// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2020 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_VALIDATIONINTERFACE_H #define BITCOIN_VALIDATIONINTERFACE_H #include // CTransaction(Ref) #include #include #include extern RecursiveMutex cs_main; class BlockValidationState; class CBlock; class CBlockIndex; struct CBlockLocator; class CConnman; class CValidationInterface; class CGovernanceVote; class CDeterministicMNList; class CDeterministicMNListDiff; class uint256; class CScheduler; enum class MemPoolRemovalReason; namespace Governance { class Object; } namespace llmq { class CChainLockSig; struct CInstantSendLock; class CRecoveredSig; } // namespace llmq /** Register subscriber */ void RegisterValidationInterface(CValidationInterface* callbacks); /** Unregister subscriber. DEPRECATED. This is not safe to use when the RPC server or main message handler thread is running. */ void UnregisterValidationInterface(CValidationInterface* callbacks); /** Unregister all subscribers */ void UnregisterAllValidationInterfaces(); // Alternate registration functions that release a shared_ptr after the last // notification is sent. These are useful for race-free cleanup, since // unregistration is nonblocking and can return before the last notification is // processed. /** Register subscriber */ void RegisterSharedValidationInterface(std::shared_ptr callbacks); /** Unregister subscriber */ void UnregisterSharedValidationInterface(std::shared_ptr callbacks); /** * Pushes a function to callback onto the notification queue, guaranteeing any * callbacks generated prior to now are finished when the function is called. * * Be very careful blocking on func to be called if any locks are held - * validation interface clients may not be able to make progress as they often * wait for things like cs_main, so blocking until func is called with cs_main * will result in a deadlock (that DEBUG_LOCKORDER will miss). */ void CallFunctionInValidationInterfaceQueue(std::function func); /** * This is a synonym for the following, which asserts certain locks are not * held: * std::promise promise; * CallFunctionInValidationInterfaceQueue([&promise] { * promise.set_value(); * }); * promise.get_future().wait(); */ void SyncWithValidationInterfaceQueue() LOCKS_EXCLUDED(cs_main); /** * Implement this to subscribe to events generated in validation * * Each CValidationInterface() subscriber will receive event callbacks * in the order in which the events were generated by validation. * Furthermore, each ValidationInterface() subscriber may assume that * callbacks effectively run in a single thread with single-threaded * memory consistency. That is, for a given ValidationInterface() * instantiation, each callback will complete before the next one is * invoked. This means, for example when a block is connected that the * UpdatedBlockTip() callback may depend on an operation performed in * the BlockConnected() callback without worrying about explicit * synchronization. No ordering should be assumed across * ValidationInterface() subscribers. */ class CValidationInterface { protected: virtual void AcceptedBlockHeader(const CBlockIndex *pindexNew) {} virtual void NotifyHeaderTip(const CBlockIndex *pindexNew, bool fInitialDownload) {} /** * Protected destructor so that instances can only be deleted by derived classes. * If that restriction is no longer desired, this should be made public and virtual. */ ~CValidationInterface() = default; /** * Notifies listeners when the block chain tip advances. * * When multiple blocks are connected at once, UpdatedBlockTip will be called on the final tip * but may not be called on every intermediate tip. If the latter behavior is desired, * subscribe to BlockConnected() instead. * * Called on a background thread. */ virtual void UpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) {} /** * Same as UpdatedBlockTip, but called from the caller's thread */ virtual void SynchronousUpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) {} /** * Notifies listeners of a transaction having been added to mempool. * * Called on a background thread. */ virtual void TransactionAddedToMempool(const CTransactionRef &xn, int64_t nAcceptTime, uint64_t mempool_sequence) {} /** * Notifies listeners of a transaction leaving mempool. * * This notification fires for transactions that are removed from the * mempool for the following reasons: * * - EXPIRY (expired from mempool after -mempoolexpiry hours) * - SIZELIMIT (removed in size limiting if the mempool exceeds -maxmempool megabytes) * - REORG (removed during a reorg) * - CONFLICT (removed because it conflicts with in-block transaction) * * This does not fire for transactions that are removed from the mempool * because they have been included in a block. Any client that is interested * in transactions removed from the mempool for inclusion in a block can learn * about those transactions from the BlockConnected notification. * * Transactions that are removed from the mempool because they conflict * with a transaction in the new block will have * TransactionRemovedFromMempool events fired *before* the BlockConnected * event is fired. If multiple blocks are connected in one step, then the * ordering could be: * * - TransactionRemovedFromMempool(tx1 from block A) * - TransactionRemovedFromMempool(tx2 from block A) * - TransactionRemovedFromMempool(tx1 from block B) * - TransactionRemovedFromMempool(tx2 from block B) * - BlockConnected(A) * - BlockConnected(B) * * Called on a background thread. */ virtual void TransactionRemovedFromMempool(const CTransactionRef& tx, MemPoolRemovalReason reason, uint64_t mempool_sequence) {} /** * Notifies listeners of a block being connected. * Provides a vector of transactions evicted from the mempool as a result. * * Called on a background thread. */ virtual void BlockConnected(const std::shared_ptr &block, const CBlockIndex *pindex) {} /** * Notifies listeners of a block being disconnected * * Called on a background thread. */ virtual void BlockDisconnected(const std::shared_ptr &block, const CBlockIndex *pindex) {} virtual void NotifyTransactionLock(const CTransactionRef &tx, const std::shared_ptr& islock) {} virtual void NotifyChainLock(const CBlockIndex* pindex, const std::shared_ptr& clsig) {} virtual void NotifyGovernanceVote(const CDeterministicMNList& tip_mn_list, const std::shared_ptr& vote) {} virtual void NotifyGovernanceObject(const std::shared_ptr& object) {} virtual void NotifyInstantSendDoubleSpendAttempt(const CTransactionRef& currentTx, const CTransactionRef& previousTx) {} virtual void NotifyRecoveredSig(const std::shared_ptr& sig) {} virtual void NotifyMasternodeListChanged(bool undo, const CDeterministicMNList& oldMNList, const CDeterministicMNListDiff& diff) {} /** * Notifies listeners of the new active block chain on-disk. * * Prior to this callback, any updates are not guaranteed to persist on disk * (ie clients need to handle shutdown/restart safety by being able to * understand when some updates were lost due to unclean shutdown). * * When this callback is invoked, the validation changes done by any prior * callback are guaranteed to exist on disk and survive a restart, including * an unclean shutdown. * * Provides a locator describing the best chain, which is likely useful for * storing current state on disk in client DBs. * * Called on a background thread. */ virtual void ChainStateFlushed(const CBlockLocator &locator) {} /** * Notifies listeners of a block validation result. * If the provided BlockValidationState IsValid, the provided block * is guaranteed to be the current best block at the time the * callback was generated (not necessarily now) */ virtual void BlockChecked(const CBlock&, const BlockValidationState&) {} /** * Notifies listeners that a block which builds directly on our current tip * has been received and connected to the headers tree, though not validated yet */ virtual void NewPoWValidBlock(const CBlockIndex *pindex, const std::shared_ptr& block) {}; friend class CMainSignals; }; struct MainSignalsInstance; class CMainSignals { private: std::unique_ptr m_internals; friend void ::RegisterSharedValidationInterface(std::shared_ptr); friend void ::UnregisterValidationInterface(CValidationInterface*); friend void ::UnregisterAllValidationInterfaces(); friend void ::CallFunctionInValidationInterfaceQueue(std::function func); public: /** Register a CScheduler to give callbacks which should run in the background (may only be called once) */ void RegisterBackgroundSignalScheduler(CScheduler& scheduler); /** Unregister a CScheduler to give callbacks which should run in the background - these callbacks will now be dropped! */ void UnregisterBackgroundSignalScheduler(); /** Call any remaining callbacks on the calling thread */ void FlushBackgroundCallbacks(); size_t CallbacksPending(); void AcceptedBlockHeader(const CBlockIndex *pindexNew); void NotifyHeaderTip(const CBlockIndex *pindexNew, bool fInitialDownload); void UpdatedBlockTip(const CBlockIndex *, const CBlockIndex *, bool fInitialDownload); void SynchronousUpdatedBlockTip(const CBlockIndex *, const CBlockIndex *, bool fInitialDownload); void TransactionAddedToMempool(const CTransactionRef&, int64_t, uint64_t mempool_sequence); void TransactionRemovedFromMempool(const CTransactionRef&, MemPoolRemovalReason, uint64_t mempool_sequence); void BlockConnected(const std::shared_ptr &, const CBlockIndex *pindex); void BlockDisconnected(const std::shared_ptr &, const CBlockIndex* pindex); void NotifyTransactionLock(const CTransactionRef &tx, const std::shared_ptr& islock); void NotifyChainLock(const CBlockIndex* pindex, const std::shared_ptr& clsig); void NotifyGovernanceVote(const CDeterministicMNList& tip_mn_list, const std::shared_ptr& vote); void NotifyGovernanceObject(const std::shared_ptr& object); void NotifyInstantSendDoubleSpendAttempt(const CTransactionRef ¤tTx, const CTransactionRef &previousTx); void NotifyRecoveredSig(const std::shared_ptr &sig); void NotifyMasternodeListChanged(bool undo, const CDeterministicMNList& oldMNList, const CDeterministicMNListDiff& diff); void ChainStateFlushed(const CBlockLocator &); void BlockChecked(const CBlock&, const BlockValidationState&); void NewPoWValidBlock(const CBlockIndex *, const std::shared_ptr&); }; CMainSignals& GetMainSignals(); #endif // BITCOIN_VALIDATIONINTERFACE_H