57fb0874ef feat: broadcast dsq messages using the inventory system (pasta)
Pull request description:
## Issue being fixed or feature implemented
DSQ messages are 142 bytes.
Previously, assuming a relatively highly connected masternode hosting 100 connection, each round of coinjoin will result in 14.2KB (100*142) of inbound and outbound traffic each.
## What was done?
Now, using the inventory system, a message will first use 36 bytes per peer (sending and receiving), plus the size of a `getdata` message and the actual message itself. As a result, bandwidth usage for 1 round of mixing would be closer to 36 * 100 + 142 (dsq) + 36 (getdata) = ~3.8KB, a reduction of around ~73%
## How Has This Been Tested?
Has not been; @UdjinM6 especially please review well :)
## Breaking Changes
Does introduce a new protocol version, but in a backwards compatible way. I don't think this would need to be delayed to v22 for any reason.
## Checklist:
_Go over all the following points, and put an `x` in all the boxes that apply._
- [x] I have performed a self-review of my own code
- [ ] I have commented my code, particularly in hard-to-understand areas
- [ ] I have added or updated relevant unit/integration/functional/e2e tests
- [ ] I have made corresponding changes to the documentation
- [x] I have assigned this pull request to a milestone _(for repository code-owners and collaborators only)_
Top commit has no ACKs.
Tree-SHA512: 3dc39a339cba29d8cf207cec76ecace5ad0e11d1892ca0f65f9253a2b1d90313da21c6c178c2476756c5566ece0fab777006cd609b7984df906a9206c25d921d
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