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0f239203a8
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205 lines
7.3 KiB
C++
205 lines
7.3 KiB
C++
// Copyright (c) 2017-2019 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_FS_H
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#define BITCOIN_FS_H
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#include <tinyformat.h>
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#include <cstdio>
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#include <filesystem>
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#include <iomanip>
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#include <ios>
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#include <ostream>
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#include <string>
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#include <utility>
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/** Filesystem operations and types */
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namespace fs {
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using namespace std::filesystem;
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/**
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* Path class wrapper to block calls to the fs::path(std::string) implicit
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* constructor and the fs::path::string() method, which have unsafe and
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* unpredictable behavior on Windows (see implementation note in
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* \ref PathToString for details)
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*/
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class path : public std::filesystem::path
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{
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public:
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using std::filesystem::path::path;
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// Allow path objects arguments for compatibility.
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path(std::filesystem::path path) : std::filesystem::path::path(std::move(path)) {}
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path& operator=(std::filesystem::path path) { std::filesystem::path::operator=(std::move(path)); return *this; }
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path& operator/=(std::filesystem::path path) { std::filesystem::path::operator/=(std::move(path)); return *this; }
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// Allow literal string arguments, which are safe as long as the literals are ASCII.
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path(const char* c) : std::filesystem::path(c) {}
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path& operator=(const char* c) { std::filesystem::path::operator=(c); return *this; }
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path& operator/=(const char* c) { std::filesystem::path::operator/=(c); return *this; }
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path& append(const char* c) { std::filesystem::path::append(c); return *this; }
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// Disallow std::string arguments to avoid locale-dependent decoding on windows.
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path(std::string) = delete;
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path& operator=(std::string) = delete;
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path& operator/=(std::string) = delete;
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path& append(std::string) = delete;
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// Disallow std::string conversion method to avoid locale-dependent encoding on windows.
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std::string string() const = delete;
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std::string u8string() const
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{
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const auto& utf8_str{std::filesystem::path::u8string()};
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// utf8_str might either be std::string (C++17) or std::u8string
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// (C++20). Convert both to std::string. This method can be removed
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// after switching to C++20.
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return std::string{utf8_str.begin(), utf8_str.end()};
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}
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// Required for path overloads in <fstream>.
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// See https://gcc.gnu.org/git/?p=gcc.git;a=commit;h=96e0367ead5d8dcac3bec2865582e76e2fbab190
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path& make_preferred() { std::filesystem::path::make_preferred(); return *this; }
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path filename() const { return std::filesystem::path::filename(); }
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};
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static inline path u8path(const std::string& utf8_str)
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{
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return std::filesystem::u8path(utf8_str);
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}
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// Disallow implicit std::string conversion for absolute to avoid
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// locale-dependent encoding on windows.
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static inline path absolute(const path& p)
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{
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return std::filesystem::absolute(p);
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}
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// Disallow implicit std::string conversion for exists to avoid
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// locale-dependent encoding on windows.
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static inline bool exists(const path& p)
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{
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return std::filesystem::exists(p);
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}
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// Allow explicit quoted stream I/O.
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static inline auto quoted(const std::string& s)
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{
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return std::quoted(s, '"', '&');
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}
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// Allow safe path append operations.
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static inline path operator+(path p1, path p2)
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{
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p1 += std::move(p2);
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return p1;
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}
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// Disallow implicit std::string conversion for copy_file
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// to avoid locale-dependent encoding on Windows.
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static inline bool copy_file(const path& from, const path& to, copy_options options)
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{
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return std::filesystem::copy_file(from, to, options);
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}
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/**
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* Convert path object to a byte string. On POSIX, paths natively are byte
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* strings, so this is trivial. On Windows, paths natively are Unicode, so an
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* encoding step is necessary. The inverse of \ref PathToString is \ref
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* PathFromString. The strings returned and parsed by these functions can be
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* used to call POSIX APIs, and for roundtrip conversion, logging, and
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* debugging.
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*
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* Because \ref PathToString and \ref PathFromString functions don't specify an
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* encoding, they are meant to be used internally, not externally. They are not
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* appropriate to use in applications requiring UTF-8, where
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* fs::path::u8string() and fs::u8path() methods should be used instead. Other
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* applications could require still different encodings. For example, JSON, XML,
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* or URI applications might prefer to use higher-level escapes (\uXXXX or
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* &XXXX; or %XX) instead of multibyte encoding. Rust, Python, Java applications
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* may require encoding paths with their respective UTF-8 derivatives WTF-8,
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* PEP-383, and CESU-8 (see https://en.wikipedia.org/wiki/UTF-8#Derivatives).
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*/
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static inline std::string PathToString(const path& path)
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{
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// Implementation note: On Windows, the std::filesystem::path(string)
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// constructor and std::filesystem::path::string() method are not safe to
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// use here, because these methods encode the path using C++'s narrow
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// multibyte encoding, which on Windows corresponds to the current "code
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// page", which is unpredictable and typically not able to represent all
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// valid paths. So fs::path::u8string() and
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// fs::u8path() functions are used instead on Windows. On
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// POSIX, u8string/u8path functions are not safe to use because paths are
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// not always valid UTF-8, so plain string methods which do not transform
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// the path there are used.
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#ifdef WIN32
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return path.u8string();
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#else
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static_assert(std::is_same<path::string_type, std::string>::value, "PathToString not implemented on this platform");
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return path.std::filesystem::path::string();
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#endif
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}
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/**
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* Convert byte string to path object. Inverse of \ref PathToString.
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*/
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static inline path PathFromString(const std::string& string)
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{
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#ifdef WIN32
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return u8path(string);
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#else
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return std::filesystem::path(string);
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#endif
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}
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} // namespace fs
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/** Bridge operations to C stdio */
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namespace fsbridge {
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FILE *fopen(const fs::path& p, const char *mode);
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/**
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* Helper function for joining two paths
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*
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* @param[in] base Base path
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* @param[in] path Path to combine with base
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* @returns path unchanged if it is an absolute path, otherwise returns base joined with path. Returns base unchanged if path is empty.
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* @pre Base path must be absolute
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* @post Returned path will always be absolute
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*/
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fs::path AbsPathJoin(const fs::path& base, const fs::path& path);
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class FileLock
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{
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public:
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FileLock() = delete;
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FileLock(const FileLock&) = delete;
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FileLock(FileLock&&) = delete;
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explicit FileLock(const fs::path& file);
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~FileLock();
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bool TryLock();
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std::string GetReason() { return reason; }
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private:
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std::string reason;
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#ifndef WIN32
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int fd = -1;
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#else
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void* hFile = (void*)-1; // INVALID_HANDLE_VALUE
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#endif
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};
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std::string get_filesystem_error_message(const fs::filesystem_error& e);
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};
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// Disallow path operator<< formatting in tinyformat to avoid locale-dependent
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// encoding on windows.
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namespace tinyformat {
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template<> inline void formatValue(std::ostream&, const char*, const char*, int, const std::filesystem::path&) = delete;
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template<> inline void formatValue(std::ostream&, const char*, const char*, int, const fs::path&) = delete;
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} // namespace tinyformat
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#endif // BITCOIN_FS_H
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