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370 lines
15 KiB
C++
370 lines
15 KiB
C++
// Copyright (c) 2012-2020 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <coins.h>
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#include <consensus/consensus.h>
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#include <logging.h>
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#include <random.h>
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#include <util/trace.h>
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#include <version.h>
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bool CCoinsView::GetCoin(const COutPoint &outpoint, Coin &coin) const { return false; }
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uint256 CCoinsView::GetBestBlock() const { return uint256(); }
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std::vector<uint256> CCoinsView::GetHeadBlocks() const { return std::vector<uint256>(); }
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bool CCoinsView::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlock, bool erase) { return false; }
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std::unique_ptr<CCoinsViewCursor> CCoinsView::Cursor() const { return nullptr; }
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bool CCoinsView::HaveCoin(const COutPoint &outpoint) const
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{
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Coin coin;
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return GetCoin(outpoint, coin);
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}
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CCoinsViewBacked::CCoinsViewBacked(CCoinsView *viewIn) : base(viewIn) { }
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bool CCoinsViewBacked::GetCoin(const COutPoint &outpoint, Coin &coin) const { return base->GetCoin(outpoint, coin); }
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bool CCoinsViewBacked::HaveCoin(const COutPoint &outpoint) const { return base->HaveCoin(outpoint); }
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uint256 CCoinsViewBacked::GetBestBlock() const { return base->GetBestBlock(); }
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std::vector<uint256> CCoinsViewBacked::GetHeadBlocks() const { return base->GetHeadBlocks(); }
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void CCoinsViewBacked::SetBackend(CCoinsView &viewIn) { base = &viewIn; }
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bool CCoinsViewBacked::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlock, bool erase) { return base->BatchWrite(mapCoins, hashBlock, erase); }
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std::unique_ptr<CCoinsViewCursor> CCoinsViewBacked::Cursor() const { return base->Cursor(); }
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size_t CCoinsViewBacked::EstimateSize() const { return base->EstimateSize(); }
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CCoinsViewCache::CCoinsViewCache(CCoinsView* baseIn, bool deterministic) :
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CCoinsViewBacked(baseIn), m_deterministic(deterministic),
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cacheCoins(0, SaltedOutpointHasher(/*deterministic=*/deterministic), CCoinsMap::key_equal{}, &m_cache_coins_memory_resource)
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{}
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size_t CCoinsViewCache::DynamicMemoryUsage() const {
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return memusage::DynamicUsage(cacheCoins) + cachedCoinsUsage;
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}
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CCoinsMap::iterator CCoinsViewCache::FetchCoin(const COutPoint &outpoint) const {
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CCoinsMap::iterator it = cacheCoins.find(outpoint);
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if (it != cacheCoins.end())
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return it;
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Coin tmp;
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if (!base->GetCoin(outpoint, tmp))
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return cacheCoins.end();
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CCoinsMap::iterator ret = cacheCoins.emplace(std::piecewise_construct, std::forward_as_tuple(outpoint), std::forward_as_tuple(std::move(tmp))).first;
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if (ret->second.coin.IsSpent()) {
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// The parent only has an empty entry for this outpoint; we can consider our
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// version as fresh.
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ret->second.flags = CCoinsCacheEntry::FRESH;
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}
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cachedCoinsUsage += ret->second.coin.DynamicMemoryUsage();
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return ret;
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}
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bool CCoinsViewCache::GetCoin(const COutPoint &outpoint, Coin &coin) const {
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CCoinsMap::const_iterator it = FetchCoin(outpoint);
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if (it != cacheCoins.end()) {
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coin = it->second.coin;
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return !coin.IsSpent();
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}
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return false;
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}
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void CCoinsViewCache::AddCoin(const COutPoint &outpoint, Coin&& coin, bool possible_overwrite) {
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assert(!coin.IsSpent());
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if (coin.out.scriptPubKey.IsUnspendable()) return;
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CCoinsMap::iterator it;
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bool inserted;
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std::tie(it, inserted) = cacheCoins.emplace(std::piecewise_construct, std::forward_as_tuple(outpoint), std::tuple<>());
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bool fresh = false;
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if (!inserted) {
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cachedCoinsUsage -= it->second.coin.DynamicMemoryUsage();
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}
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if (!possible_overwrite) {
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if (!it->second.coin.IsSpent()) {
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throw std::logic_error("Attempted to overwrite an unspent coin (when possible_overwrite is false)");
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}
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// If the coin exists in this cache as a spent coin and is DIRTY, then
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// its spentness hasn't been flushed to the parent cache. We're
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// re-adding the coin to this cache now but we can't mark it as FRESH.
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// If we mark it FRESH and then spend it before the cache is flushed
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// we would remove it from this cache and would never flush spentness
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// to the parent cache.
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//
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// Re-adding a spent coin can happen in the case of a re-org (the coin
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// is 'spent' when the block adding it is disconnected and then
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// re-added when it is also added in a newly connected block).
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//
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// If the coin doesn't exist in the current cache, or is spent but not
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// DIRTY, then it can be marked FRESH.
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fresh = !(it->second.flags & CCoinsCacheEntry::DIRTY);
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}
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it->second.coin = std::move(coin);
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it->second.flags |= CCoinsCacheEntry::DIRTY | (fresh ? CCoinsCacheEntry::FRESH : 0);
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cachedCoinsUsage += it->second.coin.DynamicMemoryUsage();
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TRACE5(utxocache, add,
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outpoint.hash.data(),
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(uint32_t)outpoint.n,
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(uint32_t)coin.nHeight,
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(int64_t)coin.out.nValue,
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(bool)coin.IsCoinBase());
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}
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void CCoinsViewCache::EmplaceCoinInternalDANGER(COutPoint&& outpoint, Coin&& coin) {
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cachedCoinsUsage += coin.DynamicMemoryUsage();
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cacheCoins.emplace(
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std::piecewise_construct,
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std::forward_as_tuple(std::move(outpoint)),
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std::forward_as_tuple(std::move(coin), CCoinsCacheEntry::DIRTY));
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}
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void AddCoins(CCoinsViewCache& cache, const CTransaction &tx, int nHeight, bool check_for_overwrite) {
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bool fCoinbase = tx.IsCoinBase();
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const uint256& txid = tx.GetHash();
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for (size_t i = 0; i < tx.vout.size(); ++i) {
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bool overwrite = check_for_overwrite ? cache.HaveCoin(COutPoint(txid, i)) : fCoinbase;
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// Coinbase transactions can always be overwritten, in order to correctly
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// deal with the pre-BIP30 occurrences of duplicate coinbase transactions.
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cache.AddCoin(COutPoint(txid, i), Coin(tx.vout[i], nHeight, fCoinbase), overwrite);
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}
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}
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bool CCoinsViewCache::SpendCoin(const COutPoint &outpoint, Coin* moveout) {
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CCoinsMap::iterator it = FetchCoin(outpoint);
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if (it == cacheCoins.end()) return false;
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cachedCoinsUsage -= it->second.coin.DynamicMemoryUsage();
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TRACE5(utxocache, spent,
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outpoint.hash.data(),
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(uint32_t)outpoint.n,
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(uint32_t)it->second.coin.nHeight,
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(int64_t)it->second.coin.out.nValue,
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(bool)it->second.coin.IsCoinBase());
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if (moveout) {
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*moveout = std::move(it->second.coin);
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}
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if (it->second.flags & CCoinsCacheEntry::FRESH) {
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cacheCoins.erase(it);
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} else {
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it->second.flags |= CCoinsCacheEntry::DIRTY;
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it->second.coin.Clear();
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}
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return true;
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}
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static const Coin coinEmpty;
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const Coin& CCoinsViewCache::AccessCoin(const COutPoint &outpoint) const {
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CCoinsMap::const_iterator it = FetchCoin(outpoint);
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if (it == cacheCoins.end()) {
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return coinEmpty;
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} else {
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return it->second.coin;
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}
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}
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bool CCoinsViewCache::HaveCoin(const COutPoint &outpoint) const {
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CCoinsMap::const_iterator it = FetchCoin(outpoint);
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return (it != cacheCoins.end() && !it->second.coin.IsSpent());
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}
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bool CCoinsViewCache::HaveCoinInCache(const COutPoint &outpoint) const {
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CCoinsMap::const_iterator it = cacheCoins.find(outpoint);
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return (it != cacheCoins.end() && !it->second.coin.IsSpent());
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}
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uint256 CCoinsViewCache::GetBestBlock() const {
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if (hashBlock.IsNull())
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hashBlock = base->GetBestBlock();
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return hashBlock;
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}
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void CCoinsViewCache::SetBestBlock(const uint256 &hashBlockIn) {
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hashBlock = hashBlockIn;
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}
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bool CCoinsViewCache::BatchWrite(CCoinsMap &mapCoins, const uint256 &hashBlockIn, bool erase) {
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for (CCoinsMap::iterator it = mapCoins.begin();
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it != mapCoins.end();
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it = erase ? mapCoins.erase(it) : std::next(it)) {
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// Ignore non-dirty entries (optimization).
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if (!(it->second.flags & CCoinsCacheEntry::DIRTY)) {
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continue;
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}
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CCoinsMap::iterator itUs = cacheCoins.find(it->first);
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if (itUs == cacheCoins.end()) {
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// The parent cache does not have an entry, while the child cache does.
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// We can ignore it if it's both spent and FRESH in the child
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if (!(it->second.flags & CCoinsCacheEntry::FRESH && it->second.coin.IsSpent())) {
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// Create the coin in the parent cache, move the data up
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// and mark it as dirty.
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CCoinsCacheEntry& entry = cacheCoins[it->first];
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if (erase) {
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// The `move` call here is purely an optimization; we rely on the
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// `mapCoins.erase` call in the `for` expression to actually remove
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// the entry from the child map.
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entry.coin = std::move(it->second.coin);
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} else {
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entry.coin = it->second.coin;
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}
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cachedCoinsUsage += entry.coin.DynamicMemoryUsage();
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entry.flags = CCoinsCacheEntry::DIRTY;
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// We can mark it FRESH in the parent if it was FRESH in the child
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// Otherwise it might have just been flushed from the parent's cache
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// and already exist in the grandparent
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if (it->second.flags & CCoinsCacheEntry::FRESH) {
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entry.flags |= CCoinsCacheEntry::FRESH;
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}
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}
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} else {
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// Found the entry in the parent cache
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if ((it->second.flags & CCoinsCacheEntry::FRESH) && !itUs->second.coin.IsSpent()) {
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// The coin was marked FRESH in the child cache, but the coin
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// exists in the parent cache. If this ever happens, it means
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// the FRESH flag was misapplied and there is a logic error in
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// the calling code.
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throw std::logic_error("FRESH flag misapplied to coin that exists in parent cache");
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}
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if ((itUs->second.flags & CCoinsCacheEntry::FRESH) && it->second.coin.IsSpent()) {
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// The grandparent cache does not have an entry, and the coin
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// has been spent. We can just delete it from the parent cache.
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cachedCoinsUsage -= itUs->second.coin.DynamicMemoryUsage();
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cacheCoins.erase(itUs);
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} else {
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// A normal modification.
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cachedCoinsUsage -= itUs->second.coin.DynamicMemoryUsage();
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if (erase) {
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// The `move` call here is purely an optimization; we rely on the
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// `mapCoins.erase` call in the `for` expression to actually remove
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// the entry from the child map.
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itUs->second.coin = std::move(it->second.coin);
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} else {
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itUs->second.coin = it->second.coin;
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}
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cachedCoinsUsage += itUs->second.coin.DynamicMemoryUsage();
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itUs->second.flags |= CCoinsCacheEntry::DIRTY;
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// NOTE: It isn't safe to mark the coin as FRESH in the parent
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// cache. If it already existed and was spent in the parent
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// cache then marking it FRESH would prevent that spentness
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// from being flushed to the grandparent.
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}
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}
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}
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hashBlock = hashBlockIn;
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return true;
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}
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bool CCoinsViewCache::Flush() {
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bool fOk = base->BatchWrite(cacheCoins, hashBlock, /*erase=*/true);
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if (fOk) {
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if (!cacheCoins.empty()) {
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/* BatchWrite must erase all cacheCoins elements when erase=true. */
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throw std::logic_error("Not all cached coins were erased");
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}
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ReallocateCache();
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}
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cachedCoinsUsage = 0;
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return fOk;
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}
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bool CCoinsViewCache::Sync()
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{
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bool fOk = base->BatchWrite(cacheCoins, hashBlock, /*erase=*/false);
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// Instead of clearing `cacheCoins` as we would in Flush(), just clear the
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// FRESH/DIRTY flags of any coin that isn't spent.
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for (auto it = cacheCoins.begin(); it != cacheCoins.end(); ) {
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if (it->second.coin.IsSpent()) {
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cachedCoinsUsage -= it->second.coin.DynamicMemoryUsage();
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it = cacheCoins.erase(it);
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} else {
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it->second.flags = 0;
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++it;
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}
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}
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return fOk;
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}
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void CCoinsViewCache::Uncache(const COutPoint& hash)
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{
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CCoinsMap::iterator it = cacheCoins.find(hash);
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if (it != cacheCoins.end() && it->second.flags == 0) {
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cachedCoinsUsage -= it->second.coin.DynamicMemoryUsage();
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TRACE5(utxocache, uncache,
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hash.hash.data(),
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(uint32_t)hash.n,
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(uint32_t)it->second.coin.nHeight,
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(int64_t)it->second.coin.out.nValue,
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(bool)it->second.coin.IsCoinBase());
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cacheCoins.erase(it);
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}
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}
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unsigned int CCoinsViewCache::GetCacheSize() const {
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return cacheCoins.size();
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}
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bool CCoinsViewCache::HaveInputs(const CTransaction& tx) const
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{
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if (!tx.IsCoinBase()) {
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for (unsigned int i = 0; i < tx.vin.size(); i++) {
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if (!HaveCoin(tx.vin[i].prevout)) {
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return false;
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}
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}
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}
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return true;
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}
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void CCoinsViewCache::ReallocateCache()
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{
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// Cache should be empty when we're calling this.
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assert(cacheCoins.size() == 0);
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cacheCoins.~CCoinsMap();
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m_cache_coins_memory_resource.~CCoinsMapMemoryResource();
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::new (&m_cache_coins_memory_resource) CCoinsMapMemoryResource{};
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::new (&cacheCoins) CCoinsMap{0, SaltedOutpointHasher{/*deterministic=*/m_deterministic}, CCoinsMap::key_equal{}, &m_cache_coins_memory_resource};
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}
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void CCoinsViewCache::SanityCheck() const
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{
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size_t recomputed_usage = 0;
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for (const auto& [_, entry] : cacheCoins) {
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unsigned attr = 0;
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if (entry.flags & CCoinsCacheEntry::DIRTY) attr |= 1;
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if (entry.flags & CCoinsCacheEntry::FRESH) attr |= 2;
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if (entry.coin.IsSpent()) attr |= 4;
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// Only 5 combinations are possible.
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assert(attr != 2 && attr != 4 && attr != 7);
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// Recompute cachedCoinsUsage.
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recomputed_usage += entry.coin.DynamicMemoryUsage();
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}
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assert(recomputed_usage == cachedCoinsUsage);
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}
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static const size_t MAX_OUTPUTS_PER_BLOCK = MaxBlockSize() / ::GetSerializeSize(CTxOut(), PROTOCOL_VERSION);
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const Coin& AccessByTxid(const CCoinsViewCache& view, const uint256& txid)
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{
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COutPoint iter(txid, 0);
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while (iter.n < MAX_OUTPUTS_PER_BLOCK) {
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const Coin& alternate = view.AccessCoin(iter);
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if (!alternate.IsSpent()) return alternate;
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++iter.n;
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}
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return coinEmpty;
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}
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bool CCoinsViewErrorCatcher::GetCoin(const COutPoint &outpoint, Coin &coin) const {
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try {
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return CCoinsViewBacked::GetCoin(outpoint, coin);
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} catch(const std::runtime_error& e) {
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for (auto f : m_err_callbacks) {
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f();
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}
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LogPrintf("Error reading from database: %s\n", e.what());
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// Starting the shutdown sequence and returning false to the caller would be
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// interpreted as 'entry not found' (as opposed to unable to read data), and
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// could lead to invalid interpretation. Just exit immediately, as we can't
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// continue anyway, and all writes should be atomic.
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std::abort();
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}
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}
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