility. However,
10.10 requires clang 3.5.
SDKs >= 10.9 use libc++ rather than libstdc++. This is verified working as well.