// Copyright (c) 2012-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include #include #include #include #include BOOST_FIXTURE_TEST_SUITE(allocator_tests, BasicTestingSetup) BOOST_AUTO_TEST_CASE(arena_tests) { // Fake memory base address for testing // without actually using memory. void *synth_base = reinterpret_cast(0x08000000); const size_t synth_size = 1024*1024; Arena b(synth_base, synth_size, 16); void *chunk = b.alloc(1000); #ifdef ARENA_DEBUG b.walk(); #endif BOOST_CHECK(chunk != nullptr); BOOST_CHECK(b.stats().used == 1008); // Aligned to 16 BOOST_CHECK(b.stats().total == synth_size); // Nothing has disappeared? b.free(chunk); #ifdef ARENA_DEBUG b.walk(); #endif BOOST_CHECK(b.stats().used == 0); BOOST_CHECK(b.stats().free == synth_size); try { // Test exception on double-free b.free(chunk); BOOST_CHECK(0); } catch(std::runtime_error &) { } void *a0 = b.alloc(128); void *a1 = b.alloc(256); void *a2 = b.alloc(512); BOOST_CHECK(b.stats().used == 896); BOOST_CHECK(b.stats().total == synth_size); #ifdef ARENA_DEBUG b.walk(); #endif b.free(a0); #ifdef ARENA_DEBUG b.walk(); #endif BOOST_CHECK(b.stats().used == 768); b.free(a1); BOOST_CHECK(b.stats().used == 512); void *a3 = b.alloc(128); #ifdef ARENA_DEBUG b.walk(); #endif BOOST_CHECK(b.stats().used == 640); b.free(a2); BOOST_CHECK(b.stats().used == 128); b.free(a3); BOOST_CHECK(b.stats().used == 0); BOOST_CHECK_EQUAL(b.stats().chunks_used, 0U); BOOST_CHECK(b.stats().total == synth_size); BOOST_CHECK(b.stats().free == synth_size); BOOST_CHECK_EQUAL(b.stats().chunks_free, 1U); std::vector addr; BOOST_CHECK(b.alloc(0) == nullptr); // allocating 0 always returns nullptr #ifdef ARENA_DEBUG b.walk(); #endif // Sweeping allocate all memory for (int x=0; x<1024; ++x) addr.push_back(b.alloc(1024)); BOOST_CHECK(b.stats().free == 0); BOOST_CHECK(b.alloc(1024) == nullptr); // memory is full, this must return nullptr BOOST_CHECK(b.alloc(0) == nullptr); for (int x=0; x<1024; ++x) b.free(addr[x]); addr.clear(); BOOST_CHECK(b.stats().total == synth_size); BOOST_CHECK(b.stats().free == synth_size); // Now in the other direction... for (int x=0; x<1024; ++x) addr.push_back(b.alloc(1024)); for (int x=0; x<1024; ++x) b.free(addr[1023-x]); addr.clear(); // Now allocate in smaller unequal chunks, then deallocate haphazardly // Not all the chunks will succeed allocating, but freeing nullptr is // allowed so that is no problem. for (int x=0; x<2048; ++x) addr.push_back(b.alloc(x+1)); for (int x=0; x<2048; ++x) b.free(addr[((x*23)%2048)^242]); addr.clear(); // Go entirely wild: free and alloc interleaved, // generate targets and sizes using pseudo-randomness. for (int x=0; x<2048; ++x) addr.push_back(0); uint32_t s = 0x12345678; for (int x=0; x<5000; ++x) { int idx = s & (addr.size()-1); if (s & 0x80000000) { b.free(addr[idx]); addr[idx] = 0; } else if(!addr[idx]) { addr[idx] = b.alloc((s >> 16) & 2047); } bool lsb = s & 1; s >>= 1; if (lsb) s ^= 0xf00f00f0; // LFSR period 0xf7ffffe0 } for (void *ptr: addr) b.free(ptr); addr.clear(); BOOST_CHECK(b.stats().total == synth_size); BOOST_CHECK(b.stats().free == synth_size); } /** Mock LockedPageAllocator for testing */ class TestLockedPageAllocator: public LockedPageAllocator { public: TestLockedPageAllocator(int count_in, int lockedcount_in): count(count_in), lockedcount(lockedcount_in) {} void* AllocateLocked(size_t len, bool *lockingSuccess) override { *lockingSuccess = false; if (count > 0) { --count; if (lockedcount > 0) { --lockedcount; *lockingSuccess = true; } return reinterpret_cast(0x08000000 + (count<<24)); // Fake address, do not actually use this memory } return 0; } void FreeLocked(void* addr, size_t len) override { } size_t GetLimit() override { return std::numeric_limits::max(); } private: int count; int lockedcount; }; BOOST_AUTO_TEST_CASE(lockedpool_tests_mock) { // Test over three virtual arenas, of which one will succeed being locked std::unique_ptr x = MakeUnique(3, 1); LockedPool pool(std::move(x)); BOOST_CHECK(pool.stats().total == 0); BOOST_CHECK(pool.stats().locked == 0); // Ensure unreasonable requests are refused without allocating anything void *invalid_toosmall = pool.alloc(0); BOOST_CHECK(invalid_toosmall == nullptr); BOOST_CHECK(pool.stats().used == 0); BOOST_CHECK(pool.stats().free == 0); void *invalid_toobig = pool.alloc(LockedPool::ARENA_SIZE+1); BOOST_CHECK(invalid_toobig == nullptr); BOOST_CHECK(pool.stats().used == 0); BOOST_CHECK(pool.stats().free == 0); void *a0 = pool.alloc(LockedPool::ARENA_SIZE / 2); BOOST_CHECK(a0); BOOST_CHECK(pool.stats().locked == LockedPool::ARENA_SIZE); void *a1 = pool.alloc(LockedPool::ARENA_SIZE / 2); BOOST_CHECK(a1); void *a2 = pool.alloc(LockedPool::ARENA_SIZE / 2); BOOST_CHECK(a2); void *a3 = pool.alloc(LockedPool::ARENA_SIZE / 2); BOOST_CHECK(a3); void *a4 = pool.alloc(LockedPool::ARENA_SIZE / 2); BOOST_CHECK(a4); void *a5 = pool.alloc(LockedPool::ARENA_SIZE / 2); BOOST_CHECK(a5); // We've passed a count of three arenas, so this allocation should fail void *a6 = pool.alloc(16); BOOST_CHECK(!a6); pool.free(a0); pool.free(a2); pool.free(a4); pool.free(a1); pool.free(a3); pool.free(a5); BOOST_CHECK(pool.stats().total == 3*LockedPool::ARENA_SIZE); BOOST_CHECK(pool.stats().locked == LockedPool::ARENA_SIZE); BOOST_CHECK(pool.stats().used == 0); } // These tests used the live LockedPoolManager object, this is also used // by other tests so the conditions are somewhat less controllable and thus the // tests are somewhat more error-prone. BOOST_AUTO_TEST_CASE(lockedpool_tests_live) { LockedPoolManager &pool = LockedPoolManager::Instance(); LockedPool::Stats initial = pool.stats(); void *a0 = pool.alloc(16); BOOST_CHECK(a0); // Test reading and writing the allocated memory *((uint32_t*)a0) = 0x1234; BOOST_CHECK(*((uint32_t*)a0) == 0x1234); pool.free(a0); try { // Test exception on double-free pool.free(a0); BOOST_CHECK(0); } catch(std::runtime_error &) { } // If more than one new arena was allocated for the above tests, something is wrong BOOST_CHECK(pool.stats().total <= (initial.total + LockedPool::ARENA_SIZE)); // Usage must be back to where it started BOOST_CHECK(pool.stats().used == initial.used); } BOOST_AUTO_TEST_SUITE_END()