dash/src/netbase.cpp
Ava Chow 745addf6a7
Merge bitcoin/bitcoin#30245: net: Allow -proxy=[::1] on nodes with IPV6 lo only
23333b7ed243071c9b4e4f04c727556d8065acbb net: Allow DNS lookups on nodes with IPV6 lo only (Max Edwards)

Pull request description:

  This is similar to (but does not fix) https://github.com/bitcoin/bitcoin/issues/13155 which I believe is the same issue but in libevent.

  The issue is on a host that has IPV6 enabled but only a loopback IP address `-proxy=[::1]` will fail as `[::1]` is not considered valid by `getaddrinfo` with `AI_ADDRCONFIG` flag. I think the loopback interface should be considered valid and we have a functional test that will try to test this: `feature_proxy.py`.

  To replicate the issue, run `feature_proxy.py` inside a docker container that has IPV6 loopback ::1 address without specifically giving that container an external IPV6 address. This should be the default with recent versions of docker. IPV6 on loopback interface was enabled in docker engine 26 and later ([https://docs.docker.com/engine/release-notes/26.0/#bug-fixes-and-enhancements-2](https://docs.docker.com/engine/release-notes/26.0/#bug-fixes-and-enhancements-2)).

  `AI_ADDRCONFIG` was introduced to prevent slow DNS lookups on systems that were IPV4 only.

  References:

  Man section on `AI_ADDRCONFIG`:

  ```
  If hints.ai_flags includes the AI_ADDRCONFIG flag, then IPv4 addresses are returned in the list pointed to by res only if the local system has at least one IPv4 address configured, and  IPv6  addresses
         are  returned only if the local system has at least one IPv6 address configured.  The loopback address is not considered for this case as valid as a configured address.  This flag is useful on, for ex‐
         ample, IPv4-only systems, to ensure that getaddrinfo() does not return IPv6 socket addresses that would always fail in connect(2) or bind(2).
  ```

  [AI_ADDRCONFIG considered harmful Wiki entry by Fedora](https://fedoraproject.org/wiki/QA/Networking/NameResolution/ADDRCONFIG)

  [Mozilla discussing slow DNS without AI_ADDRCONFIG and also localhost issues with it](https://bugzilla.mozilla.org/show_bug.cgi?id=467497)

ACKs for top commit:
  achow101:
    ACK 23333b7ed243071c9b4e4f04c727556d8065acbb
  tdb3:
    ACK 23333b7ed243071c9b4e4f04c727556d8065acbb
  pinheadmz:
    ACK 23333b7ed243071c9b4e4f04c727556d8065acbb

Tree-SHA512: 5ecd8c72d1e1c28e3ebff07346381d74eaddef98dca830f6d3dbf098380562fa68847d053c0d84cc8ed19a45148ceb5fb244e4820cf63dccb10ab3db53175020
2024-10-26 19:14:06 -05:00

723 lines
26 KiB
C++

// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2020 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <netbase.h>
#include <compat.h>
#include <sync.h>
#include <tinyformat.h>
#include <util/sock.h>
#include <util/strencodings.h>
#include <util/string.h>
#include <util/system.h>
#include <util/time.h>
#include <atomic>
#include <chrono>
#include <cstdint>
#include <functional>
#include <memory>
#ifndef WIN32
#include <fcntl.h>
#endif
#ifdef USE_POLL
#include <poll.h>
#endif
// Settings
static Mutex g_proxyinfo_mutex;
static Proxy proxyInfo[NET_MAX] GUARDED_BY(g_proxyinfo_mutex);
static Proxy nameProxy GUARDED_BY(g_proxyinfo_mutex);
int nConnectTimeout = DEFAULT_CONNECT_TIMEOUT;
bool fNameLookup = DEFAULT_NAME_LOOKUP;
// Need ample time for negotiation for very slow proxies such as Tor (milliseconds)
int g_socks5_recv_timeout = 20 * 1000;
static std::atomic<bool> interruptSocks5Recv(false);
std::vector<CNetAddr> WrappedGetAddrInfo(const std::string& name, bool allow_lookup)
{
addrinfo ai_hint{};
// We want a TCP port, which is a streaming socket type
ai_hint.ai_socktype = SOCK_STREAM;
ai_hint.ai_protocol = IPPROTO_TCP;
// We don't care which address family (IPv4 or IPv6) is returned
ai_hint.ai_family = AF_UNSPEC;
// If we allow lookups of hostnames, use the AI_ADDRCONFIG flag to only
// return addresses whose family we have an address configured for.
//
// If we don't allow lookups, then use the AI_NUMERICHOST flag for
// getaddrinfo to only decode numerical network addresses and suppress
// hostname lookups.
ai_hint.ai_flags = allow_lookup ? AI_ADDRCONFIG : AI_NUMERICHOST;
addrinfo* ai_res{nullptr};
const int n_err{getaddrinfo(name.c_str(), nullptr, &ai_hint, &ai_res)};
if (n_err != 0) {
if ((ai_hint.ai_flags & AI_ADDRCONFIG) == AI_ADDRCONFIG) {
// AI_ADDRCONFIG on some systems may exclude loopback-only addresses
// If first lookup failed we perform a second lookup without AI_ADDRCONFIG
ai_hint.ai_flags = (ai_hint.ai_flags & ~AI_ADDRCONFIG);
const int n_err_retry{getaddrinfo(name.c_str(), nullptr, &ai_hint, &ai_res)};
if (n_err_retry != 0) {
return {};
}
} else {
return {};
}
}
// Traverse the linked list starting with ai_trav.
addrinfo* ai_trav{ai_res};
std::vector<CNetAddr> resolved_addresses;
while (ai_trav != nullptr) {
if (ai_trav->ai_family == AF_INET) {
assert(ai_trav->ai_addrlen >= sizeof(sockaddr_in));
resolved_addresses.emplace_back(reinterpret_cast<sockaddr_in*>(ai_trav->ai_addr)->sin_addr);
}
if (ai_trav->ai_family == AF_INET6) {
assert(ai_trav->ai_addrlen >= sizeof(sockaddr_in6));
const sockaddr_in6* s6{reinterpret_cast<sockaddr_in6*>(ai_trav->ai_addr)};
resolved_addresses.emplace_back(s6->sin6_addr, s6->sin6_scope_id);
}
ai_trav = ai_trav->ai_next;
}
freeaddrinfo(ai_res);
return resolved_addresses;
}
DNSLookupFn g_dns_lookup{WrappedGetAddrInfo};
enum Network ParseNetwork(const std::string& net_in) {
std::string net = ToLower(net_in);
if (net == "ipv4") return NET_IPV4;
if (net == "ipv6") return NET_IPV6;
if (net == "onion") return NET_ONION;
if (net == "tor") {
LogPrintf("Warning: net name 'tor' is deprecated and will be removed in the future. You should use 'onion' instead.\n");
return NET_ONION;
}
if (net == "i2p") {
return NET_I2P;
}
if (net == "cjdns") {
return NET_CJDNS;
}
return NET_UNROUTABLE;
}
std::string GetNetworkName(enum Network net)
{
switch (net) {
case NET_UNROUTABLE: return "not_publicly_routable";
case NET_IPV4: return "ipv4";
case NET_IPV6: return "ipv6";
case NET_ONION: return "onion";
case NET_I2P: return "i2p";
case NET_CJDNS: return "cjdns";
case NET_INTERNAL: return "internal";
case NET_MAX: assert(false);
} // no default case, so the compiler can warn about missing cases
assert(false);
}
std::vector<std::string> GetNetworkNames(bool append_unroutable)
{
std::vector<std::string> names;
for (int n = 0; n < NET_MAX; ++n) {
const enum Network network{static_cast<Network>(n)};
if (network == NET_UNROUTABLE || network == NET_INTERNAL) continue;
names.emplace_back(GetNetworkName(network));
}
if (append_unroutable) {
names.emplace_back(GetNetworkName(NET_UNROUTABLE));
}
return names;
}
static std::vector<CNetAddr> LookupIntern(const std::string& name, unsigned int nMaxSolutions, bool fAllowLookup, DNSLookupFn dns_lookup_function)
{
if (!ValidAsCString(name)) return {};
{
CNetAddr addr;
// From our perspective, onion addresses are not hostnames but rather
// direct encodings of CNetAddr much like IPv4 dotted-decimal notation
// or IPv6 colon-separated hextet notation. Since we can't use
// getaddrinfo to decode them and it wouldn't make sense to resolve
// them, we return a network address representing it instead. See
// CNetAddr::SetSpecial(const std::string&) for more details.
if (addr.SetSpecial(name)) return {addr};
}
std::vector<CNetAddr> addresses;
for (const CNetAddr& resolved : dns_lookup_function(name, fAllowLookup)) {
if (nMaxSolutions > 0 && addresses.size() >= nMaxSolutions) {
break;
}
/* Never allow resolving to an internal address. Consider any such result invalid */
if (!resolved.IsInternal()) {
addresses.push_back(resolved);
}
}
return addresses;
}
std::vector<CNetAddr> LookupHost(const std::string& name, unsigned int nMaxSolutions, bool fAllowLookup, DNSLookupFn dns_lookup_function)
{
if (!ValidAsCString(name)) return {};
std::string strHost = name;
if (strHost.empty()) return {};
if (strHost.front() == '[' && strHost.back() == ']') {
strHost = strHost.substr(1, strHost.size() - 2);
}
return LookupIntern(strHost, nMaxSolutions, fAllowLookup, dns_lookup_function);
}
std::optional<CNetAddr> LookupHost(const std::string& name, bool fAllowLookup, DNSLookupFn dns_lookup_function)
{
const std::vector<CNetAddr> addresses{LookupHost(name, 1, fAllowLookup, dns_lookup_function)};
return addresses.empty() ? std::nullopt : std::make_optional(addresses.front());
}
std::vector<CService> Lookup(const std::string& name, uint16_t portDefault, bool fAllowLookup, unsigned int nMaxSolutions, DNSLookupFn dns_lookup_function)
{
if (name.empty() || !ValidAsCString(name)) {
return {};
}
uint16_t port{portDefault};
std::string hostname;
SplitHostPort(name, port, hostname);
const std::vector<CNetAddr> addresses{LookupIntern(hostname, nMaxSolutions, fAllowLookup, dns_lookup_function)};
if (addresses.empty()) return {};
std::vector<CService> services;
services.reserve(addresses.size());
for (const auto& addr : addresses)
services.emplace_back(addr, port);
return services;
}
std::optional<CService> Lookup(const std::string& name, uint16_t portDefault, bool fAllowLookup, DNSLookupFn dns_lookup_function)
{
const std::vector<CService> services{Lookup(name, portDefault, fAllowLookup, 1, dns_lookup_function)};
return services.empty() ? std::nullopt : std::make_optional(services.front());
}
CService LookupNumeric(const std::string& name, uint16_t portDefault, DNSLookupFn dns_lookup_function)
{
if (!ValidAsCString(name)) {
return {};
}
// "1.2:345" will fail to resolve the ip, but will still set the port.
// If the ip fails to resolve, re-init the result.
return Lookup(name, portDefault, /*fAllowLookup=*/false, dns_lookup_function).value_or(CService{});
}
/** SOCKS version */
enum SOCKSVersion: uint8_t {
SOCKS4 = 0x04,
SOCKS5 = 0x05
};
/** Values defined for METHOD in RFC1928 */
enum SOCKS5Method: uint8_t {
NOAUTH = 0x00, //!< No authentication required
GSSAPI = 0x01, //!< GSSAPI
USER_PASS = 0x02, //!< Username/password
NO_ACCEPTABLE = 0xff, //!< No acceptable methods
};
/** Values defined for CMD in RFC1928 */
enum SOCKS5Command: uint8_t {
CONNECT = 0x01,
BIND = 0x02,
UDP_ASSOCIATE = 0x03
};
/** Values defined for REP in RFC1928 */
enum SOCKS5Reply: uint8_t {
SUCCEEDED = 0x00, //!< Succeeded
GENFAILURE = 0x01, //!< General failure
NOTALLOWED = 0x02, //!< Connection not allowed by ruleset
NETUNREACHABLE = 0x03, //!< Network unreachable
HOSTUNREACHABLE = 0x04, //!< Network unreachable
CONNREFUSED = 0x05, //!< Connection refused
TTLEXPIRED = 0x06, //!< TTL expired
CMDUNSUPPORTED = 0x07, //!< Command not supported
ATYPEUNSUPPORTED = 0x08, //!< Address type not supported
};
/** Values defined for ATYPE in RFC1928 */
enum SOCKS5Atyp: uint8_t {
IPV4 = 0x01,
DOMAINNAME = 0x03,
IPV6 = 0x04,
};
/** Status codes that can be returned by InterruptibleRecv */
enum class IntrRecvError {
OK,
Timeout,
Disconnected,
NetworkError,
Interrupted
};
/**
* Try to read a specified number of bytes from a socket. Please read the "see
* also" section for more detail.
*
* @param data The buffer where the read bytes should be stored.
* @param len The number of bytes to read into the specified buffer.
* @param timeout The total timeout in milliseconds for this read.
* @param sock The socket (has to be in non-blocking mode) from which to read bytes.
*
* @returns An IntrRecvError indicating the resulting status of this read.
* IntrRecvError::OK only if all of the specified number of bytes were
* read.
*
* @see This function can be interrupted by calling InterruptSocks5(bool).
* Sockets can be made non-blocking with SetSocketNonBlocking(const
* SOCKET&).
*/
static IntrRecvError InterruptibleRecv(uint8_t* data, size_t len, int timeout, const Sock& sock)
{
int64_t curTime = GetTimeMillis();
int64_t endTime = curTime + timeout;
while (len > 0 && curTime < endTime) {
ssize_t ret = sock.Recv(data, len, 0); // Optimistically try the recv first
if (ret > 0) {
len -= ret;
data += ret;
} else if (ret == 0) { // Unexpected disconnection
return IntrRecvError::Disconnected;
} else { // Other error or blocking
int nErr = WSAGetLastError();
if (nErr == WSAEINPROGRESS || nErr == WSAEWOULDBLOCK || nErr == WSAEINVAL) {
// Only wait at most MAX_WAIT_FOR_IO at a time, unless
// we're approaching the end of the specified total timeout
const auto remaining = std::chrono::milliseconds{endTime - curTime};
const auto timeout = std::min(remaining, std::chrono::milliseconds{MAX_WAIT_FOR_IO});
if (!sock.Wait(timeout, Sock::RECV)) {
return IntrRecvError::NetworkError;
}
} else {
return IntrRecvError::NetworkError;
}
}
if (interruptSocks5Recv)
return IntrRecvError::Interrupted;
curTime = GetTimeMillis();
}
return len == 0 ? IntrRecvError::OK : IntrRecvError::Timeout;
}
/** Convert SOCKS5 reply to an error message */
static std::string Socks5ErrorString(uint8_t err)
{
switch(err) {
case SOCKS5Reply::GENFAILURE:
return "general failure";
case SOCKS5Reply::NOTALLOWED:
return "connection not allowed";
case SOCKS5Reply::NETUNREACHABLE:
return "network unreachable";
case SOCKS5Reply::HOSTUNREACHABLE:
return "host unreachable";
case SOCKS5Reply::CONNREFUSED:
return "connection refused";
case SOCKS5Reply::TTLEXPIRED:
return "TTL expired";
case SOCKS5Reply::CMDUNSUPPORTED:
return "protocol error";
case SOCKS5Reply::ATYPEUNSUPPORTED:
return "address type not supported";
default:
return "unknown";
}
}
bool Socks5(const std::string& strDest, uint16_t port, const ProxyCredentials* auth, const Sock& sock)
{
IntrRecvError recvr;
LogPrint(BCLog::NET, "SOCKS5 connecting %s\n", strDest);
if (strDest.size() > 255) {
return error("Hostname too long");
}
// Construct the version identifier/method selection message
std::vector<uint8_t> vSocks5Init;
vSocks5Init.push_back(SOCKSVersion::SOCKS5); // We want the SOCK5 protocol
if (auth) {
vSocks5Init.push_back(0x02); // 2 method identifiers follow...
vSocks5Init.push_back(SOCKS5Method::NOAUTH);
vSocks5Init.push_back(SOCKS5Method::USER_PASS);
} else {
vSocks5Init.push_back(0x01); // 1 method identifier follows...
vSocks5Init.push_back(SOCKS5Method::NOAUTH);
}
ssize_t ret = sock.Send(vSocks5Init.data(), vSocks5Init.size(), MSG_NOSIGNAL);
if (ret != (ssize_t)vSocks5Init.size()) {
return error("Error sending to proxy");
}
uint8_t pchRet1[2];
if ((recvr = InterruptibleRecv(pchRet1, 2, g_socks5_recv_timeout, sock)) != IntrRecvError::OK) {
LogPrintf("Socks5() connect to %s:%d failed: InterruptibleRecv() timeout or other failure\n", strDest, port);
return false;
}
if (pchRet1[0] != SOCKSVersion::SOCKS5) {
return error("Proxy failed to initialize");
}
if (pchRet1[1] == SOCKS5Method::USER_PASS && auth) {
// Perform username/password authentication (as described in RFC1929)
std::vector<uint8_t> vAuth;
vAuth.push_back(0x01); // Current (and only) version of user/pass subnegotiation
if (auth->username.size() > 255 || auth->password.size() > 255)
return error("Proxy username or password too long");
vAuth.push_back(auth->username.size());
vAuth.insert(vAuth.end(), auth->username.begin(), auth->username.end());
vAuth.push_back(auth->password.size());
vAuth.insert(vAuth.end(), auth->password.begin(), auth->password.end());
ret = sock.Send(vAuth.data(), vAuth.size(), MSG_NOSIGNAL);
if (ret != (ssize_t)vAuth.size()) {
return error("Error sending authentication to proxy");
}
LogPrint(BCLog::PROXY, "SOCKS5 sending proxy authentication %s:%s\n", auth->username, auth->password);
uint8_t pchRetA[2];
if ((recvr = InterruptibleRecv(pchRetA, 2, g_socks5_recv_timeout, sock)) != IntrRecvError::OK) {
return error("Error reading proxy authentication response");
}
if (pchRetA[0] != 0x01 || pchRetA[1] != 0x00) {
return error("Proxy authentication unsuccessful");
}
} else if (pchRet1[1] == SOCKS5Method::NOAUTH) {
// Perform no authentication
} else {
return error("Proxy requested wrong authentication method %02x", pchRet1[1]);
}
std::vector<uint8_t> vSocks5;
vSocks5.push_back(SOCKSVersion::SOCKS5); // VER protocol version
vSocks5.push_back(SOCKS5Command::CONNECT); // CMD CONNECT
vSocks5.push_back(0x00); // RSV Reserved must be 0
vSocks5.push_back(SOCKS5Atyp::DOMAINNAME); // ATYP DOMAINNAME
vSocks5.push_back(strDest.size()); // Length<=255 is checked at beginning of function
vSocks5.insert(vSocks5.end(), strDest.begin(), strDest.end());
vSocks5.push_back((port >> 8) & 0xFF);
vSocks5.push_back((port >> 0) & 0xFF);
ret = sock.Send(vSocks5.data(), vSocks5.size(), MSG_NOSIGNAL);
if (ret != (ssize_t)vSocks5.size()) {
return error("Error sending to proxy");
}
uint8_t pchRet2[4];
if ((recvr = InterruptibleRecv(pchRet2, 4, g_socks5_recv_timeout, sock)) != IntrRecvError::OK) {
if (recvr == IntrRecvError::Timeout) {
/* If a timeout happens here, this effectively means we timed out while connecting
* to the remote node. This is very common for Tor, so do not print an
* error message. */
return false;
} else {
return error("Error while reading proxy response");
}
}
if (pchRet2[0] != SOCKSVersion::SOCKS5) {
return error("Proxy failed to accept request");
}
if (pchRet2[1] != SOCKS5Reply::SUCCEEDED) {
// Failures to connect to a peer that are not proxy errors
LogPrintf("Socks5() connect to %s:%d failed: %s\n", strDest, port, Socks5ErrorString(pchRet2[1]));
return false;
}
if (pchRet2[2] != 0x00) { // Reserved field must be 0
return error("Error: malformed proxy response");
}
uint8_t pchRet3[256];
switch (pchRet2[3])
{
case SOCKS5Atyp::IPV4: recvr = InterruptibleRecv(pchRet3, 4, g_socks5_recv_timeout, sock); break;
case SOCKS5Atyp::IPV6: recvr = InterruptibleRecv(pchRet3, 16, g_socks5_recv_timeout, sock); break;
case SOCKS5Atyp::DOMAINNAME:
{
recvr = InterruptibleRecv(pchRet3, 1, g_socks5_recv_timeout, sock);
if (recvr != IntrRecvError::OK) {
return error("Error reading from proxy");
}
int nRecv = pchRet3[0];
recvr = InterruptibleRecv(pchRet3, nRecv, g_socks5_recv_timeout, sock);
break;
}
default: return error("Error: malformed proxy response");
}
if (recvr != IntrRecvError::OK) {
return error("Error reading from proxy");
}
if ((recvr = InterruptibleRecv(pchRet3, 2, g_socks5_recv_timeout, sock)) != IntrRecvError::OK) {
return error("Error reading from proxy");
}
LogPrint(BCLog::NET, "SOCKS5 connected %s\n", strDest);
return true;
}
std::unique_ptr<Sock> CreateSockTCP(const CService& address_family)
{
// Create a sockaddr from the specified service.
struct sockaddr_storage sockaddr;
socklen_t len = sizeof(sockaddr);
if (!address_family.GetSockAddr((struct sockaddr*)&sockaddr, &len)) {
LogPrintf("Cannot create socket for %s: unsupported network\n", address_family.ToStringAddrPort());
return nullptr;
}
// Create a TCP socket in the address family of the specified service.
SOCKET hSocket = socket(((struct sockaddr*)&sockaddr)->sa_family, SOCK_STREAM, IPPROTO_TCP);
if (hSocket == INVALID_SOCKET) {
return nullptr;
}
auto sock = std::make_unique<Sock>(hSocket);
// Ensure that waiting for I/O on this socket won't result in undefined
// behavior.
if (!IsSelectableSocket(sock->Get())) {
LogPrintf("Cannot create connection: non-selectable socket created (fd >= FD_SETSIZE ?)\n");
return nullptr;
}
#ifdef SO_NOSIGPIPE
int set = 1;
// Set the no-sigpipe option on the socket for BSD systems, other UNIXes
// should use the MSG_NOSIGNAL flag for every send.
if (sock->SetSockOpt(SOL_SOCKET, SO_NOSIGPIPE, (void*)&set, sizeof(int)) == SOCKET_ERROR) {
LogPrintf("Error setting SO_NOSIGPIPE on socket: %s, continuing anyway\n",
NetworkErrorString(WSAGetLastError()));
}
#endif
// Set the no-delay option (disable Nagle's algorithm) on the TCP socket.
const int on{1};
if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
LogPrint(BCLog::NET, "Unable to set TCP_NODELAY on a newly created socket, continuing anyway\n");
}
// Set the non-blocking option on the socket.
if (!SetSocketNonBlocking(sock->Get())) {
LogPrintf("Error setting socket to non-blocking: %s\n", NetworkErrorString(WSAGetLastError()));
return nullptr;
}
return sock;
}
std::function<std::unique_ptr<Sock>(const CService&)> CreateSock = CreateSockTCP;
template<typename... Args>
static void LogConnectFailure(bool manual_connection, const char* fmt, const Args&... args) {
std::string error_message = tfm::format(fmt, args...);
if (manual_connection) {
LogPrintf("%s\n", error_message);
} else {
LogPrint(BCLog::NET, "%s\n", error_message);
}
}
bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nTimeout, bool manual_connection)
{
// Create a sockaddr from the specified service.
struct sockaddr_storage sockaddr;
socklen_t len = sizeof(sockaddr);
if (sock.Get() == INVALID_SOCKET) {
LogPrintf("Cannot connect to %s: invalid socket\n", addrConnect.ToStringAddrPort());
return false;
}
if (!addrConnect.GetSockAddr((struct sockaddr*)&sockaddr, &len)) {
LogPrintf("Cannot connect to %s: unsupported network\n", addrConnect.ToStringAddrPort());
return false;
}
// Connect to the addrConnect service on the hSocket socket.
if (sock.Connect(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
int nErr = WSAGetLastError();
// WSAEINVAL is here because some legacy version of winsock uses it
if (nErr == WSAEINPROGRESS || nErr == WSAEWOULDBLOCK || nErr == WSAEINVAL)
{
// Connection didn't actually fail, but is being established
// asynchronously. Thus, use async I/O api (select/poll)
// synchronously to check for successful connection with a timeout.
const Sock::Event requested = Sock::RECV | Sock::SEND;
Sock::Event occurred;
if (!sock.Wait(std::chrono::milliseconds{nTimeout}, requested, &occurred)) {
LogPrintf("wait for connect to %s failed: %s\n",
addrConnect.ToStringAddrPort(),
NetworkErrorString(WSAGetLastError()));
return false;
} else if (occurred == 0) {
LogPrint(BCLog::NET, "connection attempt to %s timed out\n", addrConnect.ToStringAddrPort());
return false;
}
// Even if the wait was successful, the connect might not
// have been successful. The reason for this failure is hidden away
// in the SO_ERROR for the socket in modern systems. We read it into
// sockerr here.
int sockerr;
socklen_t sockerr_len = sizeof(sockerr);
if (sock.GetSockOpt(SOL_SOCKET, SO_ERROR, (sockopt_arg_type)&sockerr, &sockerr_len) ==
SOCKET_ERROR) {
LogPrintf("getsockopt() for %s failed: %s\n", addrConnect.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
return false;
}
if (sockerr != 0) {
LogConnectFailure(manual_connection,
"connect() to %s failed after wait: %s",
addrConnect.ToStringAddrPort(),
NetworkErrorString(sockerr));
return false;
}
}
#ifdef WIN32
else if (WSAGetLastError() != WSAEISCONN)
#else
else
#endif
{
LogConnectFailure(manual_connection, "connect() to %s failed: %s", addrConnect.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
return false;
}
}
return true;
}
bool SetProxy(enum Network net, const Proxy &addrProxy) {
assert(net >= 0 && net < NET_MAX);
if (!addrProxy.IsValid())
return false;
LOCK(g_proxyinfo_mutex);
proxyInfo[net] = addrProxy;
return true;
}
bool GetProxy(enum Network net, Proxy &proxyInfoOut) {
assert(net >= 0 && net < NET_MAX);
LOCK(g_proxyinfo_mutex);
if (!proxyInfo[net].IsValid())
return false;
proxyInfoOut = proxyInfo[net];
return true;
}
bool SetNameProxy(const Proxy &addrProxy) {
if (!addrProxy.IsValid())
return false;
LOCK(g_proxyinfo_mutex);
nameProxy = addrProxy;
return true;
}
bool GetNameProxy(Proxy &nameProxyOut) {
LOCK(g_proxyinfo_mutex);
if(!nameProxy.IsValid())
return false;
nameProxyOut = nameProxy;
return true;
}
bool HaveNameProxy() {
LOCK(g_proxyinfo_mutex);
return nameProxy.IsValid();
}
bool IsProxy(const CNetAddr &addr) {
LOCK(g_proxyinfo_mutex);
for (int i = 0; i < NET_MAX; i++) {
if (addr == static_cast<CNetAddr>(proxyInfo[i].proxy))
return true;
}
return false;
}
bool ConnectThroughProxy(const Proxy& proxy, const std::string& strDest, uint16_t port, const Sock& sock, int nTimeout, bool& outProxyConnectionFailed)
{
// first connect to proxy server
if (!ConnectSocketDirectly(proxy.proxy, sock, nTimeout, true)) {
outProxyConnectionFailed = true;
return false;
}
// do socks negotiation
if (proxy.randomize_credentials) {
ProxyCredentials random_auth;
static std::atomic_int counter(0);
random_auth.username = random_auth.password = strprintf("%i", counter++);
if (!Socks5(strDest, port, &random_auth, sock)) {
return false;
}
} else {
if (!Socks5(strDest, port, 0, sock)) {
return false;
}
}
return true;
}
bool LookupSubNet(const std::string& subnet_str, CSubNet& subnet_out)
{
if (!ValidAsCString(subnet_str)) {
return false;
}
const size_t slash_pos{subnet_str.find_last_of('/')};
const std::string str_addr{subnet_str.substr(0, slash_pos)};
const std::optional<CNetAddr> addr{LookupHost(str_addr, /*fAllowLookup=*/false)};
if (addr.has_value()) {
if (slash_pos != subnet_str.npos) {
const std::string netmask_str{subnet_str.substr(slash_pos + 1)};
uint8_t netmask;
if (ParseUInt8(netmask_str, &netmask)) {
// Valid number; assume CIDR variable-length subnet masking.
subnet_out = CSubNet{addr.value(), netmask};
return subnet_out.IsValid();
} else {
// Invalid number; try full netmask syntax. Never allow lookup for netmask.
const std::optional<CNetAddr> full_netmask{LookupHost(netmask_str, /*fAllowLookup=*/false)};
if (full_netmask.has_value()) {
subnet_out = CSubNet{addr.value(), full_netmask.value()};
return subnet_out.IsValid();
}
}
} else {
// Single IP subnet (<ipv4>/32 or <ipv6>/128).
subnet_out = CSubNet{addr.value()};
return subnet_out.IsValid();
}
}
return false;
}
bool SetSocketNonBlocking(const SOCKET& hSocket)
{
#ifdef WIN32
u_long nOne = 1;
if (ioctlsocket(hSocket, FIONBIO, &nOne) == SOCKET_ERROR) {
#else
int fFlags = fcntl(hSocket, F_GETFL, 0);
if (fcntl(hSocket, F_SETFL, fFlags | O_NONBLOCK) == SOCKET_ERROR) {
#endif
return false;
}
return true;
}
void InterruptSocks5(bool interrupt)
{
interruptSocks5Recv = interrupt;
}