// // immer: immutable data structures for C++ // Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente // // This software is distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt // #pragma once #ifndef IMMER_DEBUG_TRACES #define IMMER_DEBUG_TRACES 0 #endif #ifndef IMMER_DEBUG_PRINT #define IMMER_DEBUG_PRINT 0 #endif #ifndef IMMER_DEBUG_DEEP_CHECK #define IMMER_DEBUG_DEEP_CHECK 0 #endif #if IMMER_DEBUG_TRACES || IMMER_DEBUG_PRINT #include #include #endif #if IMMER_DEBUG_TRACES #define IMMER_TRACE(...) std::cout << __VA_ARGS__ << std::endl #else #define IMMER_TRACE(...) #endif #define IMMER_TRACE_F(...) \ IMMER_TRACE(__FILE__ << ":" << __LINE__ << ": " << __VA_ARGS__) #define IMMER_TRACE_E(expr) \ IMMER_TRACE(" " << #expr << " = " << (expr)) #if defined(_MSC_VER) #define IMMER_UNREACHABLE __assume(false) #define IMMER_LIKELY(cond) cond #define IMMER_UNLIKELY(cond) cond #define IMMER_FORCEINLINE __forceinline #define IMMER_PREFETCH(p) #else #define IMMER_UNREACHABLE __builtin_unreachable() #define IMMER_LIKELY(cond) __builtin_expect(!!(cond), 1) #define IMMER_UNLIKELY(cond) __builtin_expect(!!(cond), 0) #define IMMER_FORCEINLINE inline __attribute__ ((always_inline)) #define IMMER_PREFETCH(p) // #define IMMER_PREFETCH(p) __builtin_prefetch(p) #endif #define IMMER_DESCENT_DEEP 0 #ifdef NDEBUG #define IMMER_ENABLE_DEBUG_SIZE_HEAP 0 #else #define IMMER_ENABLE_DEBUG_SIZE_HEAP 1 #endif namespace immer { const auto default_bits = 5; const auto default_free_list_size = 1 << 10; } // namespace immer