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d978259654
* merge 15638: Move CheckTransaction from lib_server to lib_consensus * merge 15638: Move policy settings to new src/policy/settings unit * merge 15638: Move rpc utility methods to rpc/util * merge 15638: Move rpc rawtransaction util functions to rpc/rawtransaction_util.cpp * merge 15638: Move several units into common libraries * merge 15638: Move wallet load functions to wallet/load unit * merge 15638: Document src subdirectories and different libraries * [build] Add several util units (cleanup) * build: resolve missing declarations by re-specifying headers
184 lines
5.7 KiB
C++
184 lines
5.7 KiB
C++
// Copyright (c) 2010 Satoshi Nakamoto
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// Copyright (c) 2009-2015 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_RPC_SERVER_H
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#define BITCOIN_RPC_SERVER_H
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#include <amount.h>
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#include <rpc/protocol.h>
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#include <uint256.h>
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#include <list>
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#include <map>
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#include <stdint.h>
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#include <string>
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#include <univalue.h>
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class CRPCCommand;
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namespace RPCServer
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{
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void OnStarted(std::function<void ()> slot);
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void OnStopped(std::function<void ()> slot);
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}
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class JSONRPCRequest
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{
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public:
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UniValue id;
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std::string strMethod;
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UniValue params;
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bool fHelp;
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std::string URI;
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std::string authUser;
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std::string peerAddr;
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JSONRPCRequest() : id(NullUniValue), params(NullUniValue), fHelp(false) {}
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void parse(const UniValue& valRequest);
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};
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/** Query whether RPC is running */
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bool IsRPCRunning();
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/**
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* Set the RPC warmup status. When this is done, all RPC calls will error out
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* immediately with RPC_IN_WARMUP.
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*/
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void SetRPCWarmupStatus(const std::string& newStatus);
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/* Mark warmup as done. RPC calls will be processed from now on. */
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void SetRPCWarmupFinished();
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/* returns the current warmup state. */
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bool RPCIsInWarmup(std::string *outStatus);
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/** Opaque base class for timers returned by NewTimerFunc.
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* This provides no methods at the moment, but makes sure that delete
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* cleans up the whole state.
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*/
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class RPCTimerBase
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{
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public:
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virtual ~RPCTimerBase() {}
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};
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/**
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* RPC timer "driver".
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*/
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class RPCTimerInterface
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{
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public:
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virtual ~RPCTimerInterface() {}
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/** Implementation name */
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virtual const char *Name() = 0;
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/** Factory function for timers.
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* RPC will call the function to create a timer that will call func in *millis* milliseconds.
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* @note As the RPC mechanism is backend-neutral, it can use different implementations of timers.
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* This is needed to cope with the case in which there is no HTTP server, but
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* only GUI RPC console, and to break the dependency of pcserver on httprpc.
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*/
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virtual RPCTimerBase* NewTimer(std::function<void()>& func, int64_t millis) = 0;
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};
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/** Set the factory function for timers */
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void RPCSetTimerInterface(RPCTimerInterface *iface);
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/** Set the factory function for timer, but only, if unset */
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void RPCSetTimerInterfaceIfUnset(RPCTimerInterface *iface);
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/** Unset factory function for timers */
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void RPCUnsetTimerInterface(RPCTimerInterface *iface);
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/**
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* Run func nSeconds from now.
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* Overrides previous timer <name> (if any).
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*/
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void RPCRunLater(const std::string& name, std::function<void()> func, int64_t nSeconds);
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typedef UniValue(*rpcfn_type)(const JSONRPCRequest& jsonRequest);
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class CRPCCommand
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{
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public:
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//! RPC method handler reading request and assigning result. Should return
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//! true if request is fully handled, false if it should be passed on to
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//! subsequent handlers.
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using Actor = std::function<bool(const JSONRPCRequest& request, UniValue& result, bool last_handler)>;
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//! Constructor taking Actor callback supporting multiple handlers.
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CRPCCommand(std::string category, std::string name, Actor actor, std::vector<std::string> args, intptr_t unique_id)
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: category(std::move(category)), name(std::move(name)), actor(std::move(actor)), argNames(std::move(args)),
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unique_id(unique_id)
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{
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}
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//! Simplified constructor taking plain rpcfn_type function pointer.
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CRPCCommand(const char* category, const char* name, rpcfn_type fn, std::initializer_list<const char*> args)
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: CRPCCommand(category, name,
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[fn](const JSONRPCRequest& request, UniValue& result, bool) { result = fn(request); return true; },
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{args.begin(), args.end()}, intptr_t(fn))
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{
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}
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std::string category;
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std::string name;
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Actor actor;
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std::vector<std::string> argNames;
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intptr_t unique_id;
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};
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/**
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* Dash RPC command dispatcher.
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*/
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class CRPCTable
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{
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private:
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std::map<std::string, std::vector<const CRPCCommand*>> mapCommands;
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std::multimap<std::string, std::vector<UniValue>> mapPlatformRestrictions;
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public:
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CRPCTable();
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std::string help(const std::string& name, const std::string& strSubCommand, const JSONRPCRequest& helpreq) const;
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void InitPlatformRestrictions();
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/**
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* Execute a method.
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* @param request The JSONRPCRequest to execute
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* @returns Result of the call.
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* @throws an exception (UniValue) when an error happens.
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*/
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UniValue execute(const JSONRPCRequest &request) const;
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/**
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* Returns a list of registered commands
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* @returns List of registered commands.
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*/
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std::vector<std::string> listCommands() const;
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/**
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* Appends a CRPCCommand to the dispatch table.
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*
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* Returns false if RPC server is already running (dump concurrency protection).
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*
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* Commands with different method names but the same unique_id will
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* be considered aliases, and only the first registered method name will
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* show up in the help text command listing. Aliased commands do not have
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* to have the same behavior. Server and client code can distinguish
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* between calls based on method name, and aliased commands can also
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* register different names, types, and numbers of parameters.
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*/
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bool appendCommand(const std::string& name, const CRPCCommand* pcmd);
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bool removeCommand(const std::string& name, const CRPCCommand* pcmd);
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};
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bool IsDeprecatedRPCEnabled(const std::string& method);
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extern CRPCTable tableRPC;
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void StartRPC();
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void InterruptRPC();
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void StopRPC();
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std::string JSONRPCExecBatch(const JSONRPCRequest& jreq, const UniValue& vReq);
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#endif // BITCOIN_RPC_SERVER_H
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