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26ca2ce77d
84f41946b9 break circular dependency: random/sync -> util -> random/sync (Chun Kuan Lee) Pull request description: LogPrintf has acutally been moved to logging.h Tree-SHA512: a7135f5fea421e62f010f2e434873bd1c1738f115453377dada7d24900b3b095535d8aa0462c3acffdacf2f4e819e05ad39b13f2de5a36ac8f7b8467c639a0db
197 lines
6.0 KiB
C++
197 lines
6.0 KiB
C++
// Copyright (c) 2011-2015 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <sync.h>
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#include <logging.h>
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#include <utilstrencodings.h>
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#include <stdio.h>
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#include <map>
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#include <memory>
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#include <set>
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#ifdef DEBUG_LOCKCONTENTION
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#if !defined(HAVE_THREAD_LOCAL)
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static_assert(false, "thread_local is not supported");
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#endif
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void PrintLockContention(const char* pszName, const char* pszFile, int nLine)
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{
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LogPrintf("LOCKCONTENTION: %s Locker: %s:%d\n", pszName, pszFile, nLine);
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}
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#endif /* DEBUG_LOCKCONTENTION */
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#ifdef DEBUG_LOCKORDER
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//
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// Early deadlock detection.
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// Problem being solved:
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// Thread 1 locks A, then B, then C
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// Thread 2 locks D, then C, then A
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// --> may result in deadlock between the two threads, depending on when they run.
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// Solution implemented here:
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// Keep track of pairs of locks: (A before B), (A before C), etc.
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// Complain if any thread tries to lock in a different order.
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//
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struct CLockLocation {
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CLockLocation(const char* pszName, const char* pszFile, int nLine, bool fTryIn)
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{
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mutexName = pszName;
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sourceFile = pszFile;
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sourceLine = nLine;
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fTry = fTryIn;
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}
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std::string ToString() const
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{
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return mutexName + " " + sourceFile + ":" + itostr(sourceLine) + (fTry ? " (TRY)" : "");
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}
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private:
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bool fTry;
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std::string mutexName;
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std::string sourceFile;
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int sourceLine;
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};
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typedef std::vector<std::pair<void*, CLockLocation> > LockStack;
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typedef std::map<std::pair<void*, void*>, LockStack> LockOrders;
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typedef std::set<std::pair<void*, void*> > InvLockOrders;
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struct LockData {
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// Very ugly hack: as the global constructs and destructors run single
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// threaded, we use this boolean to know whether LockData still exists,
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// as DeleteLock can get called by global CCriticalSection destructors
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// after LockData disappears.
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bool available;
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LockData() : available(true) {}
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~LockData() { available = false; }
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LockOrders lockorders;
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InvLockOrders invlockorders;
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std::mutex dd_mutex;
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} static lockdata;
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static thread_local LockStack g_lockstack;
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static void potential_deadlock_detected(const std::pair<void*, void*>& mismatch, const LockStack& s1, const LockStack& s2)
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{
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std::string strOutput = "";
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strOutput += "POTENTIAL DEADLOCK DETECTED\n";
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strOutput += "Previous lock order was:\n";
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for (const std::pair<void*, CLockLocation> & i : s2) {
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if (i.first == mismatch.first) {
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strOutput += " (1)";
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}
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if (i.first == mismatch.second) {
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strOutput += " (2)";
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}
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strOutput += strprintf(" %s\n", i.second.ToString().c_str());
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}
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strOutput += "Current lock order is:\n";
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for (const std::pair<void*, CLockLocation> & i : s1) {
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if (i.first == mismatch.first) {
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strOutput += " (1)";
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}
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if (i.first == mismatch.second) {
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strOutput += " (2)";
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}
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strOutput += strprintf(" %s\n", i.second.ToString().c_str());
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}
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printf("%s\n", strOutput.c_str());
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LogPrintf("%s\n", strOutput.c_str());
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assert(false);
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}
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static void push_lock(void* c, const CLockLocation& locklocation)
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{
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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g_lockstack.push_back(std::make_pair(c, locklocation));
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for (const std::pair<void*, CLockLocation>& i : g_lockstack) {
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if (i.first == c)
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break;
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std::pair<void*, void*> p1 = std::make_pair(i.first, c);
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if (lockdata.lockorders.count(p1))
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continue;
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lockdata.lockorders[p1] = g_lockstack;
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std::pair<void*, void*> p2 = std::make_pair(c, i.first);
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lockdata.invlockorders.insert(p2);
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if (lockdata.lockorders.count(p2))
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potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]);
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}
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}
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static void pop_lock()
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{
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g_lockstack.pop_back();
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}
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void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs, bool fTry)
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{
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push_lock(cs, CLockLocation(pszName, pszFile, nLine, fTry));
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}
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void LeaveCritical()
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{
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pop_lock();
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}
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std::string LocksHeld()
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{
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std::string result;
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for (const std::pair<void*, CLockLocation>& i : g_lockstack)
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result += i.second.ToString() + std::string("\n");
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return result;
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}
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void AssertLockHeldInternal(const char* pszName, const char* pszFile, int nLine, void* cs)
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{
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for (const std::pair<void*, CLockLocation>& i : g_lockstack)
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if (i.first == cs)
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return;
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fprintf(stderr, "Assertion failed: lock %s not held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str());
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abort();
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}
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void AssertLockNotHeldInternal(const char* pszName, const char* pszFile, int nLine, void* cs)
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{
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for (const std::pair<void*, CLockLocation>& i : g_lockstack) {
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if (i.first == cs) {
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fprintf(stderr, "Assertion failed: lock %s held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str());
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abort();
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}
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}
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}
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void DeleteLock(void* cs)
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{
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if (!lockdata.available) {
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// We're already shutting down.
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return;
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}
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std::lock_guard<std::mutex> lock(lockdata.dd_mutex);
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std::pair<void*, void*> item = std::make_pair(cs, nullptr);
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LockOrders::iterator it = lockdata.lockorders.lower_bound(item);
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while (it != lockdata.lockorders.end() && it->first.first == cs) {
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std::pair<void*, void*> invitem = std::make_pair(it->first.second, it->first.first);
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lockdata.invlockorders.erase(invitem);
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lockdata.lockorders.erase(it++);
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}
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InvLockOrders::iterator invit = lockdata.invlockorders.lower_bound(item);
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while (invit != lockdata.invlockorders.end() && invit->first == cs) {
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std::pair<void*, void*> invinvitem = std::make_pair(invit->second, invit->first);
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lockdata.lockorders.erase(invinvitem);
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lockdata.invlockorders.erase(invit++);
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}
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}
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#endif /* DEBUG_LOCKORDER */
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