// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014 vertoe & the Darkcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_UINT256_H #define BITCOIN_UINT256_H #include #include #include #include #include extern const signed char p_util_hexdigit[256]; // defined in util.cpp inline signed char HexDigit(char c) { return p_util_hexdigit[(unsigned char)c]; } /** Base class without constructors for uint256 and uint160. * This makes the compiler let you use it in a union. */ template class base_uint { protected: enum { WIDTH=BITS/32 }; uint32_t pn[WIDTH]; public: bool operator!() const { for (int i = 0; i < WIDTH; i++) if (pn[i] != 0) return false; return true; } const base_uint operator~() const { base_uint ret; for (int i = 0; i < WIDTH; i++) ret.pn[i] = ~pn[i]; return ret; } const base_uint operator-() const { base_uint ret; for (int i = 0; i < WIDTH; i++) ret.pn[i] = ~pn[i]; ret++; return ret; } double getdouble() const { double ret = 0.0; double fact = 1.0; for (int i = 0; i < WIDTH; i++) { ret += fact * pn[i]; fact *= 4294967296.0; } return ret; } base_uint& operator=(uint64_t b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; return *this; } base_uint& operator^=(const base_uint& b) { for (int i = 0; i < WIDTH; i++) pn[i] ^= b.pn[i]; return *this; } base_uint& operator&=(const base_uint& b) { for (int i = 0; i < WIDTH; i++) pn[i] &= b.pn[i]; return *this; } base_uint& operator|=(const base_uint& b) { for (int i = 0; i < WIDTH; i++) pn[i] |= b.pn[i]; return *this; } base_uint& operator^=(uint64_t b) { pn[0] ^= (unsigned int)b; pn[1] ^= (unsigned int)(b >> 32); return *this; } base_uint& operator|=(uint64_t b) { pn[0] |= (unsigned int)b; pn[1] |= (unsigned int)(b >> 32); return *this; } base_uint& operator<<=(unsigned int shift) { base_uint a(*this); for (int i = 0; i < WIDTH; i++) pn[i] = 0; int k = shift / 32; shift = shift % 32; for (int i = 0; i < WIDTH; i++) { if (i+k+1 < WIDTH && shift != 0) pn[i+k+1] |= (a.pn[i] >> (32-shift)); if (i+k < WIDTH) pn[i+k] |= (a.pn[i] << shift); } return *this; } base_uint& operator>>=(unsigned int shift) { base_uint a(*this); for (int i = 0; i < WIDTH; i++) pn[i] = 0; int k = shift / 32; shift = shift % 32; for (int i = 0; i < WIDTH; i++) { if (i-k-1 >= 0 && shift != 0) pn[i-k-1] |= (a.pn[i] << (32-shift)); if (i-k >= 0) pn[i-k] |= (a.pn[i] >> shift); } return *this; } base_uint& operator+=(const base_uint& b) { uint64_t carry = 0; for (int i = 0; i < WIDTH; i++) { uint64_t n = carry + pn[i] + b.pn[i]; pn[i] = n & 0xffffffff; carry = n >> 32; } return *this; } base_uint& operator-=(const base_uint& b) { *this += -b; return *this; } base_uint& operator+=(uint64_t b64) { base_uint b; b = b64; *this += b; return *this; } base_uint& operator-=(uint64_t b64) { base_uint b; b = b64; *this += -b; return *this; } base_uint& operator++() { // prefix operator int i = 0; while (++pn[i] == 0 && i < WIDTH-1) i++; return *this; } const base_uint operator++(int) { // postfix operator const base_uint ret = *this; ++(*this); return ret; } base_uint& operator--() { // prefix operator int i = 0; while (--pn[i] == (uint32_t)-1 && i < WIDTH-1) i++; return *this; } const base_uint operator--(int) { // postfix operator const base_uint ret = *this; --(*this); return ret; } friend inline bool operator<(const base_uint& a, const base_uint& b) { for (int i = base_uint::WIDTH-1; i >= 0; i--) { if (a.pn[i] < b.pn[i]) return true; else if (a.pn[i] > b.pn[i]) return false; } return false; } friend inline bool operator<=(const base_uint& a, const base_uint& b) { for (int i = base_uint::WIDTH-1; i >= 0; i--) { if (a.pn[i] < b.pn[i]) return true; else if (a.pn[i] > b.pn[i]) return false; } return true; } friend inline bool operator>(const base_uint& a, const base_uint& b) { for (int i = base_uint::WIDTH-1; i >= 0; i--) { if (a.pn[i] > b.pn[i]) return true; else if (a.pn[i] < b.pn[i]) return false; } return false; } friend inline bool operator>=(const base_uint& a, const base_uint& b) { for (int i = base_uint::WIDTH-1; i >= 0; i--) { if (a.pn[i] > b.pn[i]) return true; else if (a.pn[i] < b.pn[i]) return false; } return true; } friend inline bool operator==(const base_uint& a, const base_uint& b) { for (int i = 0; i < base_uint::WIDTH; i++) if (a.pn[i] != b.pn[i]) return false; return true; } friend inline bool operator==(const base_uint& a, uint64_t b) { if (a.pn[0] != (unsigned int)b) return false; if (a.pn[1] != (unsigned int)(b >> 32)) return false; for (int i = 2; i < base_uint::WIDTH; i++) if (a.pn[i] != 0) return false; return true; } friend inline bool operator!=(const base_uint& a, const base_uint& b) { return (!(a == b)); } friend inline bool operator!=(const base_uint& a, uint64_t b) { return (!(a == b)); } std::string GetHex() const { char psz[sizeof(pn)*2 + 1]; for (unsigned int i = 0; i < sizeof(pn); i++) sprintf(psz + i*2, "%02x", ((unsigned char*)pn)[sizeof(pn) - i - 1]); return std::string(psz, psz + sizeof(pn)*2); } void SetHex(const char* psz) { memset(pn,0,sizeof(pn)); // skip leading spaces while (isspace(*psz)) psz++; // skip 0x if (psz[0] == '0' && tolower(psz[1]) == 'x') psz += 2; // hex string to uint const char* pbegin = psz; while (::HexDigit(*psz) != -1) psz++; psz--; unsigned char* p1 = (unsigned char*)pn; unsigned char* pend = p1 + WIDTH * 4; while (psz >= pbegin && p1 < pend) { *p1 = ::HexDigit(*psz--); if (psz >= pbegin) { *p1 |= ((unsigned char)::HexDigit(*psz--) << 4); p1++; } } } void SetHex(const std::string& str) { SetHex(str.c_str()); } std::string ToString() const { return (GetHex()); } unsigned char* begin() { return (unsigned char*)&pn[0]; } unsigned char* end() { return (unsigned char*)&pn[WIDTH]; } const unsigned char* begin() const { return (unsigned char*)&pn[0]; } const unsigned char* end() const { return (unsigned char*)&pn[WIDTH]; } unsigned int size() const { return sizeof(pn); } uint64_t GetLow64() const { assert(WIDTH >= 2); return pn[0] | (uint64_t)pn[1] << 32; } // unsigned int GetSerializeSize(int nType=0, int nVersion=PROTOCOL_VERSION) const unsigned int GetSerializeSize(int nType, int nVersion) const { return sizeof(pn); } template // void Serialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) const void Serialize(Stream& s, int nType, int nVersion) const { s.write((char*)pn, sizeof(pn)); } template // void Unserialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) void Unserialize(Stream& s, int nType, int nVersion) { s.read((char*)pn, sizeof(pn)); } friend class uint160; friend class uint256; friend class uint512; }; typedef base_uint<160> base_uint160; typedef base_uint<256> base_uint256; typedef base_uint<512> base_uint512; // // uint160 and uint256 could be implemented as templates, but to keep // compile errors and debugging cleaner, they're copy and pasted. // ////////////////////////////////////////////////////////////////////////////// // // uint160 // /** 160-bit unsigned integer */ class uint160 : public base_uint160 { public: typedef base_uint160 basetype; uint160() { for (int i = 0; i < WIDTH; i++) pn[i] = 0; } uint160(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; } uint160& operator=(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; return *this; } uint160(uint64_t b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; } uint160& operator=(uint64_t b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; return *this; } explicit uint160(const std::string& str) { SetHex(str); } explicit uint160(const std::vector& vch) { if (vch.size() == sizeof(pn)) memcpy(pn, &vch[0], sizeof(pn)); else *this = 0; } }; inline bool operator==(const uint160& a, uint64_t b) { return (base_uint160)a == b; } inline bool operator!=(const uint160& a, uint64_t b) { return (base_uint160)a != b; } inline const uint160 operator<<(const base_uint160& a, unsigned int shift) { return uint160(a) <<= shift; } inline const uint160 operator>>(const base_uint160& a, unsigned int shift) { return uint160(a) >>= shift; } inline const uint160 operator<<(const uint160& a, unsigned int shift) { return uint160(a) <<= shift; } inline const uint160 operator>>(const uint160& a, unsigned int shift) { return uint160(a) >>= shift; } inline const uint160 operator^(const base_uint160& a, const base_uint160& b) { return uint160(a) ^= b; } inline const uint160 operator&(const base_uint160& a, const base_uint160& b) { return uint160(a) &= b; } inline const uint160 operator|(const base_uint160& a, const base_uint160& b) { return uint160(a) |= b; } inline const uint160 operator+(const base_uint160& a, const base_uint160& b) { return uint160(a) += b; } inline const uint160 operator-(const base_uint160& a, const base_uint160& b) { return uint160(a) -= b; } inline bool operator<(const base_uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } inline bool operator<=(const base_uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } inline bool operator>(const base_uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } inline bool operator>=(const base_uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } inline bool operator==(const base_uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } inline bool operator!=(const base_uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } inline const uint160 operator^(const base_uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } inline const uint160 operator&(const base_uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } inline const uint160 operator|(const base_uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } inline const uint160 operator+(const base_uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } inline const uint160 operator-(const base_uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } inline bool operator<(const uint160& a, const base_uint160& b) { return (base_uint160)a < (base_uint160)b; } inline bool operator<=(const uint160& a, const base_uint160& b) { return (base_uint160)a <= (base_uint160)b; } inline bool operator>(const uint160& a, const base_uint160& b) { return (base_uint160)a > (base_uint160)b; } inline bool operator>=(const uint160& a, const base_uint160& b) { return (base_uint160)a >= (base_uint160)b; } inline bool operator==(const uint160& a, const base_uint160& b) { return (base_uint160)a == (base_uint160)b; } inline bool operator!=(const uint160& a, const base_uint160& b) { return (base_uint160)a != (base_uint160)b; } inline const uint160 operator^(const uint160& a, const base_uint160& b) { return (base_uint160)a ^ (base_uint160)b; } inline const uint160 operator&(const uint160& a, const base_uint160& b) { return (base_uint160)a & (base_uint160)b; } inline const uint160 operator|(const uint160& a, const base_uint160& b) { return (base_uint160)a | (base_uint160)b; } inline const uint160 operator+(const uint160& a, const base_uint160& b) { return (base_uint160)a + (base_uint160)b; } inline const uint160 operator-(const uint160& a, const base_uint160& b) { return (base_uint160)a - (base_uint160)b; } inline bool operator<(const uint160& a, const uint160& b) { return (base_uint160)a < (base_uint160)b; } inline bool operator<=(const uint160& a, const uint160& b) { return (base_uint160)a <= (base_uint160)b; } inline bool operator>(const uint160& a, const uint160& b) { return (base_uint160)a > (base_uint160)b; } inline bool operator>=(const uint160& a, const uint160& b) { return (base_uint160)a >= (base_uint160)b; } inline bool operator==(const uint160& a, const uint160& b) { return (base_uint160)a == (base_uint160)b; } inline bool operator!=(const uint160& a, const uint160& b) { return (base_uint160)a != (base_uint160)b; } inline const uint160 operator^(const uint160& a, const uint160& b) { return (base_uint160)a ^ (base_uint160)b; } inline const uint160 operator&(const uint160& a, const uint160& b) { return (base_uint160)a & (base_uint160)b; } inline const uint160 operator|(const uint160& a, const uint160& b) { return (base_uint160)a | (base_uint160)b; } inline const uint160 operator+(const uint160& a, const uint160& b) { return (base_uint160)a + (base_uint160)b; } inline const uint160 operator-(const uint160& a, const uint160& b) { return (base_uint160)a - (base_uint160)b; } ////////////////////////////////////////////////////////////////////////////// // // uint256 // /** 256-bit unsigned integer */ class uint256 : public base_uint256 { public: typedef base_uint256 basetype; uint256() { for (int i = 0; i < WIDTH; i++) pn[i] = 0; } uint256(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; } uint256& operator=(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; return *this; } uint256(uint64_t b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; } uint256& operator=(uint64_t b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; return *this; } explicit uint256(const std::string& str) { SetHex(str); } explicit uint256(const std::vector& vch) { if (vch.size() == sizeof(pn)) memcpy(pn, &vch[0], sizeof(pn)); else *this = 0; } }; inline bool operator==(const uint256& a, uint64_t b) { return (base_uint256)a == b; } inline bool operator!=(const uint256& a, uint64_t b) { return (base_uint256)a != b; } inline const uint256 operator<<(const base_uint256& a, unsigned int shift) { return uint256(a) <<= shift; } inline const uint256 operator>>(const base_uint256& a, unsigned int shift) { return uint256(a) >>= shift; } inline const uint256 operator<<(const uint256& a, unsigned int shift) { return uint256(a) <<= shift; } inline const uint256 operator>>(const uint256& a, unsigned int shift) { return uint256(a) >>= shift; } inline const uint256 operator^(const base_uint256& a, const base_uint256& b) { return uint256(a) ^= b; } inline const uint256 operator&(const base_uint256& a, const base_uint256& b) { return uint256(a) &= b; } inline const uint256 operator|(const base_uint256& a, const base_uint256& b) { return uint256(a) |= b; } inline const uint256 operator+(const base_uint256& a, const base_uint256& b) { return uint256(a) += b; } inline const uint256 operator-(const base_uint256& a, const base_uint256& b) { return uint256(a) -= b; } inline bool operator<(const base_uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } inline bool operator<=(const base_uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } inline bool operator>(const base_uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } inline bool operator>=(const base_uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } inline bool operator==(const base_uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } inline bool operator!=(const base_uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } inline const uint256 operator^(const base_uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } inline const uint256 operator&(const base_uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } inline const uint256 operator|(const base_uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } inline const uint256 operator+(const base_uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } inline const uint256 operator-(const base_uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } inline bool operator<(const uint256& a, const base_uint256& b) { return (base_uint256)a < (base_uint256)b; } inline bool operator<=(const uint256& a, const base_uint256& b) { return (base_uint256)a <= (base_uint256)b; } inline bool operator>(const uint256& a, const base_uint256& b) { return (base_uint256)a > (base_uint256)b; } inline bool operator>=(const uint256& a, const base_uint256& b) { return (base_uint256)a >= (base_uint256)b; } inline bool operator==(const uint256& a, const base_uint256& b) { return (base_uint256)a == (base_uint256)b; } inline bool operator!=(const uint256& a, const base_uint256& b) { return (base_uint256)a != (base_uint256)b; } inline const uint256 operator^(const uint256& a, const base_uint256& b) { return (base_uint256)a ^ (base_uint256)b; } inline const uint256 operator&(const uint256& a, const base_uint256& b) { return (base_uint256)a & (base_uint256)b; } inline const uint256 operator|(const uint256& a, const base_uint256& b) { return (base_uint256)a | (base_uint256)b; } inline const uint256 operator+(const uint256& a, const base_uint256& b) { return (base_uint256)a + (base_uint256)b; } inline const uint256 operator-(const uint256& a, const base_uint256& b) { return (base_uint256)a - (base_uint256)b; } inline bool operator<(const uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } inline bool operator<=(const uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } inline bool operator>(const uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } inline bool operator>=(const uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } inline bool operator==(const uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } inline bool operator!=(const uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } inline const uint256 operator^(const uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } inline const uint256 operator&(const uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } inline const uint256 operator|(const uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } inline const uint256 operator+(const uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } inline const uint256 operator-(const uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } ////////////////////////////////////////////////////////////////////////////// // // uint512 // /** 512-bit unsigned integer */ class uint512 : public base_uint512 { public: typedef base_uint512 basetype; uint512() { for (int i = 0; i < WIDTH; i++) pn[i] = 0; } uint512(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; } uint512& operator=(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; return *this; } uint512(uint64_t b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; } uint512& operator=(uint64_t b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; return *this; } explicit uint512(const std::string& str) { SetHex(str); } explicit uint512(const std::vector& vch) { if (vch.size() == sizeof(pn)) memcpy(pn, &vch[0], sizeof(pn)); else *this = 0; } uint256 trim256() const { uint256 ret; for (unsigned int i = 0; i < uint256::WIDTH; i++){ ret.pn[i] = pn[i]; } return ret; } }; inline bool operator==(const uint512& a, uint64_t b) { return (base_uint512)a == b; } inline bool operator!=(const uint512& a, uint64_t b) { return (base_uint512)a != b; } inline const uint512 operator<<(const base_uint512& a, unsigned int shift) { return uint512(a) <<= shift; } inline const uint512 operator>>(const base_uint512& a, unsigned int shift) { return uint512(a) >>= shift; } inline const uint512 operator<<(const uint512& a, unsigned int shift) { return uint512(a) <<= shift; } inline const uint512 operator>>(const uint512& a, unsigned int shift) { return uint512(a) >>= shift; } inline const uint512 operator^(const base_uint512& a, const base_uint512& b) { return uint512(a) ^= b; } inline const uint512 operator&(const base_uint512& a, const base_uint512& b) { return uint512(a) &= b; } inline const uint512 operator|(const base_uint512& a, const base_uint512& b) { return uint512(a) |= b; } inline const uint512 operator+(const base_uint512& a, const base_uint512& b) { return uint512(a) += b; } inline const uint512 operator-(const base_uint512& a, const base_uint512& b) { return uint512(a) -= b; } inline bool operator<(const base_uint512& a, const uint512& b) { return (base_uint512)a < (base_uint512)b; } inline bool operator<=(const base_uint512& a, const uint512& b) { return (base_uint512)a <= (base_uint512)b; } inline bool operator>(const base_uint512& a, const uint512& b) { return (base_uint512)a > (base_uint512)b; } inline bool operator>=(const base_uint512& a, const uint512& b) { return (base_uint512)a >= (base_uint512)b; } inline bool operator==(const base_uint512& a, const uint512& b) { return (base_uint512)a == (base_uint512)b; } inline bool operator!=(const base_uint512& a, const uint512& b) { return (base_uint512)a != (base_uint512)b; } inline const uint512 operator^(const base_uint512& a, const uint512& b) { return (base_uint512)a ^ (base_uint512)b; } inline const uint512 operator&(const base_uint512& a, const uint512& b) { return (base_uint512)a & (base_uint512)b; } inline const uint512 operator|(const base_uint512& a, const uint512& b) { return (base_uint512)a | (base_uint512)b; } inline const uint512 operator+(const base_uint512& a, const uint512& b) { return (base_uint512)a + (base_uint512)b; } inline const uint512 operator-(const base_uint512& a, const uint512& b) { return (base_uint512)a - (base_uint512)b; } inline bool operator<(const uint512& a, const base_uint512& b) { return (base_uint512)a < (base_uint512)b; } inline bool operator<=(const uint512& a, const base_uint512& b) { return (base_uint512)a <= (base_uint512)b; } inline bool operator>(const uint512& a, const base_uint512& b) { return (base_uint512)a > (base_uint512)b; } inline bool operator>=(const uint512& a, const base_uint512& b) { return (base_uint512)a >= (base_uint512)b; } inline bool operator==(const uint512& a, const base_uint512& b) { return (base_uint512)a == (base_uint512)b; } inline bool operator!=(const uint512& a, const base_uint512& b) { return (base_uint512)a != (base_uint512)b; } inline const uint512 operator^(const uint512& a, const base_uint512& b) { return (base_uint512)a ^ (base_uint512)b; } inline const uint512 operator&(const uint512& a, const base_uint512& b) { return (base_uint512)a & (base_uint512)b; } inline const uint512 operator|(const uint512& a, const base_uint512& b) { return (base_uint512)a | (base_uint512)b; } inline const uint512 operator+(const uint512& a, const base_uint512& b) { return (base_uint512)a + (base_uint512)b; } inline const uint512 operator-(const uint512& a, const base_uint512& b) { return (base_uint512)a - (base_uint512)b; } inline bool operator<(const uint512& a, const uint512& b) { return (base_uint512)a < (base_uint512)b; } inline bool operator<=(const uint512& a, const uint512& b) { return (base_uint512)a <= (base_uint512)b; } inline bool operator>(const uint512& a, const uint512& b) { return (base_uint512)a > (base_uint512)b; } inline bool operator>=(const uint512& a, const uint512& b) { return (base_uint512)a >= (base_uint512)b; } inline bool operator==(const uint512& a, const uint512& b) { return (base_uint512)a == (base_uint512)b; } inline bool operator!=(const uint512& a, const uint512& b) { return (base_uint512)a != (base_uint512)b; } inline const uint512 operator^(const uint512& a, const uint512& b) { return (base_uint512)a ^ (base_uint512)b; } inline const uint512 operator&(const uint512& a, const uint512& b) { return (base_uint512)a & (base_uint512)b; } inline const uint512 operator|(const uint512& a, const uint512& b) { return (base_uint512)a | (base_uint512)b; } inline const uint512 operator+(const uint512& a, const uint512& b) { return (base_uint512)a + (base_uint512)b; } inline const uint512 operator-(const uint512& a, const uint512& b) { return (base_uint512)a - (base_uint512)b; } #endif