// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2020 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_COINS_H #define BITCOIN_COINS_H #include #include #include #include #include #include #include #include #include #include #include #include /** * A UTXO entry. * * Serialized format: * - VARINT((coinbase ? 1 : 0) | (height << 1)) * - the non-spent CTxOut (via TxOutCompression) */ class Coin { public: //! unspent transaction output CTxOut out; //! whether containing transaction was a coinbase unsigned int fCoinBase : 1; //! at which height this containing transaction was included in the active block chain uint32_t nHeight : 31; //! construct a Coin from a CTxOut and height/coinbase information. Coin(CTxOut&& outIn, int nHeightIn, bool fCoinBaseIn) : out(std::move(outIn)), fCoinBase(fCoinBaseIn), nHeight(nHeightIn) {} Coin(const CTxOut& outIn, int nHeightIn, bool fCoinBaseIn) : out(outIn), fCoinBase(fCoinBaseIn),nHeight(nHeightIn) {} void Clear() { out.SetNull(); fCoinBase = false; nHeight = 0; } //! empty constructor Coin() : fCoinBase(false), nHeight(0) { } bool IsCoinBase() const { return fCoinBase; } template void Serialize(Stream &s) const { assert(!IsSpent()); uint32_t code = nHeight * uint32_t{2} + fCoinBase; ::Serialize(s, VARINT(code)); ::Serialize(s, Using(out)); } template void Unserialize(Stream &s) { uint32_t code = 0; ::Unserialize(s, VARINT(code)); nHeight = code >> 1; fCoinBase = code & 1; ::Unserialize(s, Using(out)); } /** Either this coin never existed (see e.g. coinEmpty in coins.cpp), or it * did exist and has been spent. */ bool IsSpent() const { return out.IsNull(); } size_t DynamicMemoryUsage() const { return memusage::DynamicUsage(out.scriptPubKey); } }; /** * A Coin in one level of the coins database caching hierarchy. * * A coin can either be: * - unspent or spent (in which case the Coin object will be nulled out - see Coin.Clear()) * - DIRTY or not DIRTY * - FRESH or not FRESH * * Out of these 2^3 = 8 states, only some combinations are valid: * - unspent, FRESH, DIRTY (e.g. a new coin created in the cache) * - unspent, not FRESH, DIRTY (e.g. a coin changed in the cache during a reorg) * - unspent, not FRESH, not DIRTY (e.g. an unspent coin fetched from the parent cache) * - spent, FRESH, not DIRTY (e.g. a spent coin fetched from the parent cache) * - spent, not FRESH, DIRTY (e.g. a coin is spent and spentness needs to be flushed to the parent) */ struct CCoinsCacheEntry { Coin coin; // The actual cached data. unsigned char flags; enum Flags { /** * DIRTY means the CCoinsCacheEntry is potentially different from the * version in the parent cache. Failure to mark a coin as DIRTY when * it is potentially different from the parent cache will cause a * consensus failure, since the coin's state won't get written to the * parent when the cache is flushed. */ DIRTY = (1 << 0), /** * FRESH means the parent cache does not have this coin or that it is a * spent coin in the parent cache. If a FRESH coin in the cache is * later spent, it can be deleted entirely and doesn't ever need to be * flushed to the parent. This is a performance optimization. Marking a * coin as FRESH when it exists unspent in the parent cache will cause a * consensus failure, since it might not be deleted from the parent * when this cache is flushed. */ FRESH = (1 << 1), }; CCoinsCacheEntry() : flags(0) {} explicit CCoinsCacheEntry(Coin&& coin_) : coin(std::move(coin_)), flags(0) {} CCoinsCacheEntry(Coin&& coin_, unsigned char flag) : coin(std::move(coin_)), flags(flag) {} }; /** * PoolAllocator's MAX_BLOCK_SIZE_BYTES parameter here uses sizeof the data, and adds the size * of 4 pointers. We do not know the exact node size used in the std::unordered_node implementation * because it is implementation defined. Most implementations have an overhead of 1 or 2 pointers, * so nodes can be connected in a linked list, and in some cases the hash value is stored as well. * Using an additional sizeof(void*)*4 for MAX_BLOCK_SIZE_BYTES should thus be sufficient so that * all implementations can allocate the nodes from the PoolAllocator. */ using CCoinsMap = std::unordered_map, PoolAllocator, sizeof(std::pair) + sizeof(void*) * 4>>; using CCoinsMapMemoryResource = CCoinsMap::allocator_type::ResourceType; /** Cursor for iterating over CoinsView state */ class CCoinsViewCursor { public: CCoinsViewCursor(const uint256 &hashBlockIn): hashBlock(hashBlockIn) {} virtual ~CCoinsViewCursor() {} virtual bool GetKey(COutPoint &key) const = 0; virtual bool GetValue(Coin &coin) const = 0; virtual unsigned int GetValueSize() const = 0; virtual bool Valid() const = 0; virtual void Next() = 0; //! Get best block at the time this cursor was created const uint256 &GetBestBlock() const { return hashBlock; } private: uint256 hashBlock; }; /** Abstract view on the open txout dataset. */ class CCoinsView { public: /** Retrieve the Coin (unspent transaction output) for a given outpoint. * Returns true only when an unspent coin was found, which is returned in coin. * When false is returned, coin's value is unspecified. */ virtual bool GetCoin(const COutPoint &outpoint, Coin &coin) const; //! Just check whether a given outpoint is unspent. virtual bool HaveCoin(const COutPoint &outpoint) const; //! Retrieve the block hash whose state this CCoinsView currently represents virtual uint256 GetBestBlock() const; //! Retrieve the range of blocks that may have been only partially written. //! If the database is in a consistent state, the result is the empty vector. //! Otherwise, a two-element vector is returned consisting of the new and //! the old block hash, in that order. virtual std::vector GetHeadBlocks() const; //! Do a bulk modification (multiple Coin changes + BestBlock change). //! The passed mapCoins can be modified. virtual bool BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlock, bool erase = true); //! Get a cursor to iterate over the whole state virtual std::unique_ptr Cursor() const; //! As we use CCoinsViews polymorphically, have a virtual destructor virtual ~CCoinsView() {} //! Estimate database size (0 if not implemented) virtual size_t EstimateSize() const { return 0; } }; /** CCoinsView backed by another CCoinsView */ class CCoinsViewBacked : public CCoinsView { protected: CCoinsView *base; public: CCoinsViewBacked(CCoinsView *viewIn); bool GetCoin(const COutPoint &outpoint, Coin &coin) const override; bool HaveCoin(const COutPoint &outpoint) const override; uint256 GetBestBlock() const override; std::vector GetHeadBlocks() const override; void SetBackend(CCoinsView &viewIn); bool BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlock, bool erase = true) override; std::unique_ptr Cursor() const override; size_t EstimateSize() const override; }; /** CCoinsView that adds a memory cache for transactions to another CCoinsView */ class CCoinsViewCache : public CCoinsViewBacked { private: const bool m_deterministic; protected: /** * Make mutable so that we can "fill the cache" even from Get-methods * declared as "const". */ mutable uint256 hashBlock; mutable CCoinsMapMemoryResource m_cache_coins_memory_resource{}; mutable CCoinsMap cacheCoins; /* Cached dynamic memory usage for the inner Coin objects. */ mutable size_t cachedCoinsUsage{0}; public: CCoinsViewCache(CCoinsView *baseIn, bool deterministic = false); /** * By deleting the copy constructor, we prevent accidentally using it when one intends to create a cache on top of a base cache. */ CCoinsViewCache(const CCoinsViewCache &) = delete; // Standard CCoinsView methods bool GetCoin(const COutPoint &outpoint, Coin &coin) const override; bool HaveCoin(const COutPoint &outpoint) const override; uint256 GetBestBlock() const override; void SetBestBlock(const uint256 &hashBlock); bool BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlock, bool erase = true) override; std::unique_ptr Cursor() const override { throw std::logic_error("CCoinsViewCache cursor iteration not supported."); } /** * Check if we have the given utxo already loaded in this cache. * The semantics are the same as HaveCoin(), but no calls to * the backing CCoinsView are made. */ bool HaveCoinInCache(const COutPoint &outpoint) const; /** * Return a reference to Coin in the cache, or coinEmpty if not found. This is * more efficient than GetCoin. * * Generally, do not hold the reference returned for more than a short scope. * While the current implementation allows for modifications to the contents * of the cache while holding the reference, this behavior should not be relied * on! To be safe, best to not hold the returned reference through any other * calls to this cache. */ const Coin& AccessCoin(const COutPoint &output) const; /** * Add a coin. Set possible_overwrite to true if an unspent version may * already exist in the cache. */ void AddCoin(const COutPoint& outpoint, Coin&& coin, bool possible_overwrite); /** * Emplace a coin into cacheCoins without performing any checks, marking * the emplaced coin as dirty. * * NOT FOR GENERAL USE. Used only when loading coins from a UTXO snapshot. * @sa ChainstateManager::PopulateAndValidateSnapshot() */ void EmplaceCoinInternalDANGER(COutPoint&& outpoint, Coin&& coin); /** * Spend a coin. Pass moveto in order to get the deleted data. * If no unspent output exists for the passed outpoint, this call * has no effect. */ bool SpendCoin(const COutPoint &outpoint, Coin* moveto = nullptr); /** * Push the modifications applied to this cache to its base and wipe local state. * Failure to call this method or Sync() before destruction will cause the changes * to be forgotten. * If false is returned, the state of this cache (and its backing view) will be undefined. */ bool Flush(); /** * Push the modifications applied to this cache to its base while retaining * the contents of this cache (except for spent coins, which we erase). * Failure to call this method or Flush() before destruction will cause the changes * to be forgotten. * If false is returned, the state of this cache (and its backing view) will be undefined. */ bool Sync(); /** * Removes the UTXO with the given outpoint from the cache, if it is * not modified. */ void Uncache(const COutPoint &outpoint); //! Calculate the size of the cache (in number of transaction outputs) unsigned int GetCacheSize() const; //! Calculate the size of the cache (in bytes) size_t DynamicMemoryUsage() const; //! Check whether all prevouts of the transaction are present in the UTXO set represented by this view bool HaveInputs(const CTransaction& tx) const; //! Force a reallocation of the cache map. This is required when downsizing //! the cache because the map's allocator may be hanging onto a lot of //! memory despite having called .clear(). //! //! See: https://stackoverflow.com/questions/42114044/how-to-release-unordered-map-memory void ReallocateCache(); //! Run an internal sanity check on the cache data structure. */ void SanityCheck() const; private: /** * @note this is marked const, but may actually append to `cacheCoins`, increasing * memory usage. */ CCoinsMap::iterator FetchCoin(const COutPoint &outpoint) const; }; //! Utility function to add all of a transaction's outputs to a cache. //! When check is false, this assumes that overwrites are only possible for coinbase transactions. //! When check is true, the underlying view may be queried to determine whether an addition is //! an overwrite. // TODO: pass in a boolean to limit these possible overwrites to known // (pre-BIP34) cases. void AddCoins(CCoinsViewCache& cache, const CTransaction& tx, int nHeight, bool check = false); //! Utility function to find any unspent output with a given txid. //! This function can be quite expensive because in the event of a transaction //! which is not found in the cache, it can cause up to MAX_OUTPUTS_PER_BLOCK //! lookups to database, so it should be used with care. const Coin& AccessByTxid(const CCoinsViewCache& cache, const uint256& txid); /** * This is a minimally invasive approach to shutdown on LevelDB read errors from the * chainstate, while keeping user interface out of the common library, which is shared * between bitcoind, and bitcoin-qt and non-server tools. * * Writes do not need similar protection, as failure to write is handled by the caller. */ class CCoinsViewErrorCatcher final : public CCoinsViewBacked { public: explicit CCoinsViewErrorCatcher(CCoinsView* view) : CCoinsViewBacked(view) {} void AddReadErrCallback(std::function f) { m_err_callbacks.emplace_back(std::move(f)); } bool GetCoin(const COutPoint &outpoint, Coin &coin) const override; private: /** A list of callbacks to execute upon leveldb read error. */ std::vector> m_err_callbacks; }; #endif // BITCOIN_COINS_H