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34c354eaad
* Revert "Only call SendMessages when ProcessMessages did some work or when some time passed"
This reverts commit 24ead62905
.
* Only skip SendMessages() for fMasternode connections
1115 lines
38 KiB
C++
1115 lines
38 KiB
C++
// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2015 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_NET_H
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#define BITCOIN_NET_H
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#include <addrdb.h>
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#include <addrman.h>
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#include <bloom.h>
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#include <compat.h>
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#include <fs.h>
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#include <hash.h>
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#include <limitedmap.h>
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#include <netaddress.h>
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#include <policy/feerate.h>
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#include <protocol.h>
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#include <random.h>
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#include <saltedhasher.h>
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#include <streams.h>
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#include <sync.h>
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#include <uint256.h>
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#include <util.h>
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#include <threadinterrupt.h>
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#include <consensus/params.h>
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#include <atomic>
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#include <deque>
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#include <stdint.h>
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#include <thread>
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#include <memory>
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#include <condition_variable>
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#include <unordered_set>
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#include <queue>
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#ifndef WIN32
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#include <arpa/inet.h>
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#endif
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#ifndef WIN32
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#define USE_WAKEUP_PIPE
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#endif
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class CScheduler;
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class CNode;
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namespace boost {
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class thread_group;
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} // namespace boost
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/** Time between pings automatically sent out for latency probing and keepalive (in seconds). */
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static const int PING_INTERVAL = 2 * 60;
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/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
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static const int TIMEOUT_INTERVAL = 20 * 60;
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/** Minimum time between warnings printed to log. */
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static const int WARNING_INTERVAL = 10 * 60;
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/** Run the feeler connection loop once every 2 minutes or 120 seconds. **/
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static const int FEELER_INTERVAL = 120;
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/** The maximum number of entries in an 'inv' protocol message */
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static const unsigned int MAX_INV_SZ = 50000;
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/** The maximum number of new addresses to accumulate before announcing. */
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static const unsigned int MAX_ADDR_TO_SEND = 1000;
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/** Maximum length of incoming protocol messages (no message over 3 MiB is currently acceptable). */
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static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 3 * 1024 * 1024;
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/** Maximum length of strSubVer in `version` message */
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static const unsigned int MAX_SUBVERSION_LENGTH = 256;
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/** Maximum number of automatic outgoing nodes */
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static const int MAX_OUTBOUND_CONNECTIONS = 8;
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/** Maximum number of addnode outgoing nodes */
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static const int MAX_ADDNODE_CONNECTIONS = 8;
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/** Eviction protection time for incoming connections */
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static const int INBOUND_EVICTION_PROTECTION_TIME = 1;
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/** -listen default */
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static const bool DEFAULT_LISTEN = true;
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/** -upnp default */
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#ifdef USE_UPNP
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static const bool DEFAULT_UPNP = USE_UPNP;
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#else
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static const bool DEFAULT_UPNP = false;
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#endif
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/** The maximum number of peer connections to maintain.
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* Masternodes are forced to accept at least this many connections
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*/
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static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
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/** The default for -maxuploadtarget. 0 = Unlimited */
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static const uint64_t DEFAULT_MAX_UPLOAD_TARGET = 0;
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/** The default timeframe for -maxuploadtarget. 1 day. */
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static const uint64_t MAX_UPLOAD_TIMEFRAME = 60 * 60 * 24;
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/** Default for blocks only*/
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static const bool DEFAULT_BLOCKSONLY = false;
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static const bool DEFAULT_FORCEDNSSEED = false;
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static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
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static const size_t DEFAULT_MAXSENDBUFFER = 1 * 1000;
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// NOTE: When adjusting this, update rpcnet:setban's help ("24h")
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static const unsigned int DEFAULT_MISBEHAVING_BANTIME = 60 * 60 * 24; // Default 24-hour ban
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#if defined USE_EPOLL
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#define DEFAULT_SOCKETEVENTS "epoll"
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#elif defined USE_POLL
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#define DEFAULT_SOCKETEVENTS "poll"
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#else
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#define DEFAULT_SOCKETEVENTS "select"
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#endif
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typedef int64_t NodeId;
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struct AddedNodeInfo
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{
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std::string strAddedNode;
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CService resolvedAddress;
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bool fConnected;
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bool fInbound;
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};
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class CNodeStats;
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class CClientUIInterface;
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struct CSerializedNetMsg
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{
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CSerializedNetMsg() = default;
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CSerializedNetMsg(CSerializedNetMsg&&) = default;
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CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default;
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// No copying, only moves.
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CSerializedNetMsg(const CSerializedNetMsg& msg) = delete;
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CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete;
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std::vector<unsigned char> data;
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std::string command;
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};
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class NetEventsInterface;
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class CConnman
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{
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friend class CNode;
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public:
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enum NumConnections {
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CONNECTIONS_NONE = 0,
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CONNECTIONS_IN = (1U << 0),
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CONNECTIONS_OUT = (1U << 1),
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CONNECTIONS_ALL = (CONNECTIONS_IN | CONNECTIONS_OUT),
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};
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enum SocketEventsMode {
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SOCKETEVENTS_SELECT = 0,
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SOCKETEVENTS_POLL = 1,
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SOCKETEVENTS_EPOLL = 2,
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};
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struct Options
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{
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ServiceFlags nLocalServices = NODE_NONE;
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int nMaxConnections = 0;
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int nMaxOutbound = 0;
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int nMaxAddnode = 0;
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int nMaxFeeler = 0;
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int nBestHeight = 0;
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CClientUIInterface* uiInterface = nullptr;
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NetEventsInterface* m_msgproc = nullptr;
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unsigned int nSendBufferMaxSize = 0;
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unsigned int nReceiveFloodSize = 0;
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uint64_t nMaxOutboundTimeframe = 0;
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uint64_t nMaxOutboundLimit = 0;
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std::vector<std::string> vSeedNodes;
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std::vector<CSubNet> vWhitelistedRange;
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std::vector<CService> vBinds, vWhiteBinds;
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bool m_use_addrman_outgoing = true;
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std::vector<std::string> m_specified_outgoing;
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std::vector<std::string> m_added_nodes;
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SocketEventsMode socketEventsMode = SOCKETEVENTS_SELECT;
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};
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void Init(const Options& connOptions) {
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nLocalServices = connOptions.nLocalServices;
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nMaxConnections = connOptions.nMaxConnections;
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nMaxOutbound = std::min(connOptions.nMaxOutbound, connOptions.nMaxConnections);
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nMaxAddnode = connOptions.nMaxAddnode;
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nMaxFeeler = connOptions.nMaxFeeler;
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nBestHeight = connOptions.nBestHeight;
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clientInterface = connOptions.uiInterface;
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m_msgproc = connOptions.m_msgproc;
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nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
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nReceiveFloodSize = connOptions.nReceiveFloodSize;
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{
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LOCK(cs_totalBytesSent);
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nMaxOutboundTimeframe = connOptions.nMaxOutboundTimeframe;
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nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
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}
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vWhitelistedRange = connOptions.vWhitelistedRange;
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{
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LOCK(cs_vAddedNodes);
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vAddedNodes = connOptions.m_added_nodes;
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}
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socketEventsMode = connOptions.socketEventsMode;
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}
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CConnman(uint64_t seed0, uint64_t seed1);
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~CConnman();
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bool Start(CScheduler& scheduler, const Options& options);
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void Stop();
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void Interrupt();
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bool GetNetworkActive() const { return fNetworkActive; };
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void SetNetworkActive(bool active);
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SocketEventsMode GetSocketEventsMode() const { return socketEventsMode; }
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void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = nullptr, const char *strDest = nullptr, bool fOneShot = false, bool fFeeler = false, bool manual_connection = false, bool fConnectToMasternode = false, bool fMasternodeProbe = false);
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void OpenMasternodeConnection(const CAddress& addrConnect, bool probe = false);
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bool CheckIncomingNonce(uint64_t nonce);
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struct CFullyConnectedOnly {
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bool operator() (const CNode* pnode) const {
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return NodeFullyConnected(pnode);
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}
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};
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constexpr static const CFullyConnectedOnly FullyConnectedOnly{};
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struct CAllNodes {
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bool operator() (const CNode*) const {return true;}
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};
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constexpr static const CAllNodes AllNodes{};
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bool ForNode(NodeId id, std::function<bool(const CNode* pnode)> cond, std::function<bool(CNode* pnode)> func);
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bool ForNode(const CService& addr, std::function<bool(const CNode* pnode)> cond, std::function<bool(CNode* pnode)> func);
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template<typename Callable>
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bool ForNode(const CService& addr, Callable&& func)
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{
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return ForNode(addr, FullyConnectedOnly, func);
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}
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template<typename Callable>
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bool ForNode(NodeId id, Callable&& func)
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{
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return ForNode(id, FullyConnectedOnly, func);
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}
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bool IsConnected(const CService& addr, std::function<bool(const CNode* pnode)> cond)
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{
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return ForNode(addr, cond, [](CNode* pnode){
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return true;
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});
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}
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bool IsMasternodeOrDisconnectRequested(const CService& addr);
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void PushMessage(CNode* pnode, CSerializedNetMsg&& msg);
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template<typename Condition, typename Callable>
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bool ForEachNodeContinueIf(const Condition& cond, Callable&& func)
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{
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LOCK(cs_vNodes);
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for (auto&& node : vNodes)
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if (cond(node))
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if(!func(node))
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return false;
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return true;
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};
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template<typename Callable>
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bool ForEachNodeContinueIf(Callable&& func)
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{
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return ForEachNodeContinueIf(FullyConnectedOnly, func);
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}
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template<typename Condition, typename Callable>
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bool ForEachNodeContinueIf(const Condition& cond, Callable&& func) const
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{
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LOCK(cs_vNodes);
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for (const auto& node : vNodes)
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if (cond(node))
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if(!func(node))
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return false;
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return true;
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};
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template<typename Callable>
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bool ForEachNodeContinueIf(Callable&& func) const
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{
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return ForEachNodeContinueIf(FullyConnectedOnly, func);
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}
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template<typename Condition, typename Callable>
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void ForEachNode(const Condition& cond, Callable&& func)
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{
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LOCK(cs_vNodes);
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for (auto&& node : vNodes) {
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if (cond(node))
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func(node);
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}
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};
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template<typename Callable>
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void ForEachNode(Callable&& func)
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{
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ForEachNode(FullyConnectedOnly, func);
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}
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template<typename Condition, typename Callable>
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void ForEachNode(const Condition& cond, Callable&& func) const
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{
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LOCK(cs_vNodes);
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for (auto&& node : vNodes) {
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if (cond(node))
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func(node);
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}
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};
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template<typename Callable>
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void ForEachNode(Callable&& func) const
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{
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ForEachNode(FullyConnectedOnly, func);
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}
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template<typename Condition, typename Callable, typename CallableAfter>
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void ForEachNodeThen(const Condition& cond, Callable&& pre, CallableAfter&& post)
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{
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LOCK(cs_vNodes);
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for (auto&& node : vNodes) {
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if (cond(node))
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pre(node);
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}
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post();
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};
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template<typename Callable, typename CallableAfter>
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void ForEachNodeThen(Callable&& pre, CallableAfter&& post)
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{
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ForEachNodeThen(FullyConnectedOnly, pre, post);
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}
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template<typename Condition, typename Callable, typename CallableAfter>
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void ForEachNodeThen(const Condition& cond, Callable&& pre, CallableAfter&& post) const
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{
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LOCK(cs_vNodes);
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for (auto&& node : vNodes) {
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if (cond(node))
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pre(node);
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}
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post();
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};
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template<typename Callable, typename CallableAfter>
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void ForEachNodeThen(Callable&& pre, CallableAfter&& post) const
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{
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ForEachNodeThen(FullyConnectedOnly, pre, post);
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}
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std::vector<CNode*> CopyNodeVector(std::function<bool(const CNode* pnode)> cond);
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std::vector<CNode*> CopyNodeVector();
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void ReleaseNodeVector(const std::vector<CNode*>& vecNodes);
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void RelayTransaction(const CTransaction& tx);
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void RelayInv(CInv &inv, const int minProtoVersion = MIN_PEER_PROTO_VERSION, bool fAllowMasternodeConnections = false);
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void RelayInvFiltered(CInv &inv, const CTransaction &relatedTx, const int minProtoVersion = MIN_PEER_PROTO_VERSION, bool fAllowMasternodeConnections = false);
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// This overload will not update node filters, so use it only for the cases when other messages will update related transaction data in filters
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void RelayInvFiltered(CInv &inv, const uint256 &relatedTxHash, const int minProtoVersion = MIN_PEER_PROTO_VERSION, bool fAllowMasternodeConnections = false);
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// Addrman functions
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size_t GetAddressCount() const;
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void SetServices(const CService &addr, ServiceFlags nServices);
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void MarkAddressGood(const CAddress& addr);
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void AddNewAddresses(const std::vector<CAddress>& vAddr, const CAddress& addrFrom, int64_t nTimePenalty = 0);
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std::vector<CAddress> GetAddresses();
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// Denial-of-service detection/prevention
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// The idea is to detect peers that are behaving
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// badly and disconnect/ban them, but do it in a
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// one-coding-mistake-won't-shatter-the-entire-network
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// way.
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// IMPORTANT: There should be nothing I can give a
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// node that it will forward on that will make that
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// node's peers drop it. If there is, an attacker
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// can isolate a node and/or try to split the network.
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// Dropping a node for sending stuff that is invalid
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// now but might be valid in a later version is also
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// dangerous, because it can cause a network split
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// between nodes running old code and nodes running
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// new code.
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void Ban(const CNetAddr& netAddr, const BanReason& reason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false);
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void Ban(const CSubNet& subNet, const BanReason& reason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false);
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void ClearBanned(); // needed for unit testing
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bool IsBanned(CNetAddr ip);
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bool IsBanned(CSubNet subnet);
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bool Unban(const CNetAddr &ip);
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bool Unban(const CSubNet &ip);
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void GetBanned(banmap_t &banmap);
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void SetBanned(const banmap_t &banmap);
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// This allows temporarily exceeding nMaxOutbound, with the goal of finding
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// a peer that is better than all our current peers.
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void SetTryNewOutboundPeer(bool flag);
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bool GetTryNewOutboundPeer();
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// Return the number of outbound peers we have in excess of our target (eg,
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// if we previously called SetTryNewOutboundPeer(true), and have since set
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// to false, we may have extra peers that we wish to disconnect). This may
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// return a value less than (num_outbound_connections - num_outbound_slots)
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// in cases where some outbound connections are not yet fully connected, or
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// not yet fully disconnected.
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int GetExtraOutboundCount();
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bool AddNode(const std::string& node);
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bool RemoveAddedNode(const std::string& node);
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std::vector<AddedNodeInfo> GetAddedNodeInfo();
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bool AddPendingMasternode(const uint256& proTxHash);
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void SetMasternodeQuorumNodes(Consensus::LLMQType llmqType, const uint256& quorumHash, const std::set<uint256>& proTxHashes);
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bool HasMasternodeQuorumNodes(Consensus::LLMQType llmqType, const uint256& quorumHash);
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std::set<uint256> GetMasternodeQuorums(Consensus::LLMQType llmqType);
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// also returns QWATCH nodes
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std::set<NodeId> GetMasternodeQuorumNodes(Consensus::LLMQType llmqType, const uint256& quorumHash) const;
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void RemoveMasternodeQuorumNodes(Consensus::LLMQType llmqType, const uint256& quorumHash);
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bool IsMasternodeQuorumNode(const CNode* pnode);
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void AddPendingProbeConnections(const std::set<uint256>& proTxHashes);
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size_t GetNodeCount(NumConnections num);
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size_t GetMaxOutboundNodeCount();
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void GetNodeStats(std::vector<CNodeStats>& vstats);
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bool DisconnectNode(const std::string& node);
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bool DisconnectNode(NodeId id);
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ServiceFlags GetLocalServices() const;
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//!set the max outbound target in bytes
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void SetMaxOutboundTarget(uint64_t limit);
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uint64_t GetMaxOutboundTarget();
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//!set the timeframe for the max outbound target
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void SetMaxOutboundTimeframe(uint64_t timeframe);
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uint64_t GetMaxOutboundTimeframe();
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//!check if the outbound target is reached
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// if param historicalBlockServingLimit is set true, the function will
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// response true if the limit for serving historical blocks has been reached
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bool OutboundTargetReached(bool historicalBlockServingLimit);
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//!response the bytes left in the current max outbound cycle
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// in case of no limit, it will always response 0
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uint64_t GetOutboundTargetBytesLeft();
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//!response the time in second left in the current max outbound cycle
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// in case of no limit, it will always response 0
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uint64_t GetMaxOutboundTimeLeftInCycle();
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uint64_t GetTotalBytesRecv();
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uint64_t GetTotalBytesSent();
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void SetBestHeight(int height);
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int GetBestHeight() const;
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/** Get a unique deterministic randomizer. */
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CSipHasher GetDeterministicRandomizer(uint64_t id) const;
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unsigned int GetReceiveFloodSize() const;
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void WakeMessageHandler();
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void WakeSelect();
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/** Attempts to obfuscate tx time through exponentially distributed emitting.
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Works assuming that a single interval is used.
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Variable intervals will result in privacy decrease.
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*/
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int64_t PoissonNextSendInbound(int64_t now, int average_interval_seconds);
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private:
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struct ListenSocket {
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SOCKET socket;
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bool whitelisted;
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ListenSocket(SOCKET socket_, bool whitelisted_) : socket(socket_), whitelisted(whitelisted_) {}
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};
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bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
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bool Bind(const CService &addr, unsigned int flags);
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bool InitBinds(const std::vector<CService>& binds, const std::vector<CService>& whiteBinds);
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void ThreadOpenAddedConnections();
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void AddOneShot(const std::string& strDest);
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void ProcessOneShot();
|
|
void ThreadOpenConnections(std::vector<std::string> connect);
|
|
void ThreadMessageHandler();
|
|
void AcceptConnection(const ListenSocket& hListenSocket);
|
|
void DisconnectNodes();
|
|
void NotifyNumConnectionsChanged();
|
|
void InactivityCheck(CNode *pnode);
|
|
bool GenerateSelectSet(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set);
|
|
#ifdef USE_EPOLL
|
|
void SocketEventsEpoll(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set, bool fOnlyPoll);
|
|
#endif
|
|
#ifdef USE_POLL
|
|
void SocketEventsPoll(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set, bool fOnlyPoll);
|
|
#endif
|
|
void SocketEventsSelect(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set, bool fOnlyPoll);
|
|
void SocketEvents(std::set<SOCKET> &recv_set, std::set<SOCKET> &send_set, std::set<SOCKET> &error_set, bool fOnlyPoll);
|
|
void SocketHandler();
|
|
void ThreadSocketHandler();
|
|
void ThreadDNSAddressSeed();
|
|
void ThreadOpenMasternodeConnections();
|
|
|
|
uint64_t CalculateKeyedNetGroup(const CAddress& ad) const;
|
|
|
|
CNode* FindNode(const CNetAddr& ip, bool fExcludeDisconnecting = true);
|
|
CNode* FindNode(const CSubNet& subNet, bool fExcludeDisconnecting = true);
|
|
CNode* FindNode(const std::string& addrName, bool fExcludeDisconnecting = true);
|
|
CNode* FindNode(const CService& addr, bool fExcludeDisconnecting = true);
|
|
|
|
bool AttemptToEvictConnection();
|
|
CNode* ConnectNode(CAddress addrConnect, const char *pszDest = nullptr, bool fCountFailure = false);
|
|
bool IsWhitelistedRange(const CNetAddr &addr);
|
|
|
|
void DeleteNode(CNode* pnode);
|
|
|
|
NodeId GetNewNodeId();
|
|
|
|
size_t SocketSendData(CNode *pnode);
|
|
size_t SocketRecvData(CNode* pnode);
|
|
//!check is the banlist has unwritten changes
|
|
bool BannedSetIsDirty();
|
|
//!set the "dirty" flag for the banlist
|
|
void SetBannedSetDirty(bool dirty=true);
|
|
//!clean unused entries (if bantime has expired)
|
|
void SweepBanned();
|
|
void DumpAddresses();
|
|
void DumpData();
|
|
void DumpBanlist();
|
|
|
|
// Network stats
|
|
void RecordBytesRecv(uint64_t bytes);
|
|
void RecordBytesSent(uint64_t bytes);
|
|
|
|
// Whether the node should be passed out in ForEach* callbacks
|
|
static bool NodeFullyConnected(const CNode* pnode);
|
|
|
|
void RegisterEvents(CNode* pnode);
|
|
void UnregisterEvents(CNode* pnode);
|
|
|
|
// Network usage totals
|
|
CCriticalSection cs_totalBytesRecv;
|
|
CCriticalSection cs_totalBytesSent;
|
|
uint64_t nTotalBytesRecv GUARDED_BY(cs_totalBytesRecv);
|
|
uint64_t nTotalBytesSent GUARDED_BY(cs_totalBytesSent);
|
|
|
|
// outbound limit & stats
|
|
uint64_t nMaxOutboundTotalBytesSentInCycle GUARDED_BY(cs_totalBytesSent);
|
|
uint64_t nMaxOutboundCycleStartTime GUARDED_BY(cs_totalBytesSent);
|
|
uint64_t nMaxOutboundLimit GUARDED_BY(cs_totalBytesSent);
|
|
uint64_t nMaxOutboundTimeframe GUARDED_BY(cs_totalBytesSent);
|
|
|
|
// Whitelisted ranges. Any node connecting from these is automatically
|
|
// whitelisted (as well as those connecting to whitelisted binds).
|
|
std::vector<CSubNet> vWhitelistedRange;
|
|
|
|
unsigned int nSendBufferMaxSize;
|
|
unsigned int nReceiveFloodSize;
|
|
|
|
std::vector<ListenSocket> vhListenSocket;
|
|
std::atomic<bool> fNetworkActive;
|
|
banmap_t setBanned GUARDED_BY(cs_setBanned);
|
|
CCriticalSection cs_setBanned;
|
|
bool setBannedIsDirty GUARDED_BY(cs_setBanned);
|
|
bool fAddressesInitialized;
|
|
CAddrMan addrman;
|
|
std::deque<std::string> vOneShots GUARDED_BY(cs_vOneShots);
|
|
CCriticalSection cs_vOneShots;
|
|
std::vector<std::string> vAddedNodes GUARDED_BY(cs_vAddedNodes);
|
|
CCriticalSection cs_vAddedNodes;
|
|
std::vector<uint256> vPendingMasternodes;
|
|
std::map<std::pair<Consensus::LLMQType, uint256>, std::set<uint256>> masternodeQuorumNodes; // protected by cs_vPendingMasternodes
|
|
std::set<uint256> masternodePendingProbes;
|
|
mutable CCriticalSection cs_vPendingMasternodes;
|
|
std::vector<CNode*> vNodes;
|
|
std::list<CNode*> vNodesDisconnected;
|
|
std::unordered_map<SOCKET, CNode*> mapSocketToNode;
|
|
mutable CCriticalSection cs_vNodes;
|
|
std::atomic<NodeId> nLastNodeId;
|
|
unsigned int nPrevNodeCount;
|
|
|
|
/** Services this instance offers */
|
|
ServiceFlags nLocalServices;
|
|
|
|
std::unique_ptr<CSemaphore> semOutbound;
|
|
std::unique_ptr<CSemaphore> semAddnode;
|
|
int nMaxConnections;
|
|
int nMaxOutbound;
|
|
int nMaxAddnode;
|
|
int nMaxFeeler;
|
|
std::atomic<int> nBestHeight;
|
|
CClientUIInterface* clientInterface;
|
|
NetEventsInterface* m_msgproc;
|
|
|
|
/** SipHasher seeds for deterministic randomness */
|
|
const uint64_t nSeed0, nSeed1;
|
|
|
|
/** flag for waking the message processor. */
|
|
bool fMsgProcWake;
|
|
|
|
std::condition_variable condMsgProc;
|
|
std::mutex mutexMsgProc;
|
|
std::atomic<bool> flagInterruptMsgProc;
|
|
|
|
CThreadInterrupt interruptNet;
|
|
|
|
#ifdef USE_WAKEUP_PIPE
|
|
/** a pipe which is added to select() calls to wakeup before the timeout */
|
|
int wakeupPipe[2]{-1,-1};
|
|
#endif
|
|
std::atomic<bool> wakeupSelectNeeded{false};
|
|
|
|
SocketEventsMode socketEventsMode;
|
|
#ifdef USE_EPOLL
|
|
int epollfd{-1};
|
|
#endif
|
|
|
|
/** Protected by cs_vNodes */
|
|
std::unordered_map<NodeId, CNode*> mapReceivableNodes GUARDED_BY(cs_vNodes);
|
|
std::unordered_map<NodeId, CNode*> mapSendableNodes GUARDED_BY(cs_vNodes);
|
|
/** Protected by cs_mapNodesWithDataToSend */
|
|
std::unordered_map<NodeId, CNode*> mapNodesWithDataToSend GUARDED_BY(cs_mapNodesWithDataToSend);
|
|
mutable CCriticalSection cs_mapNodesWithDataToSend;
|
|
|
|
std::thread threadDNSAddressSeed;
|
|
std::thread threadSocketHandler;
|
|
std::thread threadOpenAddedConnections;
|
|
std::thread threadOpenConnections;
|
|
std::thread threadOpenMasternodeConnections;
|
|
std::thread threadMessageHandler;
|
|
|
|
/** flag for deciding to connect to an extra outbound peer,
|
|
* in excess of nMaxOutbound
|
|
* This takes the place of a feeler connection */
|
|
std::atomic_bool m_try_another_outbound_peer;
|
|
|
|
std::atomic<int64_t> m_next_send_inv_to_incoming;
|
|
|
|
friend struct CConnmanTest;
|
|
};
|
|
extern std::unique_ptr<CConnman> g_connman;
|
|
void Discover(boost::thread_group& threadGroup);
|
|
void MapPort(bool fUseUPnP);
|
|
unsigned short GetListenPort();
|
|
bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
|
|
|
|
struct CombinerAll
|
|
{
|
|
typedef bool result_type;
|
|
|
|
template<typename I>
|
|
bool operator()(I first, I last) const
|
|
{
|
|
while (first != last) {
|
|
if (!(*first)) return false;
|
|
++first;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Interface for message handling
|
|
*/
|
|
class NetEventsInterface
|
|
{
|
|
public:
|
|
virtual bool ProcessMessages(CNode* pnode, std::atomic<bool>& interrupt) = 0;
|
|
virtual bool SendMessages(CNode* pnode, std::atomic<bool>& interrupt) = 0;
|
|
virtual void InitializeNode(CNode* pnode) = 0;
|
|
virtual void FinalizeNode(NodeId id, bool& update_connection_time) = 0;
|
|
};
|
|
|
|
enum
|
|
{
|
|
LOCAL_NONE, // unknown
|
|
LOCAL_IF, // address a local interface listens on
|
|
LOCAL_BIND, // address explicit bound to
|
|
LOCAL_UPNP, // address reported by UPnP
|
|
LOCAL_MANUAL, // address explicitly specified (-externalip=)
|
|
|
|
LOCAL_MAX
|
|
};
|
|
|
|
bool IsPeerAddrLocalGood(CNode *pnode);
|
|
void AdvertiseLocal(CNode *pnode);
|
|
void SetLimited(enum Network net, bool fLimited = true);
|
|
bool IsLimited(enum Network net);
|
|
bool IsLimited(const CNetAddr& addr);
|
|
bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
|
|
bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
|
|
bool RemoveLocal(const CService& addr);
|
|
bool SeenLocal(const CService& addr);
|
|
bool IsLocal(const CService& addr);
|
|
bool GetLocal(CService &addr, const CNetAddr *paddrPeer = nullptr);
|
|
bool IsReachable(enum Network net);
|
|
bool IsReachable(const CNetAddr &addr);
|
|
CAddress GetLocalAddress(const CNetAddr *paddrPeer, ServiceFlags nLocalServices);
|
|
|
|
|
|
extern bool fDiscover;
|
|
extern bool fListen;
|
|
extern bool fRelayTxes;
|
|
|
|
/** Subversion as sent to the P2P network in `version` messages */
|
|
extern std::string strSubVersion;
|
|
|
|
struct LocalServiceInfo {
|
|
int nScore;
|
|
int nPort;
|
|
};
|
|
|
|
extern CCriticalSection cs_mapLocalHost;
|
|
extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(cs_mapLocalHost);
|
|
typedef std::map<std::string, uint64_t> mapMsgCmdSize; //command, total bytes
|
|
|
|
class CNodeStats
|
|
{
|
|
public:
|
|
NodeId nodeid;
|
|
ServiceFlags nServices;
|
|
bool fRelayTxes;
|
|
int64_t nLastSend;
|
|
int64_t nLastRecv;
|
|
int64_t nTimeConnected;
|
|
int64_t nTimeOffset;
|
|
std::string addrName;
|
|
int nVersion;
|
|
std::string cleanSubVer;
|
|
bool fInbound;
|
|
bool m_manual_connection;
|
|
int nStartingHeight;
|
|
uint64_t nSendBytes;
|
|
mapMsgCmdSize mapSendBytesPerMsgCmd;
|
|
uint64_t nRecvBytes;
|
|
mapMsgCmdSize mapRecvBytesPerMsgCmd;
|
|
bool fWhitelisted;
|
|
double dPingTime;
|
|
double dPingWait;
|
|
double dMinPing;
|
|
// Our address, as reported by the peer
|
|
std::string addrLocal;
|
|
// Address of this peer
|
|
CAddress addr;
|
|
// Bind address of our side of the connection
|
|
CAddress addrBind;
|
|
// In case this is a verified MN, this value is the proTx of the MN
|
|
uint256 verifiedProRegTxHash;
|
|
bool fMasternode;
|
|
};
|
|
|
|
|
|
|
|
|
|
class CNetMessage {
|
|
private:
|
|
mutable CHash256 hasher;
|
|
mutable uint256 data_hash;
|
|
public:
|
|
bool in_data; // parsing header (false) or data (true)
|
|
|
|
CDataStream hdrbuf; // partially received header
|
|
CMessageHeader hdr; // complete header
|
|
unsigned int nHdrPos;
|
|
|
|
CDataStream vRecv; // received message data
|
|
unsigned int nDataPos;
|
|
|
|
int64_t nTime; // time (in microseconds) of message receipt.
|
|
|
|
CNetMessage(const CMessageHeader::MessageStartChars& pchMessageStartIn, int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), hdr(pchMessageStartIn), vRecv(nTypeIn, nVersionIn) {
|
|
hdrbuf.resize(24);
|
|
in_data = false;
|
|
nHdrPos = 0;
|
|
nDataPos = 0;
|
|
nTime = 0;
|
|
}
|
|
|
|
bool complete() const
|
|
{
|
|
if (!in_data)
|
|
return false;
|
|
return (hdr.nMessageSize == nDataPos);
|
|
}
|
|
|
|
const uint256& GetMessageHash() const;
|
|
|
|
void SetVersion(int nVersionIn)
|
|
{
|
|
hdrbuf.SetVersion(nVersionIn);
|
|
vRecv.SetVersion(nVersionIn);
|
|
}
|
|
|
|
int readHeader(const char *pch, unsigned int nBytes);
|
|
int readData(const char *pch, unsigned int nBytes);
|
|
};
|
|
|
|
|
|
/** Information about a peer */
|
|
class CNode
|
|
{
|
|
friend class CConnman;
|
|
public:
|
|
// socket
|
|
std::atomic<ServiceFlags> nServices;
|
|
SOCKET hSocket GUARDED_BY(cs_hSocket);
|
|
size_t nSendSize; // total size of all vSendMsg entries
|
|
size_t nSendOffset; // offset inside the first vSendMsg already sent
|
|
uint64_t nSendBytes GUARDED_BY(cs_vSend);
|
|
std::list<std::vector<unsigned char>> vSendMsg GUARDED_BY(cs_vSend);
|
|
std::atomic<size_t> nSendMsgSize;
|
|
CCriticalSection cs_vSend;
|
|
CCriticalSection cs_hSocket;
|
|
CCriticalSection cs_vRecv;
|
|
|
|
CCriticalSection cs_vProcessMsg;
|
|
std::list<CNetMessage> vProcessMsg GUARDED_BY(cs_vProcessMsg);
|
|
size_t nProcessQueueSize;
|
|
|
|
CCriticalSection cs_sendProcessing;
|
|
|
|
std::deque<CInv> vRecvGetData;
|
|
uint64_t nRecvBytes GUARDED_BY(cs_vRecv);
|
|
std::atomic<int> nRecvVersion;
|
|
|
|
std::atomic<int64_t> nLastSend;
|
|
std::atomic<int64_t> nLastRecv;
|
|
const int64_t nTimeConnected;
|
|
std::atomic<int64_t> nTimeOffset;
|
|
std::atomic<int64_t> nLastWarningTime;
|
|
std::atomic<int64_t> nTimeFirstMessageReceived;
|
|
std::atomic<bool> fFirstMessageIsMNAUTH;
|
|
// Address of this peer
|
|
const CAddress addr;
|
|
// Bind address of our side of the connection
|
|
const CAddress addrBind;
|
|
std::atomic<int> nNumWarningsSkipped;
|
|
std::atomic<int> nVersion;
|
|
// strSubVer is whatever byte array we read from the wire. However, this field is intended
|
|
// to be printed out, displayed to humans in various forms and so on. So we sanitize it and
|
|
// store the sanitized version in cleanSubVer. The original should be used when dealing with
|
|
// the network or wire types and the cleaned string used when displayed or logged.
|
|
std::string strSubVer GUARDED_BY(cs_SubVer), cleanSubVer GUARDED_BY(cs_SubVer);
|
|
CCriticalSection cs_SubVer; // used for both cleanSubVer and strSubVer
|
|
bool fWhitelisted; // This peer can bypass DoS banning.
|
|
bool fFeeler; // If true this node is being used as a short lived feeler.
|
|
bool fOneShot;
|
|
bool m_manual_connection;
|
|
bool fClient;
|
|
bool m_limited_node; //after BIP159
|
|
const bool fInbound;
|
|
std::atomic_bool fSuccessfullyConnected;
|
|
std::atomic_bool fDisconnect;
|
|
std::atomic<int64_t> nDisconnectLingerTime{0};
|
|
std::atomic_bool fSocketShutdown{false};
|
|
std::atomic_bool fOtherSideDisconnected { false };
|
|
// We use fRelayTxes for two purposes -
|
|
// a) it allows us to not relay tx invs before receiving the peer's version message
|
|
// b) the peer may tell us in its version message that we should not relay tx invs
|
|
// unless it loads a bloom filter.
|
|
bool fRelayTxes; //protected by cs_filter
|
|
bool fSentAddr;
|
|
// If 'true' this node will be disconnected on CMasternodeMan::ProcessMasternodeConnections()
|
|
bool fMasternode;
|
|
// If 'true' this node will be disconnected after MNAUTH
|
|
bool fMasternodeProbe;
|
|
CSemaphoreGrant grantOutbound;
|
|
CCriticalSection cs_filter;
|
|
std::unique_ptr<CBloomFilter> pfilter PT_GUARDED_BY(cs_filter);
|
|
std::atomic<int> nRefCount;
|
|
|
|
const uint64_t nKeyedNetGroup;
|
|
|
|
std::atomic_bool fPauseRecv;
|
|
std::atomic_bool fPauseSend;
|
|
|
|
std::atomic_bool fHasRecvData;
|
|
std::atomic_bool fCanSendData;
|
|
|
|
protected:
|
|
|
|
mapMsgCmdSize mapSendBytesPerMsgCmd;
|
|
mapMsgCmdSize mapRecvBytesPerMsgCmd GUARDED_BY(cs_vRecv);
|
|
|
|
public:
|
|
uint256 hashContinue;
|
|
std::atomic<int> nStartingHeight;
|
|
|
|
// flood relay
|
|
std::vector<CAddress> vAddrToSend;
|
|
CRollingBloomFilter addrKnown;
|
|
bool fGetAddr;
|
|
std::set<uint256> setKnown;
|
|
int64_t nNextAddrSend GUARDED_BY(cs_sendProcessing);
|
|
int64_t nNextLocalAddrSend GUARDED_BY(cs_sendProcessing);
|
|
|
|
// inventory based relay
|
|
CRollingBloomFilter filterInventoryKnown GUARDED_BY(cs_inventory);
|
|
// Set of transaction ids we still have to announce.
|
|
// They are sorted by the mempool before relay, so the order is not important.
|
|
std::set<uint256> setInventoryTxToSend;
|
|
// List of block ids we still have announce.
|
|
// There is no final sorting before sending, as they are always sent immediately
|
|
// and in the order requested.
|
|
std::vector<uint256> vInventoryBlockToSend GUARDED_BY(cs_inventory);
|
|
// List of non-tx/non-block inventory items
|
|
std::vector<CInv> vInventoryOtherToSend;
|
|
CCriticalSection cs_inventory;
|
|
std::chrono::microseconds nNextInvSend{0};
|
|
// Used for headers announcements - unfiltered blocks to relay
|
|
// Also protected by cs_inventory
|
|
std::vector<uint256> vBlockHashesToAnnounce;
|
|
// Used for BIP35 mempool sending, also protected by cs_inventory
|
|
bool fSendMempool;
|
|
|
|
// Block and TXN accept times
|
|
std::atomic<int64_t> nLastBlockTime;
|
|
std::atomic<int64_t> nLastTXTime;
|
|
|
|
// Last time a "MEMPOOL" request was serviced.
|
|
std::atomic<int64_t> timeLastMempoolReq;
|
|
// Ping time measurement:
|
|
// The pong reply we're expecting, or 0 if no pong expected.
|
|
std::atomic<uint64_t> nPingNonceSent;
|
|
// Time (in usec) the last ping was sent, or 0 if no ping was ever sent.
|
|
std::atomic<int64_t> nPingUsecStart;
|
|
// Last measured round-trip time.
|
|
std::atomic<int64_t> nPingUsecTime;
|
|
// Best measured round-trip time.
|
|
std::atomic<int64_t> nMinPingUsecTime;
|
|
// Whether a ping is requested.
|
|
std::atomic<bool> fPingQueued;
|
|
|
|
// If true, we will send him PrivateSend queue messages
|
|
std::atomic<bool> fSendDSQueue{false};
|
|
|
|
// Challenge sent in VERSION to be answered with MNAUTH (only happens between MNs)
|
|
mutable CCriticalSection cs_mnauth;
|
|
uint256 sentMNAuthChallenge;
|
|
uint256 receivedMNAuthChallenge;
|
|
uint256 verifiedProRegTxHash;
|
|
uint256 verifiedPubKeyHash;
|
|
|
|
// If true, we will announce/send him plain recovered sigs (usually true for full nodes)
|
|
std::atomic<bool> fSendRecSigs{false};
|
|
// If true, we will send him all quorum related messages, even if he is not a member of our quorums
|
|
std::atomic<bool> qwatch{false};
|
|
|
|
std::set<uint256> orphan_work_set;
|
|
|
|
CNode(NodeId id, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn, SOCKET hSocketIn, const CAddress &addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const CAddress &addrBindIn, const std::string &addrNameIn = "", bool fInboundIn = false);
|
|
~CNode();
|
|
CNode(const CNode&) = delete;
|
|
CNode& operator=(const CNode&) = delete;
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|
|
|
private:
|
|
const NodeId id;
|
|
const uint64_t nLocalHostNonce;
|
|
// Services offered to this peer
|
|
const ServiceFlags nLocalServices;
|
|
const int nMyStartingHeight;
|
|
int nSendVersion;
|
|
std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
|
|
|
|
mutable CCriticalSection cs_addrName;
|
|
std::string addrName GUARDED_BY(cs_addrName);
|
|
|
|
// Our address, as reported by the peer
|
|
CService addrLocal GUARDED_BY(cs_addrLocal);
|
|
mutable CCriticalSection cs_addrLocal;
|
|
public:
|
|
|
|
NodeId GetId() const {
|
|
return id;
|
|
}
|
|
|
|
uint64_t GetLocalNonce() const {
|
|
return nLocalHostNonce;
|
|
}
|
|
|
|
int GetMyStartingHeight() const {
|
|
return nMyStartingHeight;
|
|
}
|
|
|
|
int GetRefCount() const
|
|
{
|
|
assert(nRefCount >= 0);
|
|
return nRefCount;
|
|
}
|
|
|
|
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete);
|
|
|
|
void SetRecvVersion(int nVersionIn)
|
|
{
|
|
nRecvVersion = nVersionIn;
|
|
}
|
|
int GetRecvVersion() const
|
|
{
|
|
return nRecvVersion;
|
|
}
|
|
void SetSendVersion(int nVersionIn);
|
|
int GetSendVersion() const;
|
|
|
|
CService GetAddrLocal() const;
|
|
//! May not be called more than once
|
|
void SetAddrLocal(const CService& addrLocalIn);
|
|
|
|
CNode* AddRef()
|
|
{
|
|
nRefCount++;
|
|
return this;
|
|
}
|
|
|
|
void Release()
|
|
{
|
|
nRefCount--;
|
|
}
|
|
|
|
|
|
|
|
void AddAddressKnown(const CAddress& _addr)
|
|
{
|
|
addrKnown.insert(_addr.GetKey());
|
|
}
|
|
|
|
void PushAddress(const CAddress& _addr, FastRandomContext &insecure_rand)
|
|
{
|
|
// Known checking here is only to save space from duplicates.
|
|
// SendMessages will filter it again for knowns that were added
|
|
// after addresses were pushed.
|
|
if (_addr.IsValid() && !addrKnown.contains(_addr.GetKey())) {
|
|
if (vAddrToSend.size() >= MAX_ADDR_TO_SEND) {
|
|
vAddrToSend[insecure_rand.randrange(vAddrToSend.size())] = _addr;
|
|
} else {
|
|
vAddrToSend.push_back(_addr);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void AddInventoryKnown(const CInv& inv)
|
|
{
|
|
AddInventoryKnown(inv.hash);
|
|
}
|
|
|
|
void AddInventoryKnown(const uint256& hash)
|
|
{
|
|
{
|
|
LOCK(cs_inventory);
|
|
filterInventoryKnown.insert(hash);
|
|
}
|
|
}
|
|
|
|
void PushInventory(const CInv& inv)
|
|
{
|
|
LOCK(cs_inventory);
|
|
if (inv.type == MSG_TX || inv.type == MSG_DSTX) {
|
|
if (!filterInventoryKnown.contains(inv.hash)) {
|
|
LogPrint(BCLog::NET, "PushInventory -- inv: %s peer=%d\n", inv.ToString(), id);
|
|
setInventoryTxToSend.insert(inv.hash);
|
|
} else {
|
|
LogPrint(BCLog::NET, "PushInventory -- filtered inv: %s peer=%d\n", inv.ToString(), id);
|
|
}
|
|
} else if (inv.type == MSG_BLOCK) {
|
|
LogPrint(BCLog::NET, "PushInventory -- inv: %s peer=%d\n", inv.ToString(), id);
|
|
vInventoryBlockToSend.push_back(inv.hash);
|
|
} else {
|
|
if (!filterInventoryKnown.contains(inv.hash)) {
|
|
LogPrint(BCLog::NET, "PushInventory -- inv: %s peer=%d\n", inv.ToString(), id);
|
|
vInventoryOtherToSend.push_back(inv);
|
|
} else {
|
|
LogPrint(BCLog::NET, "PushInventory -- filtered inv: %s peer=%d\n", inv.ToString(), id);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PushBlockHash(const uint256 &hash)
|
|
{
|
|
LOCK(cs_inventory);
|
|
vBlockHashesToAnnounce.push_back(hash);
|
|
}
|
|
|
|
void CloseSocketDisconnect(CConnman* connman);
|
|
|
|
void copyStats(CNodeStats &stats);
|
|
|
|
ServiceFlags GetLocalServices() const
|
|
{
|
|
return nLocalServices;
|
|
}
|
|
|
|
std::string GetAddrName() const;
|
|
//! Sets the addrName only if it was not previously set
|
|
void MaybeSetAddrName(const std::string& addrNameIn);
|
|
|
|
std::string GetLogString() const;
|
|
};
|
|
|
|
class CExplicitNetCleanup
|
|
{
|
|
public:
|
|
static void callCleanup();
|
|
};
|
|
|
|
/** Return a timestamp in the future (in microseconds) for exponentially distributed events. */
|
|
int64_t PoissonNextSend(int64_t now, int average_interval_seconds);
|
|
|
|
/** Wrapper to return mockable type */
|
|
inline std::chrono::microseconds PoissonNextSend(std::chrono::microseconds now, std::chrono::seconds average_interval)
|
|
{
|
|
return std::chrono::microseconds{PoissonNextSend(now.count(), average_interval.count())};
|
|
}
|
|
|
|
#endif // BITCOIN_NET_H
|