dash/src/ui_interface.h
Tom Harding ada5a067c7 UI to alert of respend attempt affecting wallet.
Respend transactions that conflict with transactions already in the
wallet are added to it.  They are not displayed unless they also involve
the wallet, or get into a block.  If they do not involve the wallet,
they continue not to affect balance.

Transactions that involve the wallet, and have conflicting non-equivalent
transactions, are highlighted in red.  When the conflict first occurs, a
modal dialog is thrown.

CWallet::SyncMetaData is changed to sync only to equivalent transactions.

When a conflict is added to the wallet, counter nConflictsReceived is
incremented.  This acts like a change in active block height for the
purpose of triggering UI updates.
2014-06-27 07:54:21 -07:00

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4.2 KiB
C++

// Copyright (c) 2010 Satoshi Nakamoto
// Copyright (c) 2012 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_UI_INTERFACE_H
#define BITCOIN_UI_INTERFACE_H
#include <stdint.h>
#include <string>
#include <boost/signals2/last_value.hpp>
#include <boost/signals2/signal.hpp>
class CBasicKeyStore;
class CWallet;
class uint256;
/** General change type (added, updated, removed). */
enum ChangeType
{
CT_NEW,
CT_UPDATED,
CT_DELETED,
CT_GOT_CONFLICT
};
/** Signals for UI communication. */
class CClientUIInterface
{
public:
/** Flags for CClientUIInterface::ThreadSafeMessageBox */
enum MessageBoxFlags
{
ICON_INFORMATION = 0,
ICON_WARNING = (1U << 0),
ICON_ERROR = (1U << 1),
/**
* Mask of all available icons in CClientUIInterface::MessageBoxFlags
* This needs to be updated, when icons are changed there!
*/
ICON_MASK = (ICON_INFORMATION | ICON_WARNING | ICON_ERROR),
/** These values are taken from qmessagebox.h "enum StandardButton" to be directly usable */
BTN_OK = 0x00000400U, // QMessageBox::Ok
BTN_YES = 0x00004000U, // QMessageBox::Yes
BTN_NO = 0x00010000U, // QMessageBox::No
BTN_ABORT = 0x00040000U, // QMessageBox::Abort
BTN_RETRY = 0x00080000U, // QMessageBox::Retry
BTN_IGNORE = 0x00100000U, // QMessageBox::Ignore
BTN_CLOSE = 0x00200000U, // QMessageBox::Close
BTN_CANCEL = 0x00400000U, // QMessageBox::Cancel
BTN_DISCARD = 0x00800000U, // QMessageBox::Discard
BTN_HELP = 0x01000000U, // QMessageBox::Help
BTN_APPLY = 0x02000000U, // QMessageBox::Apply
BTN_RESET = 0x04000000U, // QMessageBox::Reset
/**
* Mask of all available buttons in CClientUIInterface::MessageBoxFlags
* This needs to be updated, when buttons are changed there!
*/
BTN_MASK = (BTN_OK | BTN_YES | BTN_NO | BTN_ABORT | BTN_RETRY | BTN_IGNORE |
BTN_CLOSE | BTN_CANCEL | BTN_DISCARD | BTN_HELP | BTN_APPLY | BTN_RESET),
/** Force blocking, modal message box dialog (not just OS notification) */
MODAL = 0x10000000U,
/** Don't bring GUI to foreground. Use for messages during initialization */
NOSHOWGUI = 0x20000000U,
/** Predefined combinations for certain default usage cases */
MSG_INFORMATION = ICON_INFORMATION,
MSG_WARNING = (ICON_WARNING | BTN_OK | MODAL),
MSG_ERROR = (ICON_ERROR | BTN_OK | MODAL)
};
/** Show message box. */
boost::signals2::signal<bool (const std::string& message, const std::string& caption, unsigned int style), boost::signals2::last_value<bool> > ThreadSafeMessageBox;
/** Progress message during initialization. */
boost::signals2::signal<void (const std::string &message)> InitMessage;
/** Translate a message to the native language of the user. */
boost::signals2::signal<std::string (const char* psz)> Translate;
/** Block chain changed. */
boost::signals2::signal<void ()> NotifyBlocksChanged;
/** Number of network connections changed. */
boost::signals2::signal<void (int newNumConnections)> NotifyNumConnectionsChanged;
/**
* New, updated or cancelled alert.
* @note called with lock cs_mapAlerts held.
*/
boost::signals2::signal<void (const uint256 &hash, ChangeType status)> NotifyAlertChanged;
/** A wallet has been loaded. */
boost::signals2::signal<void (CWallet* wallet)> LoadWallet;
/** Show progress e.g. for verifychain */
boost::signals2::signal<void (const std::string &title, int nProgress)> ShowProgress;
};
extern CClientUIInterface uiInterface;
/**
* Translation function: Call Translate signal on UI interface, which returns a boost::optional result.
* If no translation slot is registered, nothing is returned, and simply return the input.
*/
inline std::string _(const char* psz)
{
boost::optional<std::string> rv = uiInterface.Translate(psz);
return rv ? (*rv) : psz;
}
#endif